ArChaos | Wed 28-Mar-01 07:52 PM |
Member since 04th Mar 2003
352 posts
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#53, "Sorry you don't make much sense to me"
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A: since when were forum nicks, previous characters?
>I fail to see how parry >is ultra-important to perfect for >a warrior, but is irrelevant >for a necromancer who fights >solo often.
word of recall and aura,shield, barrier plus, oh zombies that can rescue...
>One of the disadvantages of a >low int/wis class is that >the abilities will improve more >slowly. If you can't >tank Maddie, tank something a >couple levels down for a >while.
This is where you really freaking confuse me? I'm already getting 30 exp for killing maddie, how much lower can i go, and how can i possibly go lower yet learn my skills, the whole point of your change is that i don't do that?????????
> If you really >feel that your dodge/parry levels >are what is holding your >character back, tank some semi-tough >mobs on your own for >a while.
THATS MY WHOLE POINT! THEY CAN'T! Maddie is for rank 16's for goodness sake, how the hell is the orc supposed to handle "semi-tough" when he's already getting beaten silly by "child-like" mobs?? Plus throw in for example the 50% wimpy and i'm laughing. Please can you give me a detailed explanation to the situation i am so obviously missing
> Sometimes you'll >hit tough streaks where things >don't improve,
11 hours
> but the code >affects a lot less than >the things you claimed in >your post.
So why change it?
> Also, orcs >aren't warriors. They're much >more of a utility class >than you are giving them >credit for, and comparing the >two isn't very accurate.
no, the fact that they tank pathetically and are unable to get an opportunity to practice is the point at hand
>I agree with Trewyn, Scar, Kah, >and others above: You can >do just fine without stopping >to practice in the grand >scheme of things, mage or >not. Too many counterexamples >from recent characters exist to >not take that viewpoint very >seriously. I've checked out >some informed opinions on this, >from people who have recently >played giants and such, and >the myth that a fighting-type >class is dead in the >water without 100% everything is >just that.
again, your spewing extremes here, i don't want 100% in everything, you keep repeating this non desired scenario as some sort of defence.
>My advice is to try sticking >it out. See how >your character stacks up in >PK situations, and whether or >not your abilities don't hit >high levels just by running >around doing your regular thing. > I think you'll find >that your character will do >a lot better than you >think.
I did, my characters rp went right down the swanee as a respectable warrior when he died in every single confrontation with a necromancer (Within 2 rounds i might add) i swallowed the "don't practice" line and lost gads of con in a stupidly short length of time, it's happened every time i've done it. Mages just abuse you.
In fact i challenge you to make a rager warrior without practicing your skills -at- all and you can prove me wrong, but until you name one, i'm sorry but i don't believe you.
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The Practicing Trap.
