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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74888, "[None] Tamazin Truy'Quiqall the Demolitions Expert of the Cadre, Aspiring Master of Many Things"
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Tamazin Truy'Quiqall the Demolitions Expert of the Cadre, Aspiring Master of Many Things
DescriptionThe scent of ash and char hangs thick in the air about this looming apporition out of antiquity. Standing well over six feet, flesh clings like translucent cloth to bones stark beneath its dying shroud; a leenless in life giving way to a gauntness wrought of the darkest sorcery.
No longer do feathers cling to the undead, having finally given up their failing grip. Five wicked talons adorn his left hand, the appendage appearing almost normal for an arial except for the brilliant constellation which blazes bright against dead flesh, a shining beacon of mana contained and yet unbounded. Only four adorn the right, the claw-like appendage of blackened bone lacking even tattered scraps of flesh to cloak the profane reality beneath.
Behind him rise two great skeletal wings as starkly white as the unsullied snow, devoid of plume or rainbow hue; two hands reaching for the sky now lost to one of those blessed to soar.
Distinctly avian features are cast in an unhallowed glare from the profane fires which blaze in hollow sockets above a slightly curved beak, twin coals which smoulder with an unwavering dedication to a task realised and yet only just begun.
Score
Level | 51 | Sex | male | Race | lich | Ethos | Orderly | Align | Evil | Class | necromancer | Practices | 7 | Trains | 0 | Hometown | Seantryn Modan | Exp | 586900 | To Level | 27100 | Sphere | Magic | Age old, 178 years old (1287 hours) | Hit Points | 1016 | Mana | 1015 | Movement | 1297 | Strength | 22 | Intelligence | 24 | Wisdom | 20 | Dexterity | 20 | Constitution | 12 | Charisma | 3 | Carry # | 0/35 | Carry Weight | 0 lb 0 oz | | | Gold | 143 | Silver | 409 | Copper | 0 | Wimpy | 650 | Morale | Moderate | | | Hitroll | 0 | Damroll | 0 | | |
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Tamazin's Role Chapter 33,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 32,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 31,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 30,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 29,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 28,
Death_Angel,
06-Oct-22 08:45 PM, #3
Tamazin's Role Chapter 17,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 8,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 16,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 15,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 14,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 13,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 12,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 11,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 10,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 9,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 7,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 18,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 19,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 20,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 21,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 22,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 23,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 24,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 25,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 26,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 27,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 6,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Title History,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Skill List,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Spell List,
Death_Angel,
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Tamazin's PK Statistics,
Death_Angel,
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Tamazin's Gank-O-Meter,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Immortal Comments,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Immortal Comments,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 1,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 2,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 3,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 4,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Role Chapter 5,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Immortal Comments,
Death_Angel,
06-Oct-22 08:45 PM, #2
Tamazin's Statistics,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Edges,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Mob Deaths,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Timeline,
Death_Angel,
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Tamazin's Leveling,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's PK Deaths,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's PK Wins,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's PK Wins,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's PK Wins,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's PK Wins,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's PK Wins,
Death_Angel,
06-Oct-22 08:45 PM, #
Tamazin's Best Set of Equipment,
Death_Angel,
06-Oct-22 08:45 PM, #1
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74941, "Tamazin's Role Chapter 33"
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RoleChapter 33 Demolition Diaries: school break Added Mon Aug 29 03:14:53 2022 at level 51:When attempting to demolish a building, we have two methods we can undertake. The first would see the building fall outwards. This is often both safer and less problematic - in other words, entirely useless for the task at hand. Though blocking the main road in Balator would be entertaining, the alternative is...
The second method has the building collapse inward. This tends to crush anything remaining inside the building as a matter of course, and in fact requires less thorough understanding of the building's architecture - core charges must be placed at the point where the implosion should ideally be centralised, and upon detonation the upper level of the building will be annihilated and the debris will precipitate a collapse there after.
We should not take any chances, though. The building has a high wood density. These are easier to demolish in many ways, as they're not as robust. That said, when doing it via detonation there is a chance the upper levels will not entirely collapse the building due to insufficient weight.
However, wood has that infamous weakness among Battleragers everywhere: it burns. If we plant containers of highly flammable fluid in each of the corners, when the centralised detonation takes place they shall ignite, and even if the demolition is not complete due to the material of the school then the remains shall be engulfed in a most gratifying fireball.
Materials:
We will require the charges, most importantly. These would need to be substantial and able to produce a single explosion. Something that produces a series of cascading explosions would not serve our needs, as the detonation must produce a single concussive blast, ideally of flame to guarantee our backups also ignite. This is not critical, but we would have to adjust the plan slightly and include a mechanism to ignite said backups through other means otherwise.
Four containers of highly flammable substance. Oil sourced from Mortorn would likely be just fine - it won't take much to catch the building alight if the initial blast doesn't do so. These will serve as a vector to guarantee the fire can travel where we need it.
The plan:
We would place each container first. One in each of the southern corners of the main school building, one in the closet where weapons seem to be stored (note: this wall seems to be the most robust), and one by the entrance of the building proper. We would then place the charges, and then...
The writing stops here, the last part of the plan taken up by a drawing of a very unfortunate looking building being engulfed by fire as it collapses inward upon itself.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74940, "Tamazin's Role Chapter 32"
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RoleChapter 32 Mourning Added Fri Aug 26 00:00:25 2022 at level 51:Tamazin stared into the bonfire for a long time, the fire in his eyes dim. Then he began to write.
--- Arleshi
I miss you already.
I have been thinking about what you said. That I should join a cabal again. That I have options. That there are possibilities that could be turned to our purpose.
You might be right. It is strange. As you know, I have always thought less of the Scions for their hunger for power, and how they pursue it to the exclusion of all else. I know you agreed with me, at least in part.
I think, perhaps, I finally understand what could drive someone to it. After all, for all the power I have, you are no longer here. I have lost the one mortal I could trust with anything. It is a wound more grievous than any that I have suffered since my transformation.
It is a feeling I had forgotten, to be helpless in the face of something. To know I can do nothing to change it. To know that I shall never see you again. To know that I have no trick, no spell, no power to put my talon upon the scales and tip that balance to my will as I so often have before. That in this, my power is insufficient.
For now, at least.
I don't know what you would tell me if you were here.
But I will think on what you said, for I turn over our last conversation even now. Could I have said something different? Could I have convinced you to stay? Could I have swalloed my pride and rejoined the Spire, and would that have been enough? Could I have promised to send the Provost to his grave to smooth your way?
I will never know.
I will remember you, always. Rest well, for the enemies of Magic will not. I will write again soon. Eternally, Tamazin ---
Tamazin carefully rolled up the letter, then despondently tossed it onto the fire. Paper blackened, curled, and became dust.
And Tamazin sat, and grieved.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74939, "Tamazin's Role Chapter 31"
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RoleChapter 31 Demolition diaries: the value of an education Added Fri Aug 5 06:49:51 2022 at level 51:This page is somewhat different to the ones that have come before, being made up of a strange diagram with various labels and arrows placed at key points. It seems to be the layout for a school of some kind, though oddly one without an excess of classrooms or similar sections, most of it being devoted to a large training ground.
The walls of the building, both internal and external, are coloured either red or green, and one in particular has been circled with a thick banned of bright crimson ink, an arrow pointing from it to a label(1). The rest of the red walls are labelled (2, 3) while the green ones are mostly just ignored, as if the author identified them as unimportant and promptly lost interest in their existence. In the middle of the school is a surprisingly artistic picture of Thrym, the diagram's creator apparently having got into the spirit of things and drawn him with both swords upraised, though with an uncharacteristically anguished expression on his contorted face. Thrym too is labelled(4), and a bunch of orange squiggly arrows point inwards all converging upon the central figure, each labelled with a (G?) and with a label which seems to apply to all of them (5).
1. SW, backed on to by closet. Good staging point, bulk of Y (HF?)? 2. SW, least important. 3. SW. 4. H, best avoid until Y is planted to avoid reinforcements from V. 5. Distraction. Maybe set fire to O?
Shorthand breakdown: SW: supporting wall. Y: yield. HF: hellfire. H: primary hostile. V: Village. G: Balator guards. O: Orphanage.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74937, "Tamazin's Role Chapter 29"
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RoleChapter 29 A bountiful opportunity. Added Thu Jun 30 14:51:24 2022 at level 51:I've been fairly ambivalent on the subject of my lesser undead for some time now. Odaza knows his place, and that's good enough for me. He's obviously a capable magus, if one who lacks ambition in the areas which truly matter - that of his magic. Nevertheless, it would be a shame to dispose of him just for that.
But... that's an awfully large bounty, and he has started to be mildly inconvenient lately. Probably not enough on its own to really make me think twice normally.
But 1000 gold? I'm not sure what I'd do with it, but that's quite a bit.
At least, that's what sparked my thought.
If I'm going to go and cut off his ears (hopefully there is enough ear left to cut), why not get more out of it?
My Masterplan seems to be running into a few personelle snags currently. Nothing which can't be overcome, I'm assured they will be back at it soon - but a small diversion in the meantime can't hurt (me).
So! Its time to see just how many people I can convince to raise that bounty to something truly outrageous. Why settle for one thousand, after all?
Lets find out just what Odaza is worth.
Summary: Tamazin might try to convince himself Odaza has annoyed him somehow, but he really just wants to get his greedy hands on that bounty and will be trying to get it raised as much as possible before going for it. Poor Odaza didn't do anything this time.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74936, "Tamazin's Role Chapter 28"
In response to Reply #0
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RoleChapter 28 The Masterplan: Perspective Added Mon May 30 13:06:21 2022 at level 51:(Note: I know this is impossible and failure is a given longterm, its entirely an aspirational thing. Felt it best to be clear I know it can't actually be done due to constraints and I'm 100% cool with that going in to the trainwreck.)
It is interesting how perspective changes.
I still remember it vividly. Strange that, when so many of the peripheral times are hazy. Its stranger still, because it is rare that I remember things that I held in such disdain. Those were so often unimportant in the end, and so were easily let go.
I remember being a young and bored audience to yet another tale about a group that even in the beginning I knew to be fundamentally flawed. That I knew to be a lie. That I knew to be self-defeating. Wasn't I right? Did they not fail in the end? I was right. I still believe that. But not for the reasons I thought. Not because of the failure.
Perhaps at the end, they were what I believed them to be. Perhaps they fell into a trap of their own Creation. Perhaps, perhaps, perhaps.
But who really knows where it went wrong? All journeys end, and not necessarily how you hoped they would. Sometimes you get lost on the way, or sometimes you just don't find what you expected to at the end.
I think in my youth, I would've hated to hear that. Would have believed I would always succeed.
