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Death_Angel | Sat 15-Jan-05 03:44 PM |
Member since 30th Nov 2024
17386 posts
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#3906, "[None] Kohm the Master of the Pack"
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Kohm the Master of the Pack
DescriptionTall, wiry, the color of smoke from a tanoak campfire with the smell of mushrooms carried on the breeze is the vague impression you sense from the being you see nearby. Plain, dusty clothes and simple weapons do not indicate one obsessed with the normal material goods you see in a city. A strange blue rune is tattooed onto his right cheek and a crude bear amulet hangs on a leather thongs around his neck.
Score
Level | 38 | Sex | male | Race | wood-elf | Ethos | Chaotic | Align | Neutral | Class | ranger | Practices | 9 | Trains | 0 | Hometown | Emerald Forest | Exp | 355932 | To Level | 21228 | Sphere | Spirit | Age mature, 372 years old (145 hours) | Hit Points | 514 | Mana | 590 | Movement | 713 | Strength | 19 | Intelligence | 23 | Wisdom | 21 | Dexterity | 22 | Constitution | 17 | Charisma | 20 | Carry # | 21/36 | Carry Weight | 185 lb 14 oz | | | Gold | 0 | Silver | 5 | Copper | 79 | Wimpy | 0 | Morale | Moderate | | | Hitroll | 24 | Damroll | 31 | | |
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Kohm's Statistics,
Death_Angel,
15-Jan-05 03:44 PM, #
Kohm's Timeline,
Death_Angel,
15-Jan-05 03:44 PM, #
Kohm's Skill List,
Death_Angel,
15-Jan-05 03:44 PM, #
Kohm's Spell List,
Death_Angel,
15-Jan-05 03:44 PM, #
Kohm's PK Statistics,
Death_Angel,
15-Jan-05 03:44 PM, #
Kohm's Gank-O-Meter,
Death_Angel,
15-Jan-05 03:44 PM, #
Kohm's Role Chapter 1,
Death_Angel,
15-Jan-05 03:44 PM, #
Kohm's Role Chapter 2,
Death_Angel,
15-Jan-05 03:44 PM, #
Kohm's Role Chapter 3,
Death_Angel,
15-Jan-05 03:44 PM, #
Kohm's Role Chapter 4,
Death_Angel,
15-Jan-05 03:44 PM, #
Kohm's Role Chapter 5,
Death_Angel,
15-Jan-05 03:44 PM, #1
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Death_Angel | Sat 15-Jan-05 03:44 PM |
Member since 30th Nov 2024
17386 posts
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#3907, "Kohm's Statistics"
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StatisticsExperience BreakdownExperience from Cabal raiding | 0 | Experience from Skill improvements | 17638 | Experience from Exploration | 4750 | Experience from Quests | 5950 | Experience from Commerce | 308 |
Adventuring StatisticsCharacter Created   | Thu Dec 16 11:15:51 2004
| Quests Completed   | 7 | Exploration Points Found   | 20 | Bonus Experience from Immortals   | 400 | (WANTED) Criminal   | 1 times | % of lifetime in the wilderness   | 90 % | % of lifetime in the cities   | 1 % | % of lifetime in the Inn of the Eternal Star   | 0 % |
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Death_Angel | Sat 15-Jan-05 03:44 PM |
Member since 30th Nov 2024
17386 posts
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#3911, "Kohm's PK Statistics"
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PK StatisticsPK StatisticsTotal PK Wins   | 1 (0 at level 38) | Total PK Losses   | 0 | Total Mob Deaths   | 12 |
PK Wins by Class | VS. assassin   | 1 |
PK Wins by Cabal | VS. None   | 1 |
PK Wins by Align | VS. Good   | 0 | VS. Neutral   | 0 | VS. Evil   | 1 |
PK Deaths by Align | VS. Good   | 0 | VS. Neutral   | 0 | VS. Evil   | 0 |
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Death_Angel | Sat 15-Jan-05 03:44 PM |
Member since 30th Nov 2024
17386 posts
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#3912, "Kohm's Gank-O-Meter"
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PK Gank-O-MeterPK Gank-O-MeterTotal PK Wins   | 1 | Total PK Assists   | 0 | Average Group Size Per Kill   | 1.00 |
Death's Gank-O-Meter says: Solo-Killer Average Group Size Per Death   | 0.00 |
Death's Ganked-O-Meter says: Suicide Tastes Better Than Murder
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Death_Angel | Sat 15-Jan-05 03:44 PM |
Member since 30th Nov 2024
17386 posts
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#3913, "Kohm's Role Chapter 1"
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RoleChapter 1 the gradual end to naivete Added Fri Dec 31 16:48:04 2004 at level 30:Now Kohm Beartalker had started out from his village quite a few years ago with a large amount of naivete about the outside world. The elders had only described the people and lands beyond tribal borders in the vaguest of terms and so Kohm didn't really know what to think of some of the things he encountered. Some of the different races and occupations were like foreign languages to him, and given his reserved upbringing in the woods, he didn't mix much with other people at first, hunting much of the time alone in remote places. Gradually, he learned more of the people in Thera and there ways, including the 'common tongue' that most of them spoke. While not fluent, he did at least begin to converse more and learn more from the travelers. One thing stuck out though that made Kohm mad he could not abide people taking the natural beauty of the wilds for granted. In his eyes, it wasn't a far step from taking the wilds for granted to actively destroying the essential pieces of life as he saw it. So, Kohm began to make those who took the wilds for granted, not do so, sometimes quite painfully. His goal wasn't material things that most sought, but that through prodding, they would at least appreciate what was in the wilds and tread more carefully when there. And so Kohm Beartalker began to hunt not only the unnatural things hurting butterflies, but anyone who he thought was ignoring the wilds they were in.
