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DaeDrougFri 19-Jun-09 01:39 AM
Member since 23rd Oct 2006
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#25292, "RE: The problem with poisoners"


          

You know what I actually think might be interesting is if there was a limit to the number of things you can pry off a corpse, like maybe two or three, that way people would have to actually think about what they want/need rather then grabbing everything, as well for the victim they'd likely lose some of their most powerful stuff but they wouldn't have to worry about the tedium of finding everything again.

  

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TopicThe problem with poisoners [View all] , DaeDroug, Tue 16-Jun-09 02:41 AM
Reply RE: The problem with poisoners, DaeDroug, 19-Jun-09 01:39 AM #10
Reply RE: The problem with poisoners, DaeDroug, 19-Jun-09 04:32 AM, #11
Reply As a sad person who actually played the first incarnati..., Torak, 17-Jun-09 11:35 PM, #8
Reply RE: As a sad person who actually played the first incar..., DaeDroug, 18-Jun-09 06:16 AM, #9
Reply Poisoners are different, Amortis, 17-Jun-09 03:29 PM, #7
Reply I pretty much agree, NMTW, 16-Jun-09 12:31 PM, #3
Reply RE: I pretty much agree, Daevryn, 16-Jun-09 12:45 PM, #4
Reply RE: I pretty much agree, Sebeok, 16-Jun-09 01:05 PM, #5
Reply Check my Migra log here on officials or on QHCF, Quixotic, 16-Jun-09 11:06 AM, #2
Reply your not using the build well, laxman, 16-Jun-09 08:12 AM, #1
     Reply RE: your not using the build well, DaeDroug, 16-Jun-09 03:53 PM, #6
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