I mean. It would be nice to get things right more than not. Yet even in failure you find something. If you always knew you'd succeed, what would be the point? We can only try. Perhaps this limit will be the one that cannot be overcome. Or perhaps the next one will be. Or perhaps the next, or the next, or the next.
And when you do fail? You learn. And next time perhaps you don't fail. Or perhaps you do, and the cycle repeats itself.
Yes. It is funny how perspective changes.
What is mastery?
Its just a limit to overcome. Is there anything more aspirational than that when it comes down to it? To see a so called master and to know with everything that you are that one day you'll be greater, or die in the trying?
Can I really judge them for falling into a trap I fell into myself? Believing that it was the goal, and not the challenge? An open invitation: surpass, if you can?
Of course I can. They should have known better. That's the difference with an organisation. You have people to tell you when you're messing up. When you're not aiming high enough. When you're being content with simply what's been done before. When you're looking for the line in the sand and trying to reach it, rather than trying to reach beyond.
They got it wrong in the end. That just means we'll have to do better this time. How hard can it be?
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74925, "Tamazin's Role Chapter 17"
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RoleChapter 17 Demolition Diaries: the element of surprise (1/2) Added Sun Apr 24 10:18:44 2022 at level 47:Making a second attempt to obtain a satisfactory corpse of a draconic nature has proved difficult. I worry that my warder has become somewhat fatigued after a rather unfortunate episode that lost them some of their valuables - clearly they've never spent a night in the Grig'Agali's scene, or they'd be used to waking up with emptier pockets: but I digress.
Refining the process and my understanding of the explosive capacity of a corpse given sufficient mana is important. It is something I do need to determine, and I'm sure I will get the opportunity, even if I have to work on finding a new Warder. In the meantime though, there are other aspects of my craft that I can refine.
So I got to thinking. Necromancy is a lot about preparation. Its fairly ingrained in how we do things - priming a legion for detonation takes time and attention. Its one of those things we squarely isolate to the pre engagement phase.
But does it need to be? That's a question that I started mulling over recently. The Drillmaster tends to chew through my detonations pretty quick and they do what they're supposed to, but there is a predictability there. He knows they're coming. So what's the alternative? I've tried preparing them with a spot of Davarrah's special brew before hand too, but the detonations just go off too quickly, then I'm down a legion and the dear Drillmaster gives me that "what now, huh?" look, one enhanced somewhat by the fact he's now covered in blood and swinging a hammer towards my beak.
As with most of my amazing ideas, the revelation came to me in a moment alongside ones of a somewhat divergent nature. In this case, it was alongside the realisation that "we're all going to die and this legion is terrible, why did I not prime a better one" while said Drillmaster was in the process of tearing through my second bravely flailing dwarven reanimation after beheading the first one with his flaming sword. It occurred to me that what I really needed was a degree of unpredictability.
Diving into that melee to stick some of Davarrah's elixir into a zombie mid being butchered was perhaps not one of my more pragmatic ideas, but you can't argue with results. The Drillmaster never saw it coming, and when the viscera mist cleared he was less covered in blood and more blood everywhere as he spasmed around on the floor.
It was quite possibly the greatest moment of my career.
Then as I stared in wonder at my success he stood up and hit me in the face with his hammer and I woke up in the temple in a distinctly translucent state. That didn't much matter though. I was disappointed the explosion hadn't been a tiny bit larger, of course. Dispatching my nemesis would have been fantastic. Yet the possibilities this creates are much more important, at least in the longterm. Taking away the certainty about when one of the legion might explode might just change everything, and has given me a few
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74916, "Tamazin's Role Chapter 8"
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RoleChapter 8 The choice. Added Sat Apr 2 17:04:21 2022 at level 35:I suppose in many ways, I was quite fortunate to fail five animations in a row. It gave me time to consider. Goals. Pros and cons. Cabals. All intertwined, and all related.
So, what did I need in the immediate future?
A constant supply of organic munitions material, of course. Unfortunate elf number five was proof enough of that. I could hardly work on my demolition technique without them, so that would need to be a high priority.
Time was not my friend, or even an ally. Every arial knows that, and us Truy'Quiqall more than any. I needed to be able to spend my time efficiently, but I also needed opportunities to turn the theoretical into practical. It was all well and good saying the yield of an elf should be approximately constrained to five feat, but I still think I have a piece of the last subject in my feathers: which just goes to show that it had been at least six feat and by the viscosity and excess heat it was probably closer to eight.
Anyhow... What else?
Opportunities to calaborate. I'd spoken with an invoker briefly (somewhere between failed animation two and three) and though she'd been a little bit confused about my chosen profession, I think there may be some opportunities there. Perhaps a way to optimise my detonations somewhat, or perhaps not. But something to explore.
Then there was the most critical piece of all. Which would be useful to the Cadre?
Decisions, decisions.
When it comes down to it, either the Empire or Spire would serve my particular goals without much change. Yes, the Spire would be better for calaboration. Yes, the Empire would give slightly more opportunities for practical application, though would also cut into my most precious resource - time. Yes, the idea of bringing an Empire back to glory did appeal to me, though on the other hand the current Dreadlord had been about as inspiring as my most recent animation attempt in our one conversation to date.
But then there was the Cadre. Really, there was only one clear winner with that in mind, wasn't there?
For an organisation which often found themselves breaking rules, someone in the legal body who could muddy the waters or misdirect investigations concerning the membership was far more useful than a self titled Emperor.
So that settles it.
TLDR: Tamazin was leaning Empire because it appealed to the ego more than anything else, but after Joihe's comments that the Cadre must always come first he's going Tribunal to basically be a dirty cop for if the Cadre find themselves in trouble with the law. I'm aware if I get caught out the consequences will probably be very bad, I will not moan if that happens (so do your worst!).
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74924, "Tamazin's Role Chapter 16"
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RoleChapter 16 Raising Hell. Added Fri Apr 22 17:19:56 2022 at level 47:It was an idle thought, at first. The candle was interesting, and Tamazin still wasn't sure if it was going to blow up in his face or something at a really inopportune time - not that there was exactly an opportune time for that generally speaking, but nevertheless.
There were few things in this world which inspired men of dubious moral fortitude to action more swiftly than the promise of untold riches or power. There were the typical ones, of course. If you've got to bribe a man and you go in with your fingers covered in golden rings and nonsense, he's going to have high expectations. Go in dressed normal then pull out the big offer and its going to hit harder. That was the problem, wasn't it? The Spire could... well, no. The Spire couldn't really offer riches or power, that was sort of in the small print. The Empire though? That was kind of the Empire step one, so it was just expected. Normal.
But Tamazin could really use a bit of distraction, right now. His demolition work was being hampered by all these interruptions, so a strong Empire really would be to the good.
So... back to the candle.
What if a suggestion of riches beyond the norm started circulating? What if in taverns and bars, in palaces and guilds, people started to wonder?
Could the Inferno once more be plundered? Could past glories be brought to the present, and artefacts lost to legend be in the hands of men and women once more?
No. Probably not. But once the ball got rolling, would the truth really matter? The eternal maybe had a way of eating at a person.
A few whispers, at first. Offhand comments. When subtlety was apparently more lost on the individuals in question than an eyeless dwarf in the sands of sorrow, a little more overt. Implication, always. Never a lie. Truthes wrapped up in interpretation and context. After all, if they took to mean that Joihe's plundering of the Inferno actually meant she'd let Tamazin do it, that was on them.
Finally, the hook. He only knew what circle the candle was from thanks to Joihe's comment on passing it over, so he'd asked Conra if he knew from tales amongst his people how to pass between that circle and the next. He'd not expected him to actually know, but Conra had.
That was... not ideal. The truth was, Tamazin knew basically nothing about the Inferno other than "devils, death, nine circles". Fortunately, his tried and true tactic developed for operating with the Provost had held him in good stead: nod, make appropriate exclamation, pretend he knew parts that had already been told to him, thank.
Conra had already made a note that Tamazin would need an army. Just as planned. Now it was just time to weight, and let whispers spread. A nudge here and there, comments to keep it fresh in the mind.
A pretty good start, all things considered. He now actually knew a bit about the Inferno too, thanks to Conra's eagerness to be helpful.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74923, "Tamazin's Role Chapter 15"
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RoleChapter 15 I don't get it. What's the shield mean? Added Sun Apr 17 14:36:34 2022 at level 47:After his conversation with Joihe Tamazin's brain started churning over the problem of his lacking medic.
It was traditional wisdom, of course. Take a medic, or get very eaten. But since when had traditional wisdom got him that far? What about some alternatives? Could he leverage the legion in some way to mitigate the need?
It was risky, but the more he thought about it the more he thought that maybe, just maybe, the legion could get them through the initial infiltration.
It started off really well. Between his muscle (Mrreagle really had been an amazing connection to establish, he patted himself on the back), his warder (Chessonia), and his enhancer (Eria), elementals and frost giants were brushed aside no problem. Yes, it was all going perfectly up until they ran into some kobold thing.
Now, Tamazin wasn't that worried about kobolds. He'd dispatched a few (hundred) in his time, and he knew they weren't all that. Apparently this kobold hadn't got the same education because after it was slain Tamazin found himself completely incapable of talking.
So proceeded the most bizarre game of high stakes charades probably ever performed on that particular mountain, with Tamazin waving his arms furiously with rod of lightning in one hand and shield in the other, while his warder stared on in bafflement and Mrreagle did his best to translate between Eria being utterly obliterated by an enraged yeti.
Alas.
Somehow they made it to the dragon, and as the legion violently detonated one after the other everything was going great. Then the dragon seemed to have quite enough of that, picked up Chessonia and launched her off the mountaintop.
Tamazin wasn't worried. She'd be back anytime now.
She wasn't. A few hours later, Chessonia casually strolled back into the proceedings where Tamazin and Mrreagle were being mauled by an enraged reptilian behemoth, and somehow the dragon was brought down.
It was time.
Tamazin began the animation. This was going to be the greatest explosion he'd ever made. It was going to be incredible. It was going to be- a failed animation.
The screech of absolute rage was probably heard down in Udgaard, as Tamazin proceeded to throw a tantrum.
Mrreagle was so confused.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74922, "Tamazin's Role Chapter 14"
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RoleChapter 14 The fate of Golem the 97th Added Thu Apr 14 04:30:27 2022 at level 47:Tamazin stared out from his macabre cocoon as the wall of flesh rose around him.
Aura, check.
Shield, check.
Barrier... no, he'd need that later when the Maran horde came. With practiced ease he dismissed the little voice whispering caution - what was life without a bit of risk?
Wall of flesh, check.
Golem the 97th, check.
It was time to begin.
