asylumius | Tue 12-Jan-10 06:30 PM |
Member since 09th Apr 2007
137 posts
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#2179, "RE: Re: Helpfiles"
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'AURA ATTUNEMENT' 'SHIELD ATTUNEMENT' 'BARRIER ATTUNEMENT' The Aura Attunement, Barrier Attunement, and Shield Attunement edges allow a mage who chooses them a chance to find additional aura, barrier, and shield wands respectively.
These edges may potentially be chosen multiple times. However, note that for each time any of these three edges is chosen, all three edges become more expensive and harder to qualify for.
SEE ALSO: EDGES, WANDS, AURA, BARRIER, SHIELD
-
ROLECONTEST Syntax: rolecontest rolecontest enter rolecontest history
'rolecontest enter' is the automated command used to enter a role contest. Once an Immortal starts a role contest you will be notified via note and when you log in if there is still time to enter.
You can always type 'rolecontest' to see if there is one currently in progress. You can also see a list of previous role contests (which immortal sponsored it, and who the winners were) by using the 'rolecontest history' command.
See also: 'ROLE' 'ROLE CONTEST'
- 'SKILL IMPROVEMENT' A number of factors go into determining the rate at which one of your character's skills improves. The main factors are:
- Your intelligence (INT). - The natural difficulty of learning the skill. - Your level. - Your age. Older characters learn more quickly. - Your current skill. It becomes harder to improve as you get closer to mastery (100%). - 'Hostile' skills (weapons, defenses, things that cause combat, etc.) take into account the relative power of your opponent. Fighting challenging battles sharply increases your chance of improvement. - Invokers only: Your affinity for the element you are manipulating.
Generally, the skill improvement system favors real use of a skill over cheesy methods. For example, you can't learn anything (even while not in combat) while wielding a weapon you don't know how to use or while fighting an opponent immune to your attacks.
-- 'SKILL BONUS' Syntax: skill learn <skill>
Every time you gain a level or earn experience from an Immortal you have a chance to get a bonus (1-3%) to a random skill. By using the skill command, you can focus that bonus learning to give you a better chance to learn a given skill. You would end up seeing the bonus in your particular skill on average once every three to four levels.
There are two skills that are impossible to learn this way (assassinate and ancient instincts). It is also harder to learn to evade than any other skill through this method.
See also: SKILLS 'SKILL IMPROVEMENT'
--
Grobbak Reaping Grimace His origins cloaked in mystery, Grobbak has risen to preside over the Grinning Skull Clan and the spheres of Spirit, Lust and Truth.
It is a Truth in life all mortals seek to find their place in the world. Those who follow the Reaping Grimace take solace in knowing for them the search is over. They know their place and embrace life as slaves to Grobbak the Reaping Grimace. Wether men know it or not, we are all slaves to one master or another. Followers of Grobbak know this and have chosen to become enslaved to the orc lord willingly, rather than submit unwillingly to any other master. In return, His slaves are treated with all the benevolence you'd expect from the savage lord of the orcs.
Every soul is filled with Lust. Lust for gold, lust for power, lust for pleasure. Those of the Reaping Grimace are no different and often take their lust to extremes. What good is living if we cannot indulge our cravings? Followers of Grobbak, while slaves, have the freedom to pursue their desires and fill every lustful need, so long as the appropriate tribute is paid to their master. Followers of the Reaping Grimace hold no measure or tactic to cheap or low to sate their lust. Any tactic, from utter brutality, blatant cowardice, cunning negotiations, is open to Grobbak's slaves so long their goals are met and their master is fed his due spoils.
A man's Spirit is his true measure and those without an ounce of Spirit are defeated and worthless. Those of the Reaping Grimace understand this well and will stop at nothing to demoralize their foes, crush their Spirit, take their baubles, seed their lands, trample their villages and make all who oppose them slaves of Grobbak.
