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Zulghinlour | Sun 05-Jul-09 11:58 AM |
Member since 04th Mar 2003
9792 posts
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#2030, "New command: AFK"
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Syntax: afk
This command will show the last 25 communications you've heard (say, tell, yell, whisper, gtell, cb, etc.)
See also: COMMUNICATION
So long, and thanks for all the fish!
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Awesome, thanks. (nt),
orlando,
15-Jul-09 10:45 AM, #10
I've used this a couple times now...,
Splntrd,
14-Jul-09 10:27 PM, #9
I really like this,
Lokain,
14-Jul-09 06:31 PM, #8
Sweet,
Valkenar,
13-Jul-09 02:20 PM, #2
RE: Sweet,
Zulghinlour,
13-Jul-09 02:21 PM, #3
RE: New command: AFK,
Splntrd,
13-Jul-09 02:20 PM, #1
RE: New command: AFK,
Zulghinlour,
13-Jul-09 02:22 PM, #4
history might be a better name for the command,
Tac,
13-Jul-09 04:39 PM, #5
RE: history might be a better name for the command,
Xanthrailles,
13-Jul-09 06:01 PM, #6
Tellhist,
Plushka,
13-Jul-09 06:05 PM, #7
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orlando | Wed 15-Jul-09 07:58 AM |
Member since 06th Jun 2009
7 posts
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#2040, "Awesome, thanks. (nt)"
In response to Reply #0
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Splntrd | Tue 14-Jul-09 09:51 PM |
Member since 08th Feb 2004
1096 posts
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#2039, "I've used this a couple times now..."
In response to Reply #0
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And it's just great.
I second the guy below; maybe add an argument that lets you select the number of communications you want, from 1-50? Splntrd
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Valkenar | Sat 11-Jul-09 07:10 PM |
Member since 04th Mar 2003
1203 posts
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#2032, "Sweet"
In response to Reply #0
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Any reason not to use it liberally? I feel like I miss stuff all the time even when I'm not afk.
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Zulghinlour | Mon 13-Jul-09 02:21 PM |
Member since 04th Mar 2003
9792 posts
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#2033, "RE: Sweet"
In response to Reply #2
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>Any reason not to use it liberally? I feel like I miss stuff >all the time even when I'm not afk.
Use it as liberally as you want to. It spawned from my need to catch up on conversations while I'm in another window coding, decided it'd be useful for mortals as well, hence there you have it, an afk command. So long, and thanks for all the fish!
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Splntrd | Thu 09-Jul-09 02:09 PM |
Member since 08th Feb 2004
1096 posts
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#2031, "RE: New command: AFK"
In response to Reply #0
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You might consider a different syntax for this. It's not very friendly to users from other MUDs who are used to toggling an AFK flag and walking away. Sure, they'll learn pretty quickly after the first time they die because of it, but for the sake of player retention it might be better to avoid it. Not a real big issue, but something to consider. Splntrd
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Zulghinlour | Mon 13-Jul-09 02:22 PM |
Member since 04th Mar 2003
9792 posts
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#2034, "RE: New command: AFK"
In response to Reply #1
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>You might consider a different syntax for this. It's not very >friendly to users from other MUDs who are used to toggling an >AFK flag and walking away. Sure, they'll learn pretty quickly >after the first time they die because of it, but for the sake >of player retention it might be better to avoid it. Not a real >big issue, but something to consider.
Don't play other muds, didn't even know about this...and I'll bring you back to the entrypoint of Carrion Fields...
By what name do you wish to be mourned?
Muahahahaha, yeah, you'll learn quick.
So long, and thanks for all the fish!
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Tac | Mon 13-Jul-09 03:54 PM |
Member since 15th Nov 2005
2050 posts
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#2035, "history might be a better name for the command"
In response to Reply #4
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or something like that. Or perhaps replay?
Just suggestions as it doesn't matter to me either way, but I do know this command exists on other muds.
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