[View all] , Valguarnera, Fri 23-Mar-01 03:34 PM
RE: The Practicing Trap.,
Arolin (Guest),
06-Sep-01 08:38 PM, #50
RE: The Practicing Trap.,
sandeep (Guest),
03-Sep-01 10:28 PM, #45
Newbiedom,
nepenthe,
04-Sep-01 09:46 AM, #48
RE: Newbiedom,
sandeep (Guest),
04-Sep-01 09:40 PM, #49
RE: The Practicing Trap.,
Gilrex (Guest),
19-Apr-01 02:55 PM, #22
Only Phyisical defense skills have changed, not spells ...,
Kaldar (Guest),
19-Apr-01 04:26 PM, #23
RE: The Practicing Trap.,
Magic 8 ball (Guest),
27-Mar-01 11:45 PM, #10
RE: The Practicing Trap.,
Mynawk (Guest),
29-Mar-01 12:22 PM, #18
RE: The Practicing Trap.,
Jhyrbian,
27-Mar-01 04:05 PM, #3
RE: Jhyrbian vs. The Practicing Trap.,
Valguarnera,
27-Mar-01 06:59 PM, #5
RE: The Practicing Trap.,
Sylvan Bear (Guest),
27-Mar-01 03:46 PM, #2
RE: The Practicing Trap.,
Valguarnera,
27-Mar-01 07:13 PM, #6
Ill take that dare!,
Oddjob,
20-Apr-01 02:26 PM, #24
Um.,
nepenthe,
22-Apr-01 01:07 PM, #26
....,
Oddjob,
23-Apr-01 12:57 PM, #27
RE: ....,
nepenthe,
23-Apr-01 02:04 PM, #28
RE: ....,
Tolingauroth (Guest),
03-Sep-01 11:10 PM, #47
RE: ....,
Boldereth,
13-Mar-03 05:10 PM, #52
Hmm...,
Trewyn (Guest),
27-Mar-01 11:27 PM, #9
RE: Hmm...,
Kah (Guest),
28-Mar-01 09:46 AM, #11
I was beginning to wonder,
Scarabaeus,
28-Mar-01 09:55 AM, #12
A few points Kah.,
Jhyrbian,
28-Mar-01 11:42 PM, #16
RE: A few points Kah.,
Kah (Guest),
29-Mar-01 01:43 PM, #19
RE: A few points Kah.,
Tolingauroth (Guest),
02-Sep-01 10:43 PM, #40
RE: A few points Kah.,
sandeep (Guest),
03-Sep-01 09:23 PM, #42
RE: Hmm...,
sandeep (Guest),
03-Sep-01 10:16 PM, #44
RE: Hmm...,
TheFirstApostle (Guest),
28-Mar-01 11:29 AM, #13
RE: Hmm...,
sandeep (Guest),
03-Sep-01 10:39 PM, #46
RE: Hmm...,
sandeep (Guest),
03-Sep-01 10:07 PM, #43
ArChaos, post removed,
Scarabaeus,
27-Mar-01 12:31 PM, #1
RE: ArChaos, post removed,
ArChaos,
27-Mar-01 05:05 PM, #4
Nope.,
Valguarnera,
27-Mar-01 07:20 PM, #7
ArChaos' quote, text quoted with objectionable portion ...,
Valguarnera,
28-Mar-01 04:47 PM, #14
Sorry you don't make much sense to me,
ArChaos,
28-Mar-01 07:52 PM #15
two points (and the crowd goes wild),
nepenthe,
29-Mar-01 12:08 AM, #17
ArChaos, post removed (advice inside),
Scarabaeus,
29-Mar-01 02:53 PM, #20
RE: two points (and the crowd goes wild),
Gabe,
29-Mar-01 03:49 PM, #21
RE: two points (and the crowd goes wild),
sandeep (Guest),
27-Aug-01 03:26 AM, #31
if you have to ask. . .,
nepenthe,
27-Aug-01 10:15 AM, #32
RE: if you have to ask. . .,
sandeep (Guest),
27-Aug-01 08:46 PM, #35
RE: two points (and the crowd goes wild),
Valguarnera,
27-Aug-01 10:22 AM, #33
RE: two points (and the crowd goes wild),
sandeep (Guest),
27-Aug-01 08:37 PM, #34
RE: Sorry you don't make much sense to me,
Tolingauroth (Guest),
02-Sep-01 11:30 PM, #41
RE: Sorry you don't make much sense to me,
incognito,
05-Mar-03 08:33 AM, #51
RE: Nope.,
sandeep (Guest),
27-Aug-01 03:07 AM, #30
RE: Nope.,
ArChaos,
28-Aug-01 01:50 AM, #36
RE: Nope.,
sandeep (Guest),
31-Aug-01 07:55 AM, #37
RE: Nope.,
ArChaos,
31-Aug-01 08:29 AM, #38
RE: Nope.,
sandeep (Guest),
31-Aug-01 10:33 PM, #39
RE: ArChaos, post removed,
Sandello,
27-Mar-01 07:26 PM, #8
RE: ArChaos, post removed,
Oddjob,
20-Apr-01 02:35 PM, #25
RE: ArChaos, post removed,
Isildur,
04-May-01 06:57 PM, #29
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