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Newbie101Sun 16-Mar-14 09:17 AM
Member since 14th Jan 2014
26 posts
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#4271, "2 cents idea"


          

What you describe is not a death trap.
It is a no-exit, no-recall room.
You just need to beg paladin to help rescue you.

Death trap is a room which basically kills you with no chance to evade it (various ways: "Certain death" npc, greet_slay prog, etc.)



I would not mind if orb of travel was able to get you out (it does not work in no-recall no more).
Or immortals introduced other relatively rare, expensive and hard to get item which would do 'sanctify room'.


My $0.02,

Random player

  

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TopicDeath-traps... is there a point? [View all] , Firesong, Sat 12-Oct-13 02:43 AM
Reply 2 cents idea, Newbie101, 16-Mar-14 09:17 AM #15
Reply Certain death isn't guaranteed, incognito, 17-Mar-14 03:00 AM, #16
Reply Real risk element., Mendos, 15-Mar-14 05:42 PM, #14
Reply RE: Death-traps... is there a point?, Eskelian, 10-Dec-13 05:26 AM, #11
Reply It also helps with PAYING ATTENTION, 1D_rookie, 14-Nov-13 02:50 AM, #10
Reply Very good reasoning., Aereglen, 07-Nov-13 12:32 PM, #8
Reply RE: Very good reasoning., Ekaerok (Anonymous), 07-Nov-13 05:10 PM, #9
Reply They're very useful tactically., Artificial, 12-Oct-13 04:56 PM, #4
Reply Not to mention, incognito, 15-Mar-14 05:03 AM, #12
Reply I have also.., Mendos, 15-Mar-14 05:45 PM, #13
Reply RE: Death-traps... is there a point?, Sertius, 12-Oct-13 03:24 PM, #3
Reply You can quit., Tsunami, 12-Oct-13 02:50 PM, #2
Reply I personally wouldn't mind..., Torak, 12-Oct-13 03:47 AM, #1
     Reply Do you mean....recall?, Twist, 12-Oct-13 07:19 PM, #5
          Reply Yeah I was tired that night..., Torak, 13-Oct-13 12:00 PM, #6
               Reply Pre-10 you can recall through norecall nt, Tac, 13-Oct-13 04:16 PM, #7
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