Golem the 97th already held the squib. Tamazin sent him as far as his control would permit, braced himself, and prepared for all hell to break loose.
Golem the 97th dropped the squib.
The hissing was about normal for something he'd expect of that size, and there wasn't much excess smoke. Maybe this really was just going to be a small-.
As the hissing became a high pitched whine, Tamazin dived for cover, hunkering down inside the protection of his wall. Thunderous bangs filled the Galadon graveyard, almost certainly ruining the visitation of any relations of the deceased. Tamazin was more concerned if they were going to ruin his own visitation by making him join said deceased, but soon enough they stopped.
He peered out of his wall.
Golem the 97th stared back at him, completely unharmed, a small pile of ash at its feet.
Tamazin clicked his beak, hoping against hope noone had seen that.
He'd been had.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74921, "Tamazin's Role Chapter 13"
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RoleChapter 13 Not my job. Added Tue Apr 12 13:39:25 2022 at level 47:Sergeant Taksh had an impending sense of doom.
Not the "bloody hells, its the Drillmaster again" kind, or the "how many Outlanders did you say?" kind. More the "this is going to be paperwork" kind. There were levels to these things, and he was a veteran. He trusted his instincts.
That Magistrate was trouble. Oh, it wasn't the undead. Taksh was no elf. If it gets the job done it gets the job done, and if the villagers look that way instead of this way, who was he to complain. It wasn't the mild sense of mocking irreverence either. Those mage types were just wired that way, Taksh was pretty sure.
No, it was just that Taksh had this feeling. There was something dodgy about that bird, and the fact that he'd just flown passed holding some kind of flask Taksh was pretty sure should not be bubbling that way set all of his 'take cover' senses tingling.
Maybe he should say something? Just have a word with the Capt-.
Then a fireball erupted through the Galadon facing window of the spire, a deafening boom following on its heels along with the sound of mixed cursing and cackling.
Taksh closed his mouth.
Let someone else sort it out. He wasn't paid enough for this.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74920, "Tamazin's Role Chapter 12"
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RoleChapter 12 Demolition diaries: assembling a crew (2) Added Sun Apr 10 11:29:35 2022 at level 44:So lets talk about candidates.
Coordinator/emergency demolitions:
This'll be me. Who else?
Muscle:
I'll pull on the empire heavily here. Bribes will go a long way with most of them, but I'll put my focus on getting their Emperor on board primarily. If I can do that he'll do a lot of the arm twisting for me, which will save me on bribes and such. Ceva, Conra, maybe that mythical War Master that supposedly exists are all high on the list. Mrreagle will be up there too if he finishes his training, but we'll see - time is of the essence.
With the Spire, not really many standouts. That's a bit unfortunate as these would be the easiest, but nothing worth having is ever easy so maybe that's for the best. Shoicsay is someone I'll feel out. Erceran would be great, but being a drow he's probably going to waste two centuries doing magic knows what before deciding to get back on track with the guild.
Medic:
This one is a real concern for now. No candidates as of the moment, this will need to be my main recruitment focus.
Warders:
Only one stand out option here so far, that being Chessonia. She's a bit unreliable, but I'll work on building a decent relationship here: already started out. She'll be perfect if I can resolve that. I'll keep looking for other options just in case, but I'm crossing my talons for this one. She'll double up as some seriously magical muscle too, which is never something to turn your beak up at.
Enhancers:
Two more good options here. Eria is an up and coming scholar of Transmutation. A bit green, but who isn't starting out? There is this Velenerra too. I'd love to find out how she worked, but I'm told we don't cut open fellow Magistrates to have a dig around and I figure she'll be one soon. Either way, both of these two will be easily available at the moment and great additions to the crew.
Time to start working on pitches.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74919, "Tamazin's Role Chapter 11"
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RoleChapter 11 Demolition diaries: assembling a crew (1) Added Sun Apr 10 11:26:50 2022 at level 44:Putting together a proper crew is harder than it sounds. On paper, its really easy. Just a three step plan:
1. Identify roles.
2. Identify candidates for those roles.
3. Recruit said candidates for the job.
Theoretically no problem. Then you find out candidate A hates candidate B for some reason and they'd rather die than help each other. Some tension is natural, but that's a bit of a problem.
Anyhow, despite unforeseen difficulties of that nature, its time to start putting a plan into action. So lets get to it:
What do you need to kill a really big dragon(s)?
A coordinator. Someone's got to keep the operation running relatively smoothly. Mistakes will happen, but someone has to keep them from being the 'everyone got eaten' kind (if possible). They'll also need to make sure noone has the bright idea to butcher the corpse for lunch, and ruin the whole point. Having an emergency strategy if everything goes wrong would be good too.
Muscle, obviously. There comes a point when there's going to be the whole need to start fighting that giant scaled monstrocity, and when that happens muscle (metaphysical or otherwise) becomes pretty key.
A medic. Dragons are big, and so are their teeth, and that's even before we get down to the whole aspect of their breath and any magic they've worked out over the years (and these dragons have really had a few years to work on that). Injury is inevitable, so someone to handle that is key.
A warder. A medic can only do so much. There comes a point at which we're going to need something with a bit more magical weight behind it. This ones pretty flexible, as depending on what magic our scaled nemesis has uncovered we might get by, but it'd sure be nice to have one.
Enhancers. These come in lots of forms, but they'll help other members of the crew do their job better, particularly the muscle. Not strictly necessary depending on how good other candidates are, but they'll sure help.
(Continued next entry).
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74918, "Tamazin's Role Chapter 10"
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RoleChapter 10 Demolition diary: priming the legion. Added Tue Apr 5 09:20:59 2022 at level 37:Its gone pretty well, all things considered. I'll hope my old man never hears how many legions I've gone through in the span of a couple of years - they're meant to be preserved, is the traditional thought. Mine tend to explode violently a few days into their animation, but how else am I going to learn yields and range? Needs must.
Early on, my experiments mostly focussed around the animation contamination. Its a very vicious explosion, and there is still lots to work out here to get it down to the precision needed for a solid demolition strategy. Elves tend to splatter a bit more, though dwarves really do seem to pack more punch behind the detonation. I'm not sure quite why that is yet, though I'm sure I'll figure it out. I've got some initial thoughts, mostly surrounding bone density. Lets come back to that in a bit.
I had a pretty huge breakthrough. Definitely luck, I was thirsty while sitting on duty and asked the guildmaster if he'd got anything to wet the throat. Safe to say that was a really good idea and a really bad idea: don't accept drinks from him going forward.
Not the most pleasant experience I've been through, though after I got over it and read the label... well. I've heard of Davarrah in passing, usually not in flattering terms. Can't argue with results though, because when I put that into one of my legion, the next major impact made it... well. Explode just seems too tame of a word, really.
That's opened up some possibilities I'd not envisioned. Two forms of activation, with very differing results. Next steps seem pretty simple with that in mind:
- I've got to see if its subject density that impacts how well the contamination takes. No, not that kind, I can't test on a battlerager. I'm thinking a dragon will do the job though. A really big one. That's going to take some doing, and you just know I'll fail the animation a few times, but needs must.
- The other thing is working out how best to apply these two different techniques. There's no one size fits all solution, so the diversity is good. Knowing when to use what is going to be key though.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74915, "Tamazin's Role Chapter 7"
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RoleChapter 7 The Lodge. Added Sat Apr 2 05:35:35 2022 at level 33:As Tamazin stared down into the churning water where he knew he was going to have to jump, it would be reasonable to assume he was dreading the plunge. He was. Water and arials did not mix, and he was no exception.
On the other hand, that dread was currently pushed aside in mortified dismay as he watched his legion of the undead flail helplessly as they plunged over the waterfall and down into the churning rapids below. For a moment he thought the golem was going to somehow cling on, but then something tore and it joined the grizzly descent.
That was a pity. He'd liked Golem the 19th. Nothing had exploded, so maybe they could be salvaged later.
Clicking his beak, Tamazin had the morbid thought that if he was wrong about this particular leap of faith, perhaps he'd be joining his array of unfortunate animations in a rather more direct manner than he'd been hoping for.
Folding his wings, he dropped: and did not end up splattered on the rocks, just drenched in freezing water. Small mercies.
Tamazin had only experienced a thin Veil once or twice in his life, but that was the closest experience he could equate to the Lodge where he found himself. The air was heavy with mana, a tangible sense that if he cast, it would come easily to him here. That was nothing beside being in the presence of the leader of the Cadre, though.
It wasn't her uncanny ability to wield the arcane. That had been expected, even if he'd been mildly concerned at one point that she was going to set his feathers on fire. It hadn't been the casual acknowledgement that she knew of magic so old that it was lost to history.
It'd been that when he'd stated his goal, and made his bold claims that had only ever given him ridicule in the past: she'd just acted like striving for what others thought unattainable was to be expected.
Patience. Cunning. Strength. Commitment. Four things to turn a wish into reality.
When she'd asked what he hoped to bring to her Cadre, he had braced himself. Most people did not really appreciate the beauty in an exploding corpse. They did not comprehend what a perfect adaptation to the animation spell that it was. Yet she had, and as Tamazin left the Lodge to try to fish Golem the 19th out of the plunge basin, he swore to himself that he would not be a Demolitions Apprentice for long.
He'd be a... hmm.
Something amazing, for certain.
Once he'd found his zombies, at least.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74927, "Tamazin's Role Chapter 19"
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RoleChapter 19 Demolition Diaries: time to die(1/2) Added Sun Apr 24 18:38:05 2022 at level 47:Tamazin's hands did not shake as he prepared to animate the enormous red monstrocity. The sweat running down under his feathers was due to the lava, not from the knowledge he'd failed about eight times today already. This would work. He was not nervous. He was sure - oh god its moving is it still alive... oh. It worked.
The zombie rose to its full, outrageous height, towering over the small crew. The necessities, he'd determined from the last time. A bit smoother without people being launched off the mountain and deciding to have a picnic before returning, but still a close thing.
Tamazin clicked his beak as he stared up at his creation. This was going to be incredible. He'd need a sterile environment to test it in, of course. Everything had to be just perfect...
"Mrre wants to show book lady."
What? No, this was a terrible idea. But Mrreagle had helped, and even if the bribe had been sizable, Tamazin liked him even if he was seriously weird. A small stop off on the way couldn't hurt... right?
A few hours later, Tamazin found himself in some field, preparing to have Mrreagle detonate his masterpiece for him. Part of him kind of hoped his pal would be consumed - not maliciously you understand, but he had dragged him up to this library and said a bunch of unkind things about the Provost that Tamazin had to be horrified about. Anyhow...
It was wonderful.
