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ZulghinlourSun 05-Jul-09 11:58 AM
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#2030, "New command: AFK"


          

Syntax: afk

This command will show the last 25 communications you've heard (say, tell, yell, whisper, gtell, cb, etc.)

See also: COMMUNICATION

So long, and thanks for all the fish!

  

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Reply Awesome, thanks. (nt), orlando, 15-Jul-09 10:45 AM, #10
Reply I've used this a couple times now..., Splntrd, 14-Jul-09 10:27 PM, #9
Reply I really like this, Lokain, 14-Jul-09 06:31 PM, #8
Reply Sweet, Valkenar, 13-Jul-09 02:20 PM, #2
Reply RE: Sweet, Zulghinlour, 13-Jul-09 02:21 PM, #3
Reply RE: New command: AFK, Splntrd, 13-Jul-09 02:20 PM, #1
     Reply RE: New command: AFK, Zulghinlour, 13-Jul-09 02:22 PM, #4
          Reply history might be a better name for the command, Tac, 13-Jul-09 04:39 PM, #5
               Reply RE: history might be a better name for the command, Xanthrailles, 13-Jul-09 06:01 PM, #6
               Reply Tellhist, Plushka, 13-Jul-09 06:05 PM, #7

orlandoWed 15-Jul-09 07:58 AM
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#2040, "Awesome, thanks. (nt)"
In response to Reply #0


          

nt

  

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SplntrdTue 14-Jul-09 09:51 PM
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#2039, "I've used this a couple times now..."
In response to Reply #0


          

And it's just great.

I second the guy below; maybe add an argument that lets you select the number of communications you want, from 1-50?

Splntrd

  

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LokainTue 14-Jul-09 01:50 PM
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#2038, "I really like this"
In response to Reply #0


          

And I've already used it a lot already. Any chance on making it longer than the last 25? Perhaps the last 50?

  

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ValkenarSat 11-Jul-09 07:10 PM
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#2032, "Sweet"
In response to Reply #0


          

Any reason not to use it liberally? I feel like I miss stuff all the time even when I'm not afk.

  

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ZulghinlourMon 13-Jul-09 02:21 PM
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#2033, "RE: Sweet"
In response to Reply #2


          

>Any reason not to use it liberally? I feel like I miss stuff
>all the time even when I'm not afk.

Use it as liberally as you want to. It spawned from my need to catch up on conversations while I'm in another window coding, decided it'd be useful for mortals as well, hence there you have it, an afk command.

So long, and thanks for all the fish!

  

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SplntrdThu 09-Jul-09 02:09 PM
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#2031, "RE: New command: AFK"
In response to Reply #0


          

You might consider a different syntax for this. It's not very friendly to users from other MUDs who are used to toggling an AFK flag and walking away. Sure, they'll learn pretty quickly after the first time they die because of it, but for the sake of player retention it might be better to avoid it. Not a real big issue, but something to consider.

Splntrd

  

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ZulghinlourMon 13-Jul-09 02:22 PM
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#2034, "RE: New command: AFK"
In response to Reply #1


          

>You might consider a different syntax for this. It's not very
>friendly to users from other MUDs who are used to toggling an
>AFK flag and walking away. Sure, they'll learn pretty quickly
>after the first time they die because of it, but for the sake
>of player retention it might be better to avoid it. Not a real
>big issue, but something to consider.

Don't play other muds, didn't even know about this...and I'll bring you back to the entrypoint of Carrion Fields...

By what name do you wish to be mourned?


Muahahahaha, yeah, you'll learn quick.

So long, and thanks for all the fish!

  

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TacMon 13-Jul-09 03:54 PM
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#2035, "history might be a better name for the command"
In response to Reply #4


          

or something like that. Or perhaps replay?

Just suggestions as it doesn't matter to me either way, but I do know this command exists on other muds.

  

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XanthraillesMon 13-Jul-09 05:03 PM
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#2036, "RE: history might be a better name for the command"
In response to Reply #5


          

I can't believe this is even a conversation.

Nice command, Zulgh.

  

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PlushkaMon 13-Jul-09 06:02 PM
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#2037, "Tellhist"
In response to Reply #5


  

          

tellhist is a good name for it used on a few other MUDs.

  

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