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ZulghinlourSun 16-May-10 08:51 PM
Member since 04th Mar 2003
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#2354, "RE: What made you decide against it?"
Edited on Sun 16-May-10 08:59 PM

          

I thought it was a nice balance to the fact that you are guaranteed to know what items a mob has. It is an illusion to you, but it can still whup you (just like the phantasmal killer).

Edited to add...another reason is that it makes dealing with illusionary gear much simpler (someone mentioned when "you" grab it that it disappears, which is possible, but much more complex when you're trying to find out who is a valid "you", and who would cause it to disappear).

So long, and thanks for all the fish!

  

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HOT Topic(Illusionary) [View all] , Zulghinlour, Sun 16-May-10 12:46 AM
Reply Entered thread hoping for illusionists...., Larcat, 19-May-10 10:37 AM, #40
Reply any chance it will ever be put in for containers too?, dude, 18-May-10 06:44 PM, #34
Reply It's much more complex, Zulghinlour, 18-May-10 06:48 PM, #36
     Reply Random thought, Straklaw, 19-May-10 10:37 AM, #39
          Reply RE: Random thought, Tac, 19-May-10 05:09 PM, #41
Reply Locate?, Valkenar, 18-May-10 06:44 PM, #31
Reply No (n/t), Zulghinlour, 18-May-10 06:46 PM, #35
Reply Idea: Mental saves protect against illusionary gear?, Quixotic, 17-May-10 09:53 AM, #23
Reply Love the change. Thank you!, Asthiss, 17-May-10 08:45 AM, #22
Reply Can you explain the point of this?, sleepy, 16-May-10 12:58 PM, #8
Reply Go read the original thread (n/t), Zulghinlour, 16-May-10 12:59 PM, #9
Reply RE: (Illusionary), _Magus_, 16-May-10 11:37 AM, #4
Reply RE: (Illusionary), Zulghinlour, 16-May-10 11:39 AM, #5
     Reply Just a thought, trewyn, 16-May-10 12:58 PM, #6
     Reply I did contemplate that, and decided against it (n/t), Zulghinlour, 16-May-10 01:00 PM, #10
          Reply Hm...some more questions for clarification., sleepy, 16-May-10 03:09 PM, #11
          Reply Yes and not so easy to answer..., Amberion, 16-May-10 05:18 PM, #12
          Reply What made you decide against it?, trewyn, 16-May-10 08:35 PM, #15
               Reply RE: What made you decide against it?, Zulghinlour, 16-May-10 08:59 PM #19
                    Reply I have to ask..., Minyar, 17-May-10 09:12 PM, #24
                         Reply RE: I have to ask..., Zulghinlour, 17-May-10 09:15 PM, #25
                              Reply Yeah...., trewyn, 17-May-10 09:46 PM, #26
                              Reply RE: I have to ask..., _Magus_, 18-May-10 11:24 AM, #27
                              Reply RE: I have to ask..., Hutto, 18-May-10 06:44 PM, #29
                              Reply RE: I have to respond..., thendrell, 18-May-10 06:44 PM, #32
                              Reply Good change, I like it., Dallevian, 18-May-10 06:44 PM, #28
                              Reply RE: I have to ask..., laxman, 18-May-10 06:44 PM, #33
     Reply Say goodbye to ranking in the ruins of the deep anymore..., Gaplemo, 16-May-10 05:18 PM, #13
     Reply RE: Say goodbye to ranking in the ruins of the deep any..., Adekar, 16-May-10 08:35 PM, #14
     Reply Meh., sleepy, 16-May-10 08:35 PM, #16
     Reply RE: Say goodbye to ranking in the ruins of the deep any..., Daevryn, 16-May-10 07:50 PM, #17
          Reply Meh..., Zulghinlour, 16-May-10 08:48 PM, #18
          Reply RE: Meh..., ORB, 17-May-10 08:45 AM, #20
          Reply Even without, im all for the illusionary change, the go..., Gaplemo, 17-May-10 08:45 AM, #21
     Reply Not being disarmable on specc'd mobs, Zen, 18-May-10 06:44 PM, #30
          Reply This is my only real discontent. ~, _Magus_, 18-May-10 08:29 PM, #37
          Reply Hello. Kitty. Island. Adventure., Valguarnera, 18-May-10 08:36 PM, #38
               Reply Maybe I'm missing something., Minyar, 19-May-10 05:09 PM, #42
Reply This is pretty great! :) n/t, Daning, 16-May-10 11:37 AM, #3
Reply Does this just go for items that are carried on mobs?, Java, 16-May-10 02:30 AM, #1
     Reply Mobs (n/t), Zulghinlour, 16-May-10 02:30 AM, #2
          Reply RE: Mobs (n/t), lasentia, 16-May-10 12:58 PM, #7
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