Corosive blood filled the air less as a mist and more as a deluge. A bone shard almost took out one of Tamazin's eyes, but he had learned: a safe distance is a worthwhile precaution. Guts rained down in a visceral cascade, and released mana filled the air in a thick, almost tangible haze.
As the shockwave from the munition passed it had been everything Tamazin had hoped for. Or at least, in part.
He stood there for a moment, considering what he'd discovered. It was a breakthrough by all accounts, though an incomplete one. Or perhaps incomplete was not the word. Not techcnically an unwelcome one either. It... just was.
It was...
Tamazin's eyes came to rest upon the stoic form of the 'book Lady', and by an effort of monumental will he did not blanch.
Carefully he reached up and removed a piece of guts from his feathers, studying it like it was the most interesting thing in the world. Perhaps if he pretended he didn't notice how covered in dragon... stuff she was, he might be alright.
Despite Mrreagle's attempts to get him horribly murdered, demoted, or promoted (in no particular order), he did in fact survive said encounter. But as he returned to the Spire he turned the results over in his mind.
The mana released in the detonation had been very significant, but the amount that was his compared to the amount that had been the dragon's was very different. He needed to be able to pump more power into the animation.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74929, "Tamazin's Role Chapter 21"
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RoleChapter 21 Demolition diaries: misdirection Added Thu Apr 28 11:16:51 2022 at level 47:I will not write of what took place beyond the sealed gate, for some things are best not put to paper. Time remains an intractable foe, and now the question is whether it shall slay me or whether I shall dodge the killing stroke.
Few know of my foray, though I believe many suspect. While the clock winds down and I prepare for the sprint that may begin or end it all, I intend to stack the deck in my favour. How could I do anything else? If you want someone to walk into an explosion, sometimes you've got to make them go where they don't realise you want them to, while making them think you really don't want them going there.
I always have thought Coqui is a bit of an odd elf. I was so, so wrong. Suffice to say I've changed how I measure such things due to a recent conversation. She's an interesting one though, and one with a somewhat more open mind than most. That's not really surprising, given her connections.
Inquisitive is the word, I think. Very curious. I knew that if I mentioned something she didn't know, there would be that need to uncover what it meant: and hey, she'd learn something too. A win win win, at least for she and I. Perhaps not for the people the bait was meant for.
I do wish I could have seen the Maran's face when this young elven squire walked up to him and started asking about the Conservator. By all accounts, he did not seem too thrilled. Nevertheless, Coqui seems to have got her answers, and no doubt those whispers of my intentions to be mummified are even now circulating among the Fortress. That's a good start, because what the Maran know there is a good chance the Outlanders will soon hear about too. Best to be sure though, so that'll be next. A little of a tougher one to approach, and its important this is organic, or at least appears to be. I'd be so fortunate to have stupid enemies, but assuming that is a really bad plan. I'd much rather they assume they're playing me. That always makes things easier.
The idea of getting one over on the High Herald appeals to me too. She might have forgotten that I owe her for her jaguar-salvation activities all those years ago, but I haven't. Maybe I'll drop by the inn, have a nice conversation. Clear the air, and slip in something that she won't be able to resist sharing. The wish for some obscure relic, perhaps?
Decisions, decisions. Those that would see me fail will all want to believe the story that I am putting out. A delicate touch is best for that reason.
But not too delicate.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74930, "Tamazin's Role Chapter 22"
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RoleChapter 22 Death Diaries: Leth is more (1/2) Added Mon May 2 04:05:19 2022 at level 47:I admit to being somewhat stressed of late. Though I thought myself quite adept at riddles, most of my conclusions have drawn up blanks. This one though, at least there is a solid lead on.
I'd recognise that offense to the ears anywhere. For a moment I thought the Provost had poked his head into the proceedings, but the day had not quite degenerated to that degree, and though it was only the first word I don't believe it can be by chance.
Leth is more. Cryptic, and somewhat open ended. I had to start narrowing it down. Culling every minotaur I could possibly find outside of the cities was truly a burden, and one which shall stay with me for the rest of my days. Granted, finding out that horned monstrocity in Dra'Melkor was not in fact a minotaur and just had a slight resemblence to one was a little bit unfortunate, but I'm sure the people of Arkham are greatful for my selfless work.
Anyway. I'm running out of options and time both. My suspicion that my quarry is within Seantryn limits grows by the day. Now, the thought of going on a rampage does kind of appeal. I'm sure I could clear out the minotaur citizenry really quick. I don't know of any minotaur chefs which is where my thoughts first went, but hey: if going on a spree, why not just add all the cooks in town to the list too.
Of course, there's a problem, or I'd have done it already.
The Spire.
It'd be a shame to part ways, but its something that might need to happen. They'd never let that slide, and its not like the guards wouldn't notice the esteemed Magistrate Tamazin indulging in a little bit of ultraviolence where the civilian populus is concerned.
But then, perhaps not.
The problem sure looks like a nail, but its easy to think like a hammer. I have other options at my disposal. None are great, but hey: what's the worst that can happen? Failure all ends the same way.
Option one is I get someone else to do the culling for me, but that's a lot of trust to put in someone's hands, especially with a vested interest in seeing me out of the spire. Mrreagle is my pal, but could he resist? I don't think so. Plus, he'd always be able to hold it over me. That's the worst option besides just strolling in and setting the legion about the job myself.
Option two is... well. Risky, but what isn't? I'll need a distraction of some kind. Get the guards looking away. Engineering something in the Empress' palace wouldn't be a bad plan, but she's got a cook too and that'd be just my luck. Bloody less is more... Well. Get them looking away. Go in in disguise. No witnesses of course. Probably no legion either, just too distinctive. It might be enough, if I can get myself a good alibi. I'll see if the boss has any ideas and put a proper plan together if that's the route I go down.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74933, "Tamazin's Role Chapter 25"
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RoleChapter 25 Death Diaries: Breakfast is served. Added Wed May 11 03:37:50 2022 at level 51:Tamazin was glad he would not meet his end alone.
A strange thing, really. He didn't want to end at all, but he knew the chance was slim, and time had finally run out.
But he was glad she had come. He supposed it had never been in doubt.
But still.
The elixir burned on the way down. Liquid fire which abruptly transitioned to terrible, all-pervasive cold. Colder than the ancient dragon's breath. Colder than the touch of invocation. A chill so profound that heat simply was gone.
Then darkness.
A moment of nothingness. A singular emptiness as death reached out with its claws to snatch what was rightfully its due. Perhaps a second, perhaps an eternity, where an existence sat upon scales anathema. A bottomless abyss on one side. And on the other... The scales tipped ever so slightly away from the abyss, and Tamazin died. Dead eyes opened.
Who was he?
Sight returned first. Stars. Who were the stars?
Joihe. The Cadre.
Memories slotted into place. A lifes worth of faces, names, trials. Some were hazy. Indistinct. The Outer Circle, a familiar voice whispered to him. Some burned bright. The trusted. The family. The friends. He clung to these, letting other vaguer faces slip away. That was fine. Those could be regained, perhaps. They didn't matter.
Then came strength. Power filling dead flesh with unholy vitality. Limbs weighed down with the chill of death energised in a way indescribable. Bone wings flexed, feathers tumbling away, and a profound sense of loss.
Then a moment of exultation. The realisation that all those that who had scoffed and claimed it impossible would even now be realising how wrong they had been. Those who had doubted the Cadre. Those who had said it would never be enough. That it was a lost magic.
His limbs were stiff. Unpracticed. The perfect avian grace gone, and still weighed down by the hand of death scrabbling futilely to drag him back to that abyss.
An embrace. Words. Triumph. Potions crackling on a fire as the trappings of mortality burned.
Then heat. A single point in a world of ice. A blazing constellation as the stars lit the back of his hand. Her mark.
It was a place the ice could not go, an island aflame in a dark, frozen sea.
A permanent reminder scribed into bone remade by magic and myth:
Never alone.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74934, "Tamazin's Role Chapter 26"
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RoleChapter 26 Demolition Diaries: Alchemical endeavours Added Mon May 16 07:23:29 2022 at level 51:I was performing a fairly basic demonstration. Arleshi's familiar was being somewhat recalcitrant about the possibility of seeing if the mana suffusing him would serve as a viable ignition source. I'm confident it will, though he is being somewhat difficult to talk around. That's not that important though, we've got time (at least, I have, and he has until he agrees).
Anyhow. I wished to demonstrate how a member of the legion could be suffused with the elixir, and this could serve as a sort of impact based detonation source. I've done it so many times before I never really thought about it, but I suppose when you stop in the moment and there isn't an enraged maran or battlerager charging at you, some smaller details become apparent.
And in this case?
It was the label. Davarrah's elixir.
I've read it before, obviously. But kind of like when you read the Spire paperwork, there are a bunch of names you skip, some vague notations about due procedure, then the important bit at the end. Noone reads the names and actually thinks about them.
But...
Why the blazes should I not make my own?
I mean, it will probably blow up in my face. That seems distinctly likely. I've never touched alchemy in my life before, but if Davarrah can do it then why can't I do it better?
Tamazin's more unstable elixir... well, perhaps not. The name needs some work, but I'm getting ahead of myself.
Time to do a little bit of research. How hard can it be?
Note: the demonstration did not bring him round. It seemed to have quite the opposite result, in fact.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74914, "Tamazin's Role Chapter 6"
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RoleChapter 6 Summary (6/6) Added Fri Dec 31 08:29:46 2021 at level 10:Tamazin is an arial born into the Truy'Quiqall family. He believes strongly that everyone has their place and task that must be performed for the good of the whole, but finds the idea that said task is dictated by birth anathema. He believes that birth dictates where you start, but not where you end.
He is very proud of his family, and holds a deep resentment that their crypts are placed on the lowest level of Ayr'Trinil. At the same time, he resents his family for mostly being cool with that state of affairs. Magic is a fundamental part of who he is, and he believes it is the truest expression of his belief system - some people have natural talent and gifts, but the bounds of magic are limitless and only constrained by will and dedication. He disdains the idea that anyone can be a master of magic because he sees it as giving up.
Much of his frustration in his early years boiled over into small acts of rebellion; the ones that got him in real trouble here were fighting with the Lhiltrill youngsters. He does not like this family, feeling they are elevated unfairly above his own. It actually started because he and the Grig'Agali boys had stolen some of the Lhiltrill's famous cigars, having developed a bad smoking habit.
His father was angry at the bad behaviour, but even angrier that Tamazin had embarrassed the family by getting thrashed by some random Lhiltrill in a punch up of all things. As a punishment Tamazin was set to cleaning up after the Guildmaster's students as preparation for his learning of Necromancy. Surprising himself most of all, he did not find it a punishment, and has a particular facination in the manipulation of corpses.