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Death_Angel | Sat 15-Jan-05 03:44 PM |
Member since 30th Nov 2024
17386 posts
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#3915, "Kohm's Role Chapter 3"
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RoleChapter 3 butterflies! Added Sat Dec 25 22:52:42 2004 at level 23:As Kohm wandered the woods, he began to notice things, signs really though of what, he wasn't sure at first. Kohm went to talk to the spirit bear and in his head he heard a simple question: Where are all the blue flowers? As Kohm took this to heart and wandered off to find some, he began to notice something he had missed before, the connection between butterflies and flowers. He noticed the red flowers had red butterflies that flitted from one to the other. And the white flowers had white butterflies that flickered from one white flower to another He had a moment of inspiration and began to look for blue butterflies! Those blue butterflies proved very rare and led him to an inescapable conclusion: the butterflies must carry some spirit essence that it passes to the flowers that lets them make seeds and spread and grow and bloom again. So the next question: where were the blue butterflies? Kohm's search led him to find strange looking beasts roaming forests where they should not be and stomping the caterpillars. Kohm already knew the caterpillars carried butterfly spirits in them, so with a sharp stick, then later with a leather thingy, he tried to teach the beasts not to stomp the butterflies. It was long and painstaking work and ultimately the best that could be said was that Kohm saved a few butterflies thus far. but Kohm knew that if even a few survived, the a few blue flowers might survive and hope that their spirit essence would continue lingered on. Then in typical fashion, Kohm went looking for green-spotted frogs for some reason.
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Death_Angel | Sat 15-Jan-05 03:44 PM |
Member since 30th Nov 2024
17386 posts
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#3917, "Kohm's Role Chapter 5"
In response to Reply #0
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RoleChapter 5 the wanderings Added Thu Dec 16 15:54:01 2004 at level 4:Kohm was of little use to the tribe. Most of the time that the elders sent him off on an errand he got so distracted by a flower, a pine cone, the worm tracks in the mud, that he forgot exactly what he was supposed to do and often ended up doing the very near opposite of the task assigned. The only reason they had put up with him for this long was his friendly demeanor and a knack for finding unexpectedly useful things. However, the last errand was also the last straw. Kohm was sent to bring back the daughter of a neighboring tribal chieftain. She was to be married to Kohm's cousin, the son of his tribes druidic priest. There was a protocol to these things the most specific of which was that the maiden was supposed to be an actual maiden, not yet a woman. Unfortunately, the young lady was so taken with Kohm's feckless charm and the talent he had for finding unusually pretty flowers, that she gave herself to him in a moment of passion by an emerald pool. This of course did not bode well for the upcoming marriage ceremony. And when the young woman stood up in the middle of the ceremony and loudly avowed her love for Kohm, the place erupted in uproar. The only ready solution was to send Kohm away from the tribe till things settled down and dowry payments could be recovered. So, the elders sent Kohm off to a swampland far to the north and west of the tribe to look for a special crimson flower. They knew full well that the trip and its hazards would likely kill him and even if it didn't it was likely that Kohm would get distracted enough that he wouldn't find his way back home. Strangely enough, Kohm did get distracted, but fully knew his path back. He just got so amused and distracted by the new world and inhabitants that he forgot that he was supposed to want to return to the tribe. But he knew he was supposed to find a crimson flower, so he continued looking even today.
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