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>Call of the Wild area additions for Christmas: >1. Underwater - dolphin, sea turtle, shark, octopus, etc >2. Caverns/Underdark - fire beetle, cavefisher (toned down, >the aggro one is damn-right nasty), bat, lizard, basalik, >spider, etc
This is a pretty big project to add the creatures, whatever their abilities would be, and add limitations for some (like you can't drag a dolphin into Galadon with you). Not opposed to it, but it's not high on my list either. So long, and thanks for all the fish!
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