Primary traits:
- Obsession with his magic and pushing its limits. Sphere magic for this reason. Corpses and the greater dead are a particular facination for him.
- Extreme ambition. Never content with what he's got, always wants to push higher.
- Pride in his family. Understands how important reputation is, and will always attempt to level the scales in cases where he loses face or reputation, even if much later on.
- A nasty smoking habit.
- Not good at shutting up when he should.
- Contempt for the content. No patience for people who are content with what they've got (or the lazy).
- A bit atypical for evil, actually quite loyal to people he considers genuine friends. That group would be small though.
Plans:
- Will seek Joihe's religion.
- Could be any cabal, will play this as it comes. Empire is a natural fit (at least initially) but I'm not locking into anything starting out. Will join a cabal though.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74901, "Tamazin's Title History"
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Title HistoryFri Apr 1 12:12:39 2022, level 33 (62 hrs): Tamazin the Greater Golem Maker, Demolitions Apprentice
Wed Apr 6 15:40:45 2022, level 39 (106 hrs): Tamazin Truy'Quiqall the Scourge, Demolitions Apprentice, Magistrate of Hamsah Mu'tazz
Tue Apr 12 16:30:07 2022, level 47 (185 hrs): Tamazin Truy'Quiqall the Spectre, Slightly Singed Feather Duster
Fri Apr 15 08:21:44 2022, level 47 (214 hrs): Tamazin Truy'Quiqall the Spectre, Encapsulated Wall Bruiser, Magistrate of Galadon
Mon Apr 18 11:11:14 2022, level 47 (253 hrs): Tamazin Truy'Quiqall the Spectre, Hell Raiser, Provincial Magistrate
Mon Apr 25 08:21:03 2022, level 47 (333 hrs): Tamazin Truy'Quiqall the Spectre, Explosives Expert of the Cadre
Mon Apr 25 08:21:11 2022, level 47 (333 hrs): Tamazin Truy'Quiqall the Spectre, Demolitions Expert of the Cadre
Mon May 9 07:49:32 2022, level 47 (455 hrs): Tamazin Truy'Quiqall the Spectre, Demolitions Expert of the Cadre
Mon May 9 13:41:11 2022, level 51 (455 hrs): Tamazin Truy'Quiqall the Demolitions Expert of the Cadre, Demolitions Expert of the Cadre, Provincial Magistrate
Thu May 12 07:07:41 2022, level 51 (490 hrs): Tamazin Truy'Quiqall the Demolitions Expert of the Cadre, Aspiring Butler of the Lodge
Mon May 30 10:47:27 2022, level 51 (628 hrs): Tamazin Truy'Quiqall the Demolitions Expert of the Cadre, Devout Butler of the Lodge, Provincial Magistrate
Mon Jul 11 10:59:27 2022, level 51 (911 hrs): Tamazin Truy'Quiqall the Demolitions Expert of the Cadre, Aspiring Master of Many Things
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74904, "Tamazin's PK Statistics"
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PK StatisticsPK StatisticsTotal PK Wins   | 257 (218 at level 51) | Total PK Losses   | 25 | Total Mob Deaths   | 13 | # of Power Word Kills   | 7 |
PK Wins by Class | VS. thief   | 5 | VS. warrior   | 52 | VS. paladin   | 17 | VS. assassin   | 48 | VS. ranger   | 32 | VS. invoker   | 10 | VS. bard   | 7 | VS. shaman   | 29 | VS. healer   | 1 | VS. conjurer   | 12 | VS. berserker   | 2 | VS. shapeshifter   | 42 |
PK Wins by Cabal | VS. None   | 22 | VS. FORTRESS   | 79 | VS. OUTLANDER   | 88 | VS. BATTLE   | 65 | VS. HERALD   | 2 | VS. EMPIRE   | 1 |
PK Wins by Align | VS. Good   | 123 | VS. Neutral   | 98 | VS. Evil   | 36 |
PK Deaths by Class | VS. thief   | 1 | VS. warrior   | 7 | VS. paladin   | 4 | VS. anti-paladin   | 1 | VS. bard   | 1 | VS. conjurer   | 2 | VS. shapeshifter   | 9 |
PK Deaths by Cabal | VS. None   | 2 | VS. FORTRESS   | 14 | VS. OUTLANDER   | 1 | VS. BATTLE   | 7 | VS. TRIBUNAL   | 1 |
PK Deaths by Align | VS. Good   | 15 | VS. Neutral   | 8 | VS. Evil   | 2 |
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74905, "Tamazin's Gank-O-Meter"
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PK Gank-O-MeterPK Gank-O-MeterTotal PK Wins   | 257 | Total PK Assists   | 46 | Solo PKs   | 201 | PKs with a group of 2  | 64 | PKs with a group of 3  | 31 | PKs with a group of 4+  | 6 | Average Group Size Per Kill   | 1.48 |
Death's Gank-O-Meter says: Self-Reliant Total PK Losses   | 25 | Solo PK Losses   | 17 | PK Losses to a group of 2  | 8 | PK Losses to a group of 3  | 0 | PK Losses to a group of 4+  | 0 | Average Group Size Per Death   | 1.32 |
Death's Ganked-O-Meter says: Murdered By The Self-Reliant
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74909, "Tamazin's Role Chapter 1"
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RoleChapter 1 A cultural abberation (1/6) Added Fri Dec 31 08:18:07 2021 at level 10:I was lucky.
Truy'Quiqall is a feared name in Ayr'Trinil. People know what we're about. At least the ones that matter do. The ones that don't matter suspect, and the unknown often scares the fragile more than the known.
I was unlucky, because I was forever looking up.
Up from the base of Ayr'Trinil. Up to the levels above. Up and up and up at those things I'd been told from an early age: I will never have, because I am a Truy'Quiqall: and this is where the Truy'Quiqall live. This is our lot, and it is to be accepted. It is our... place. Our duty. Our gift. Our heritage is enough and everything.
Maybe I've got it wrong. Maybe that second thing made me lucky instead, because it instilled in me right from the very beginning that core belief that makes me who I am. That thing that sets me apart from my family:
To hell with that. Being born might dictate the starting line, but it sure isn't going to dictate the finish line too. I'm going to climb my mountain, and when I'm standing at the top I'm going to find a higher one still. It'll never be enough.
I am blessed to fly, so will seek the greatest heights.
I am cursed to die young, so will abide eternal.
Because I am a Truy'Quiqall, and not even death stops us.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74910, "Tamazin's Role Chapter 2"
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RoleChapter 2 Never trust a Master (2/6) Added Fri Dec 31 08:19:28 2021 at level 10:I covered my beak with my talons to stifle a yawn.
It was that bloody Masters story again.
My mother was a skilled mage by the standards of Truy'Quiqall. Not much inate talent, but a lot of drive and academic brilliance. She was also old, and her memory was going. She had always endeavoured to make the social educational, and mealtime would often be accompanied with some historical tale or another.
Usually, they were interesting. Yet with her failing memory, she'd started repeating herself. I'd been hearing about this bloody Tower of the Masters every day this week, and it was now the Day of Freedom.
Masters. Bah. It was a stupid name, and given they were apparently history they got what they deserved. How could you master magic? Magic had no limits. Magic was unbounded. Magic could not be chained and documented and marked out. There was only how much you could learn and how much will and drive you had to maximise that. A master of magic was a man who had given up. Who had accepted he could rise no higher, and wanted to draw a line in the mud of the mountainside so that others would not pass him by.
Disgusting.
Not that I would dare say it to my elders. Not yet, at least. Sal'arkin might not take it well, and that was one member of the blood who I'd learned to keep my beak shut around.
Eventually, at least.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74911, "Tamazin's Role Chapter 3"
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RoleChapter 3 A journal entry of the mother of Tamazin (3/6) Added Fri Dec 31 08:20:58 2021 at level 10:I despair for my son.
So much potential. So much talent. So much drive.
Yet there is a madness there. I do not speak of the deranged, or the chaotic, or the mentally sick. It is the madness of unconstrained ambition, and there are few things more consuming, especially in our field.
Agani Lhiltrill came to the crypt today. Angry, again. Complaining, again. More thefts, again.
My son is clever, and implicating the Grig'Agali's was a good touch. He is young though, and not as clever as he thinks. We found the cigars in his room, and though the Lhiltrill were appeased by assurances that it could not have been Tamazin something must change.
These small rebellions are tolerated in children, but he is getting to the age when such things begin to become unacceptable.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74912, "Tamazin's Role Chapter 4"
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RoleChapter 4 An eye for an eye (4/6) Added Fri Dec 31 08:24:30 2021 at level 10:My left eye was really hurting.
I didn't rub it. My father's fury was not hard to see even in the gloom of the crypts, best not to bring attention to the badge wrought upon my flesh and broken feathers.
"Brawling. With the Lhiltrill boys." It was a soft statement of fact, yet not a question. Then glass shattered against the wall as my father hurled his cup against it. "Not only like a common thug, but alongside common thugs. You're a Truy'Quiqall, not a Grig'Agali!"
Ouch. I blinked my rapidly blackening eyes. What do I really say to that? It was true, after all. Unfortunately, I've never been that good at holding my beak when I should.
"Those thugs are my friends."
I've never thought my father would raise his hand to me, but for a second I did in that moment. You could say he looked rather murderous. Then he did that weird thing that only old people can do, where the rage just goes and they are calm again.
"A lot of good they did you."
Ouch again.
"What do you want me to say?"
Silence fell between us for a time.
Then my father turned away and spoke.
"Its time you learn discipline. Your training in the craft begins tomorrow. "
He paused at the door before leaving.
"I will not have my son humiliated by some smug Lhiltrill brat."
Its hard to stay angry at him, sometimes. He's always been a bad loser. I guess I get it from him.
Then he stuck his beak back through the door.
"You'll be cleaning up after Sal'arkin's students. Perhaps if you are up to your elbow in brains, you'll start to use yours."
And sometimes its really easy to hate him.
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74890, "Tamazin's Statistics"
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StatisticsExperience BreakdownExperience from Cabal raiding | 78900 | Experience from Skill improvements | 22199 | Experience from Exploration | 39750 | Experience from Quests | 46800 | Experience from Commerce | 30043 | Experience from Immortals | 800 | Experience from Observation | 39760 |
Adventuring StatisticsCharacter Created   | Fri Dec 31 02:57:14 2021
| Quests Completed   | 47 | Exploration Points Found   | 152 | (WANTED) Criminal   | 0 times | Thickening the Veil | 0 items for 0 | Thinning the Veil | 178 items for -25642 | Hours spent at Hero   | 825 hours | % of lifetime in the wilderness   | 32 % | % of lifetime in the cities   | 21 % | % of lifetime in the Inn of the Eternal Star   | 1 % |
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74892, "Tamazin's Mob Deaths"
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Mob DeathsApr 3, 2022 |Lv 36|The Keep of Barovia|a dark shadow by defilement Apr 7, 2022 |Lv 40|Whistlewood Swamp|Jara Silverstaff by corrosive slice Apr 14, 2022|Lv 47|The Consortium|a tiger by claw Apr 18, 2022|Lv 47|Crystal Island|a jagged crystal by hit Apr 20, 2022|Lv 47|Thar-Acacia|a long tusked boar by charge Apr 23, 2022|Lv 47|Aran'gird|a dark-elf soldier by slice Apr 26, 2022|Lv 47|Eil Shaeria|a vale ghast by bite May 4, 2022 |Lv 47|Nizarrsh Datul|a juvenile aboleth by whip May 4, 2022 |Lv 47|Eil Shaeria|a vale wraith by icy grip May 9, 2022 |Lv 47|Eil Shaeria|a vale wraith by icy grip Jul 23, 2022|Lv 51|The Red Lair|a salamander mystic by disruption Jul 30, 2022|Lv 51|Tiamat's Lair|Tiamat by claw Aug 11, 2022|Lv 51|The Ancient Water Temple|a lacadroth sage by shocking smash Aug 15, 2022|Lv 51|The Ancient Water Temple|a heavily muscled lacadroth by slice Aug 23, 2022|Lv 51|The Ancient Water Temple|a heavily muscled lacadroth by slash
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74894, "Tamazin's Leveling"
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Leveling HistoryDec 31, 2021 (100% exp bonus)|Lv 2 |Hr 0 | Dec 31, 2021 (100% exp bonus)|Lv 3 |Hr 0 | Dec 31, 2021 (100% exp bonus)|Lv 4 |Hr 0 | Dec 31, 2021 (100% exp bonus)|Lv 5 |Hr 0 | Dec 31, 2021 (100% exp bonus)|Lv 6 |Hr 0 | Dec 31, 2021 (100% exp bonus)|Lv 7 |Hr 1 | Dec 31, 2021 (100% exp bonus)|Lv 8 |Hr 1 | Dec 31, 2021 (100% exp bonus)|Lv 9 |Hr 2 | Dec 31, 2021 (100% exp bonus)|Lv 10|Hr 3 | Dec 31, 2021 (100% exp bonus)|Lv 11|Hr 4 | Dec 31, 2021 (100% exp bonus)|Lv 12|Hr 4 |15 Zhotel, Dec 31, 2021 (100% exp bonus)|Lv 13|Hr 4 |16 Zhotel, Dec 31, 2021 (100% exp bonus)|Lv 14|Hr 5 | Dec 31, 2021 (100% exp bonus)|Lv 15|Hr 5 |17 Xakthos, Dec 31, 2021 (100% exp bonus)|Lv 16|Hr 9 | Jan 1, 2022 (100% exp bonus)|Lv 17|Hr 12 | Jan 2, 2022 (100% exp bonus)|Lv 18|Hr 14 | Jan 2, 2022 (100% exp bonus)|Lv 19|Hr 14 | Jan 2, 2022 (100% exp bonus)|Lv 20|Hr 15 | Jan 2, 2022 (100% exp bonus)|Lv 21|Hr 19 | Jan 2, 2022 (100% exp bonus)|Lv 22|Hr 20 | Jan 2, 2022 (100% exp bonus)|Lv 23|Hr 21 | Jan 3, 2022 |Lv 24|Hr 25 | Jan 7, 2022 |Lv 25|Hr 36 | Jan 12, 2022 |Lv 26|Hr 48 | Jan 14, 2022 |Lv 27|Hr 58 | Jan 16, 2022 (100% exp bonus)|Lv 28|Hr 60 |30 Nakobe, Jan 16, 2022 (100% exp bonus)|Lv 29|Hr 60 |30 Nakobe, Apr 1, 2022 (100% exp bonus)|Lv 30|Hr 62 |31 Shoicsay, 37 Conra, Apr 1, 2022 (100% exp bonus)|Lv 31|Hr 63 |31 Shoicsay, 38 Conra, Apr 1, 2022 (100% exp bonus)|Lv 32|Hr 64 |38 Conra, Apr 1, 2022 (100% exp bonus)|Lv 33|Hr 64 |38 Conra, Apr 2, 2022 (100% exp bonus)|Lv 34|Hr 69 | Apr 2, 2022 (100% exp bonus)|Lv 35|Hr 75 | Apr 3, 2022 (100% exp bonus)|Lv 36|Hr 79 | Apr 4, 2022 |Lv 37|Hr 98 | Apr 6, 2022 |Lv 38|Hr 107| Apr 6, 2022 |Lv 39|Hr 113|39 Rengas, Apr 7, 2022 |Lv 40|Hr 117|48 Gatus, 45 Rengas, Apr 8, 2022 |Lv 41|Hr 138| Apr 9, 2022 |Lv 42|Hr 155| Apr 9, 2022 |Lv 43|Hr 157| Apr 10, 2022 |Lv 44|Hr 158| Apr 10, 2022 |Lv 45|Hr 162|51 Vimalg, 50 Chessonia, Apr 10, 2022 |Lv 46|Hr 164| Apr 10, 2022 |Lv 47|Hr 170|41 Velenerra, May 9, 2022 |Lv 48|Hr 458| May 9, 2022 |Lv 49|Hr 460| May 9, 2022 |Lv 50|Hr 461| May 9, 2022 |Lv 51|Hr 462|
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74895, "Tamazin's PK Deaths"
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PK DeathsJan 4, 2022 |Lv 24|Galadon|vs 1: <26> Maarlaro (100%, wrath) Jan 13, 2022|Lv 26|Fortress of Light|vs 2: <31> Ornves (42%), <34> Amayra (57%, redeeming fist) Apr 2, 2022 |Lv 34|Desert of Araile|vs 1: <36> Erceran (100%, bleeding) Apr 10, 2022|Lv 46|Galadon|vs 2: <51> Haldoran (65%), <51> Eilela (34%, claw) Apr 10, 2022|Lv 46|Workshop of the Master Enchanter|vs 1: <51> Svahlfang (100%, divine power) Apr 11, 2022|Lv 47|Galadon|vs 1: <51> Svahlfang (100%, wrath) Apr 11, 2022|Lv 47|Galadon|vs 1: <51> Eilela (100%, claw) Apr 11, 2022|Lv 47|Galadon|vs 2: <51> Svahlfang (78%, wrath), <51> Ieseq (21%) Apr 12, 2022|Lv 47|Galadon|vs 1: <51> Traebaurius (100%, parting blow) Apr 12, 2022|Lv 47|Galadon|vs 2: <51> Rinn (7%), <51> Eilela (92%, claw) Apr 16, 2022|Lv 47|The Spire of the Blood Tribunal|vs 1: <51> Svahlfang (100%, divine power) Apr 20, 2022|Lv 47|East Sumner's Road|vs 1: <51> Haldoran (100%, piercing electricity) Apr 20, 2022|Lv 47|Thar-Acacia|vs 1: <51> Eilela (0%, charge) Apr 20, 2022|Lv 47|The Open Plains|vs 1: <51> Eilela (100%, bite) Apr 21, 2022|Lv 47|The Pyramid of Azhan|vs 1: <51> Eilela (100%, claw) Apr 23, 2022|Lv 47|The Oryx Steppes|vs 1: <51> Eilela (100%, bite) Apr 23, 2022|Lv 47|The Spire of the Blood Tribunal|vs 1: <51> Svahlfang (100%, hit) May 3, 2022 |Lv 47|Fortress of Light|vs 2: <51> Thormmstein (58%, searing light), <51> Eilela (41%) May 4, 2022 |Lv 47|Galadon|vs 1: <51> Cezkvek (100%, backstab) May 8, 2022 |Lv 47|The Spire of the Blood Tribunal|vs 1: <51> Eilela (100%, claw) May 8, 2022 |Lv 47|The Oryx Steppes|vs 1: <51> Eilela (100%, claw) Jul 16, 2022|Lv 51|The Shadow Grove|vs 2: <51> Breniorn (8%), <51> Rinn (91%, unleashed rage) Jul 23, 2022|Lv 51|The Red Lair|vs 1: <51> Arleshi (100%, disruption) Sep 8, 2022 |Lv 51|Northern Foothills|vs 2: <48> Mrekresh (32%), <51> Azus (67%, shield jab) Sep 8, 2022 |Lv 51|Mortorn|vs 2: <51> Akhelous (66%, cranial hit), <51> Azus (33%)
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74896, "Tamazin's PK Wins"
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PK WinsDec 31, 2021|Lv 16|The Open Plains|Kebrathudo vs 1: <16> Tamazin (100%, numbing grip) Jan 6, 2022 |Lv 24|Mausoleum|Hranovey vs 1: <24> Tamazin (100%, claw) Jan 11, 2022|Lv 25|The North Road|Ylplane vs 1: <25> Tamazin (100%, slash) Jan 13, 2022|Lv 26|The Dragon Sea|Riazle vs 1: <26> Tamazin (100%, burning, weeping sores) Jan 20, 2022|Lv 29|Khardrath's Planar Sanctum|Nehadirwen vs 1: <29> Tamazin (100%, crushing hand) Apr 6, 2022 |Lv 39|The Eastern Road|Grivs vs 1: <39> Tamazin (100%, punch) Apr 8, 2022 |Lv 41|BattleRager Village|Etheline vs 2: <36> Erceran (12%), <41> Tamazin (87%, punch) Apr 8, 2022 |Lv 41|BattleRager Village|Etheline vs 2: <36> Erceran (3%), <41> Tamazin (96%, punch) Apr 10, 2022|Lv 44|Galadon|Khronin vs 1: <44> Tamazin (100%, hit) Apr 11, 2022|Lv 47|Forest Road|Dichael vs 1: <47> Tamazin (100%, numbing grip) Apr 11, 2022|Lv 47|Saurian Village|Yioquis vs 3: <47> Tamazin (53%, punch), <36> Erceran (18%), <49> Velenerra (28%) Apr 11, 2022|Lv 47|Glauruk Spawning Ground|Phaolix vs 1: <47> Tamazin (100%, poison) Apr 12, 2022|Lv 47|Feanwyyn Weald|Dohri vs 3: <51> Conra (12%, torments), <45> Mrreagle (39%), <47> Tamazin (48%) Apr 12, 2022|Lv 47|Feanwyyn Weald|Traebaurius vs 3: <45> Mrreagle (60%, ground control), <47> Tamazin (38%), <51> Conra (0%) Apr 12, 2022|Lv 47|Silverwood|Phaolix vs 2: <47> Tamazin (13%, word of death), <45> Mrreagle (86%) Apr 12, 2022|Lv 47|The Spire of the Blood Tribunal|Eilela vs 2: <47> Tamazin (48%, slash), <51> Chessonia (51%) Apr 12, 2022|Lv 47|West Sumner's Road|Eilela vs 2: <51> Cezkvek (8%, knifing), <47> Tamazin (91%) Apr 15, 2022|Lv 47|Blackclaw Village|Dichael vs 1: <47> Tamazin (100%, deathly touch) Apr 15, 2022|Lv 47|The Galadon Sewers|Quompim vs 1: <47> Tamazin (100%, pound) Apr 16, 2022|Lv 47|The Spire of the Blood Tribunal|Cezkvek vs 1: <47> Tamazin (100%, poison) Apr 17, 2022|Lv 47|Ancient Emerald Forest|Khronin vs 1: <47> Tamazin (100%, claw) Apr 18, 2022|Lv 47|Galadon|Quompim vs 1: <47> Tamazin (100%, slash) Apr 19, 2022|Lv 47|The Spire of the Blood Tribunal|Dichael vs 2: <51> Chessonia (70%, slash), <47> Tamazin (29%) Apr 19, 2022|Lv 47|The Kobold Warrens|Eilela vs 1: <47> Tamazin (100%, poison) Apr 21, 2022|Lv 47|The Spire of the Blood Tribunal|Eilela vs 1: <47> Tamazin (100%, burning, weeping sores) Apr 22, 2022|Lv 47|Fortress of Light|Traebaurius vs 2: <49> Eria (8%), <47> Tamazin (91%, claw) Apr 22, 2022|Lv 47|The Spire of the Blood Tribunal|Traebaurius vs 2: <51> Mrreagle (90%, claw), <47> Tamazin (9%) Apr 23, 2022|Lv 47|Saurian Village|Yioquis vs 2: <51> Eria (40%, bleeding), <47> Tamazin (59%) Apr 24, 2022|Lv 47|Galadon|Tilea vs 1: <47> Tamazin (100%, word of death) Apr 24, 2022|Lv 47|Galadon|Khronin vs 3: <51> Vyke (28%), <51> Mrreagle (21%, claw), <47> Tamazin (50%) Apr 24, 2022|Lv 47|The Spire of the Blood Tribunal|Svahlfang vs 2: <49> Grulkandun (35%), <47> Tamazin (64%, hit) Apr 26, 2022|Lv 47|The Spire of the Blood Tribunal|Khronin vs 2: <51> Chessonia (39%, immolation), <47> Tamazin (60%)
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74897, "Tamazin's PK Wins"
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PK WinsApr 27, 2022|Lv 47|Outskirts of Tir-Talath|Traebaurius vs 2: <51> Mrreagle (89%, claw), <47> Tamazin (10%) Apr 30, 2022|Lv 47|The Spire of the Blood Tribunal|Baemhoog vs 1: <47> Tamazin (100%, slash) Apr 30, 2022|Lv 47|The Forgotten Island|Quiolxn vs 1: <47> Tamazin (100%, burning, weeping sores) May 2, 2022 |Lv 47|Galadon|Quiolxn vs 1: <47> Tamazin (100%, hit) May 2, 2022 |Lv 47|The Spire of the Blood Tribunal|Baemhoog vs 2: <35> Teta (12%), <47> Tamazin (87%, suction) May 4, 2022 |Lv 47|Galadon|Quiolxn vs 2: <51> Mrreagle (42%), <47> Tamazin (57%, smash) May 5, 2022 |Lv 47|Galadon|Quiolxn vs 1: <47> Tamazin (100%, burning, weeping sores) May 6, 2022 |Lv 47|The Talshidar Caves|Quiolxn vs 1: <47> Tamazin (100%, claw) May 6, 2022 |Lv 47|Galadon|Eilela vs 1: <47> Tamazin (100%, slash) May 8, 2022 |Lv 47|The Spire of the Blood Tribunal|Eilela vs 3: <51> Eria (6%), <51> Krislia (76%, pierce), <47> Tamazin (16%) May 8, 2022 |Lv 47|Galadon|Eilela vs 2: <47> Tamazin (52%, claw), <51> Eria (47%) May 8, 2022 |Lv 47|Galadon|Eilela vs 3: <22> Ophic (0%), <51> Chessonia (56%), <47> Tamazin (43%, claw) May 8, 2022 |Lv 47|Galadon|Dichael vs 1: <47> Tamazin (100%, chop) May 8, 2022 |Lv 47|Hamsah Mu'tazz|Eilela vs 1: <47> Tamazin (100%, punch) May 8, 2022 |Lv 47|The Spire of the Blood Tribunal|Quiolxn vs 1: <47> Tamazin (100%, claw) May 9, 2022 |Lv 47|Voralian City|Kytria vs 1: <47> Tamazin (100%, searing cut) May 9, 2022 |Lv 51|Galadon|Dichael vs 1: <51> Tamazin (100%, slash) May 9, 2022 |Lv 51|Galadon|Quiolxn vs 1: <51> Tamazin (100%, deathly touch) May 10, 2022|Lv 51|Galadon|Quiolxn vs 1: <51> Tamazin (100%, burning, weeping sores) May 10, 2022|Lv 51|The Eastern Road|Cezkvek vs 1: <51> Tamazin (100%, punch) May 12, 2022|Lv 51|Ancient Emerald Forest|Quiolxn vs 1: <51> Tamazin (100%, burning, weeping sores) May 12, 2022|Lv 51|The Ruins of Ostalagiah|Lyrien vs 1: <51> Tamazin (100%, punch) May 15, 2022|Lv 51|Hamsah Mu'tazz|Dichael vs 1: <51> Tamazin (100%, slash) May 16, 2022|Lv 51|Galadon|Dichael vs 1: <51> Tamazin (100%, poison) May 17, 2022|Lv 51|The Eastern Road|Ernantchuk vs 1: <51> Tamazin (100%, pierce) May 18, 2022|Lv 51|Forest Road|Dichael vs 1: <51> Tamazin (100%, hit) May 18, 2022|Lv 51|Galadon|Yioquis vs 2: <51> Tamazin (29%), <51> Chessonia (70%, hit) May 19, 2022|Lv 51|Voralian City|Zxctikazxcti vs 1: <51> Tamazin (100%, slash) May 22, 2022|Lv 51|The Tower of Sorcery|Salera vs 1: <51> Tamazin (100%, icy needle) May 22, 2022|Lv 51|Balator|Quiolxn vs 2: <51> Reunu (5%), <51> Tamazin (94%, icy needle) May 23, 2022|Lv 51|Valley of Veran|Ravawil vs 1: <51> Tamazin (100%, burning, weeping sores) May 23, 2022|Lv 51|Coven of Dralkar Wood|Ravawil vs 1: <51> Tamazin (100%, poison) May 25, 2022|Lv 51|The Eastern Road|Grivs vs 2: <51> Thokran (4%), <51> Tamazin (95%, infernal power) May 25, 2022|Lv 51|The Spire of the Blood Tribunal|Quiolxn vs 3: <51> Tamazin (10%), <51> Mezai (71%, charge), <51> Altrul (17%)
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74898, "Tamazin's PK Wins"
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PK WinsMay 25, 2022|Lv 51|The Travelers Lodge|Danssha vs 5: <51> Zoraikla (3%, icy needle), <51> Tamazin (7%), <51> Kroch (32%), <59> Joihe (56%), <46> Tolen (0%) May 26, 2022|Lv 51|The Spire of the Blood Tribunal|Quiolxn vs 2: <51> Tamazin (21%, smash), <51> Krislia (78%) May 26, 2022|Lv 51|Feanwyyn Weald|Djarbez vs 1: <51> Tamazin (100%, hit) May 26, 2022|Lv 51|The Eastern Road|Djarbez vs 1: <51> Tamazin (100%, deathly touch) May 27, 2022|Lv 51|Northern Foothills|Salera vs 1: <51> Tamazin (100%, punch) May 27, 2022|Lv 51|The Eastern Road|Ulaceas vs 1: <51> Tamazin (100%, punch) May 27, 2022|Lv 51|The Eastern Road|Tomias vs 1: <51> Tamazin (100%, infernal power) May 27, 2022|Lv 51|Galadon|Tomias vs 1: <51> Tamazin (100%, claw) May 28, 2022|Lv 51|Ruins of Maethien|Vangur vs 1: <51> Tamazin (100%, claw) May 28, 2022|Lv 51|Fortress of Light|Zurehn vs 2: <51> Tamazin (17%, word of death), <51> Zoraikla (82%) May 28, 2022|Lv 51|Fortress of Light|Zoraikla vs 3: <51> Tamazin (10%), <51> Ulaceas (50%, redeeming fist), <51> Zurehn (39%) May 30, 2022|Lv 51|BattleRager Village|Rithsiri vs 3: <51> Tamazin (52%, infernal power), <40> Khaghiz (39%), <51> Thokran (7%) May 30, 2022|Lv 51|The Basilica|Garzolaf vs 1: <51> Tamazin (100%, punch) May 30, 2022|Lv 51|The Eastern Road|Rithsiri vs 1: <51> Tamazin (100%, infernal power) May 30, 2022|Lv 51|BattleRager Village|Rithsiri vs 3: <51> Tamazin (62%), <51> Tolen (1%), <51> Kroch (35%, cranial hit) May 30, 2022|Lv 51|The Ruins of Ostalagiah|Lyrien vs 3: <51> Tamazin (75%), <51> Tolen (0%), <51> Kroch (25%, drumming maces) Jun 1, 2022 |Lv 51|Ancient Emerald Forest|Quiolxn vs 2: <51> Tamazin (74%, slash), <51> Thokran (25%) Jun 1, 2022 |Lv 51|Balator|Grivs vs 4: <51> Tamazin (33%), <51> Gaelyx (0%), <51> Khaghiz (12%), <51> Thokran (54%, cleave) Jun 1, 2022 |Lv 51|Northern Foothills|Garzolaf vs 2: <51> Tamazin (87%, slash), <51> Thokran (12%) Jun 1, 2022 |Lv 51|The Ruins of Ostalagiah|Rithsiri vs 2: <51> Tamazin (100%, punch), <51> Kroch (0%) Jun 1, 2022 |Lv 51|The Ruins of Ostalagiah|Rithsiri vs 4: <51> Kroch (45%, crush), <51> Mezai (46%), <51> Shraga (3%), <51> Tamazin (4%) Jun 1, 2022 |Lv 51|BattleRager Village|Cezkvek vs 3: <51> Mezai (26%, claw), <51> Kroch (26%), <51> Tamazin (46%) Jun 1, 2022 |Lv 51|Bramblefield Road|Rithsiri vs 3: <51> Tamazin (4%), <51> Kroch (87%, drumming maces), <51> Mezai (8%) Jun 2, 2022 |Lv 51|Arkham|Tomias vs 3: <51> Mezai (19%), <51> Zoraikla (59%, icy needle), <51> Tamazin (20%) Jun 3, 2022 |Lv 51|Bramblefield Road|Ulaceas vs 1: <51> Tamazin (100%, punch) Jun 5, 2022 |Lv 51|Ayr'Trinil, the Arial City|Ekwie vs 1: <51> Tamazin (100%, slice) Jun 5, 2022 |Lv 51|Forest of Prosimy|Bartimus vs 2: <51> Kroch (20%, cranial hit), <51> Tamazin (79%) Jun 6, 2022 |Lv 51|The Ruins of Ostalagiah|Rithsiri vs 3: <51> Tamazin (44%, KB), <51> Kroch (0%), <51> Chessonia (55%) Jun 6, 2022 |Lv 51|BattleRager Village|Rithsiri vs 3: <51> Tamazin (45%, KB), <51> Chessonia (20%), <51> Kroch (34%)
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74899, "Tamazin's PK Wins"
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PK WinsJun 6, 2022 |Lv 51|South Sutherspring Road|Chessonia vs 2: <51> Rithsiri (94%, claw), <51> Tamazin (5%) Jun 6, 2022 |Lv 51|Ruins of Maethien|Zurehn vs 1: <51> Tamazin (100%, claw) Jun 7, 2022 |Lv 51|Galadon|Quiolxn vs 3: <51> Tamazin (50%, slash), <51> Shraga (24%), <51> Kroch (24%) Jun 9, 2022 |Lv 51|The Ruins of Ostalagiah|Lyrien vs 4: <51> Tamazin (25%), <51> Shraga (0%), <51> Thokran (18%), <51> Mezai (55%, claw) Jun 10, 2022|Lv 51|The Eastern Road|Velanna vs 1: <51> Tamazin (100%, burning, weeping sores) Jun 14, 2022|Lv 51|Feanwyyn Weald|Grivs vs 1: <51> Tamazin (100%, punch) Jun 16, 2022|Lv 51|Ruins of the Deep|Vheskhara vs 2: <51> Mezai (30%, charge), <51> Tamazin (69%) Jun 16, 2022|Lv 51|Grinning Skull Village|Snarphie vs 1: <51> Tamazin (100%, punch) Jun 16, 2022|Lv 51|The Eastern Road|Quivdereayeh vs 1: <51> Tamazin (100%, numbing grip) Jun 18, 2022|Lv 51|Eil Shaeria|Telian vs 1: <51> Tamazin (100%, bite) Jun 18, 2022|Lv 51|Mount Calandaryl|Quiolxn vs 2: <51> Arleshi (2%, swing), <51> Tamazin (97%) Jun 19, 2022|Lv 51|Northern Foothills|Kelei vs 1: <51> Tamazin (100%, word of death) Jun 19, 2022|Lv 51|Northern Foothills|Tomias vs 1: <51> Tamazin (100%, poison) Jun 19, 2022|Lv 51|Galadon|Quiolxn vs 1: <51> Tamazin (100%, burning, weeping sores) Jun 20, 2022|Lv 51|The Dragon Sea|Vheskhara vs 2: <49> Rulgug (7%), <51> Tamazin (92%, punch) Jun 20, 2022|Lv 51|The Spire of the Blood Tribunal|Quiolxn vs 1: <51> Tamazin (100%, claw) Jun 20, 2022|Lv 51|The Spire of the Blood Tribunal|Kelei vs 1: <51> Tamazin (100%, burning, weeping sores) Jun 20, 2022|Lv 51|The Spire of the Blood Tribunal|Senna vs 2: <42> Grommak (12%), <51> Tamazin (87%, word of death) Jun 21, 2022|Lv 51|Underdark|Senna vs 2: <51> Tamazin (97%, punch), <51> Arleshi (2%) Jun 21, 2022|Lv 51|The Eastern Road|Kelei vs 1: <51> Tamazin (100%, slash) Jun 22, 2022|Lv 51|Voralia's Tears|Neryndaen vs 1: <51> Tamazin (100%, claw) Jun 22, 2022|Lv 51|Galadon|Kelei vs 3: <51> Altrul (8%), <51> Arleshi (16%), <51> Tamazin (75%, slash) Jun 23, 2022|Lv 51|The Ruins of Ostalagiah|Curuen vs 1: <51> Tamazin (100%, infernal power) Jun 23, 2022|Lv 51|The Dwarf Forest|Kelei vs 1: <51> Tamazin (100%, poison) Jun 23, 2022|Lv 51|Forest Road|Quiolxn vs 1: <51> Tamazin (100%, poison) Jun 24, 2022|Lv 51|Amaranthian Forest|Dreye vs 1: <51> Tamazin (100%, burning, weeping sores) Jun 24, 2022|Lv 51|The Aryth Ocean|Thokran vs 1: <51> Tamazin (100%, slash) Jun 25, 2022|Lv 51|Lower Cragstone|Dreye vs 1: <51> Tamazin (100%, infernal power) Jun 26, 2022|Lv 51|The Aryth Ocean|Rinn vs 1: <51> Tamazin (100%, burning, weeping sores) Jun 27, 2022|Lv 51|Outside Hamsah Mu'tazz|Senna vs 1: <51> Tamazin (100%, icy needle) Jun 27, 2022|Lv 51|Forest Road|Kelei vs 1: <51> Tamazin (100%, blast) Jun 28, 2022|Lv 51|BattleRager Village|Senna vs 2: <51> Tamazin (50%, icy needle), <51> Arleshi (49%) Jun 28, 2022|Lv 51|The Spire of the Blood Tribunal|Grivs vs 2: <51> Tamazin (41%, slash), <51> Altrul (58%)
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Death_Angel | Thu 06-Oct-22 08:45 PM |
Member since 27th Mar 2024
16746 posts
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#74900, "Tamazin's PK Wins"
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PK WinsJun 28, 2022|Lv 51|Feanwyyn Weald|Senna vs 1: <51> Tamazin (100%, burning, weeping sores) Jun 28, 2022|Lv 51|The Spire of the Blood Tribunal|Kelei vs 1: <51> Tamazin (100%, smash) Jun 29, 2022|Lv 51|BattleRager Village|Senna vs 1: <51> Tamazin (100%, punch) Jun 29, 2022|Lv 51|Forest Road|Kelei vs 1: <51> Tamazin (100%, word of death) Jun 29, 2022|Lv 51|BattleRager Village|Senna vs 1: <51> Tamazin (100%, burning, weeping sores) Jun 29, 2022|Lv 51|The Spire of the Blood Tribunal|Senna vs 1: <51> Tamazin (100%, burning, weeping sores) Jun 29, 2022|Lv 51|Hamsah Mu'tazz|Senna vs 3: <51> Tamazin (21%, burning, weeping sores), <51> Thokran (52%), <44> Thulgurn (26%) Jun 30, 2022|Lv 51|Outside Hamsah Mu'tazz|Grivs vs 2: <51> Odaza (38%), <51> Tamazin (61%, infernal power) Jun 30, 2022|Lv 51|Silverwood|Kelei vs 1: <51> Tamazin (100%, burning, weeping sores) Jul 1, 2022 |Lv 51|BattleRager Village|Senna vs 3: <51> Arleshi (0%), <51> Thokran (37%), <51> Tamazin (62%, KB) Jul 3, 2022 |Lv 51|The Ruins of Ostalagiah|Lyrien vs 2: <51> Tamazin (43%), <51> Krislia (56%, slash) Jul 4, 2022 |Lv 51|The Citadel of Ostalagiah|Aniellas vs 1: <51> Tamazin (100%, burning, weeping sores) Jul 4, 2022 |Lv 51|Amaranthian Forest|Aniellas vs 1: <51> Tamazin (100%, burning, weeping sores) Jul 5, 2022 |Lv 51|Forest of Prosimy|Aniellas vs 1: <51> Tamazin (100%, burning, weeping sores) Jul 5, 2022 |Lv 51|Hamsah Mu'tazz|Senna vs 1: <51> Tamazin (100%, burning, weeping sores) Jul 5, 2022 |Lv 51|The Galadon Sewers|Senna vs 2: <51> Tamazin (40%, deathly touch), <51> Mezai (59%) Jul 5, 2022 |Lv 51|The Tower of the Masters|Senna vs 2: <51> Zoraikla (10%, concussive blast), <51> Tamazin (89%) Jul 5, 2022 |Lv 51|The Eastern Road|Senna vs 1: <51> Tamazin (100%, KB) Jul 5, 2022 |Lv 51|Outskirts of Galadon|Kelei vs 1: <51> Tamazin (100%, burning, weeping sores) Jul 6, 2022 |Lv 51|Dagdan|Aniellas vs 1: <51> Tamazin (100%, infernal power) Jul 6, 2022 |Lv 51|Galadon|Kelei vs 2: <51> Mezai (1%), <51> Tamazin (98%, punch) Jul 6, 2022 |Lv 51|Voralian City|Thormmstein vs 1: <51> Tamazin (100%, deathly touch) Jul 7, 2022 |Lv 51|Arkham|Kelei vs 1: <51> Tamazin (100%, deathly touch) Jul 7, 2022 |Lv 51|The Rocky Paths|Breniorn vs 1: <51> Tamazin (100%, punch) Jul 7, 2022 |Lv 51|The Spire of the Blood Tribunal|Kelei vs 3: <51> Tamazin (25%), <51> Mezai (45%, charge), <51> Bahrynor (29%) Jul 8, 2022 |Lv 51|The Past Grove|Mawgog vs 1: <51> Tamazin (100%, ) *Power Word Kill* Jul 8, 2022 |Lv 51|Pine Forest|Grivs vs 2: <51> Arleshi (26%), <51> Tamazin (73%, burning, weeping sores) Jul 8, 2022 |Lv 51|The Dranettie Wood|Kelei vs 1: <51> Tamazin (100%, word of death) Jul 10, 2022|Lv 51|Feanwyyn Weald|Mawgog vs 1: <51> Tamazin (100%, deathly touch) Jul 11, 2022|Lv 51|The Dwarf Forest|Eena vs 1: <51> Tamazin (100%, hit) Jul 12, 2022|Lv 51|The Ruins of Ostalagiah|Rithsiri vs 2: <51> Tamazin (3%, punch), <51> Mezai (96%) Jul 12, 2022|Lv 51|The Redhorn Mountains|Kreste vs 1: <51> Tamazin (100%, punch)
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