Being an obedient slave, grovelling in the mud and killing others for the scraps off his master's table is the highest form of tribute for the Reaping Grimace. Those who find themselves marked as Grobbak's slaves find the droppings from the Orc Lord's table ample and satisfying - but also find their pain and suffering ample and overwhelming when they have dissatisfied their Orc Lord and Master.
Those seeking the favor of Grobbak the Reaping Grimace should do so from a place where they feel will please the Orc Lord, as he has no set shrine or church. Choose wisely, for Grobbak has been known to eat mere mortals who have not done so.
--
SHAPESHIFTER EDGE LIST 'SHAPESHIFTER EDGE LIST' Just like all edges, each of these may have its own set of prerequisites. This is simply a list of edges that certain members of the shapeshifter class may be able to choose if all of the prerequisites are met. Some of these edges might also be available to other classes. Please do not pray/complain if your shapeshifter does not see some part of this list, as it is by design that you will only see edges listed that you meet all of the prerequisites for and therefore may choose. See HELP EDGES for more details. See HELP <name of edge> for more information on a specific edge.
Roll the Bones Spin the Wheel Contorting Metamorphosis Healing Metamorphosis Enlivening Adept Master Enlivener Girded Metamorphosis Gestalt Metamorphosis Anthropomorph Veins of Venom Eater of Plagues Survival of the Fittest Fortitude of the Crab Fortitude of the Rhino Fortitude of the Crocodile Extended Greater Enlivens Abbreviated Greater Enlivens Muscle Memory Go For the Throat Comprehend Avians Comprehend Felines Comprehend Animals Tearing Jaws Bloody Pecker Ricochet Skin Potent Transformation
Deft Transformation Healthy Transformation Lesser Form Ferocity Lesser Form Hardening Flight of the Prey Cooshee Form Pseudodragon Form Hook Horror Form Cave Fisher Form
-- ATTUNE Syntax: attune
Through careful observation, certain individuals have taught themselves to recognize telltale signs hidden in their surroundings. These signs provide them with information regarding attributes that could affect them in one way or another, beyond what their senses could normally detect. Different classes will be more proficient at detecting certain attributes than others, but all who know how to attune themselves to their environment will reap the benefits of this secret knowledge.
See also: 'OBSERVATION SKILLS'
-- 'STRIDE OF THE CHEETAH' Syntax: enliven stride of the cheetah
The stride of the cheetah allows a shapeshifter to move more quickly and with less cost across all sorts of terrain. It also increases the amount of movement while in form.
See also: 'GREATER ENLIVEN', 'UTILITY MAJOR'
--
'CAREFUL VISION' CAREFUL VISION Syntax: Automatic Skill
Through careful observation, certain individuals have taught themselves the ability to see for greater distances than others. Those who have learned the careful vision skill will find that they can scan their surroundings more effectively, and those that have improved in this ability enough may find that they can still see around them despite otherwise debilitating affects upon their person.
See also: 'OBSERVATION SKILLS'
-- OBSERVATION 'OBSERVATION XP' 'OBSERVATION SKILLS' Those adventurers posessing both sharp mind and keen eye during their travels throughout the realms may find additional benefits from their observations, extending beyond the initial knowledge gained. Paying close attention to their surroundings, discovering out of the way or rare objects and gazing upon strange creatures or important individuals will add to the more general benefits of the wisdom accumulated in their professional life. In addition, their ability to recognize the attributes of items found, without the use of spellcraft, will improve as they increase their knowledge of the realms.
Adventurers who continue to seek out new and exciting creatures and places may find themselves able to earn additional (minor) skills beyond those offered by their adventuring guild. Observation experience also carries the benefits of other kinds of experience (combat, exploration, commerce, etc.), including gaining levels.
The list of Observation skills: improved compare, sharpen sight, improved consider, appraise, careful vision, attune, legendary awareness.
See also: EXPERIENCE, DISCUSS
-- APPRAISE Syntax: appraise <item>
Having a keen eye for the worth of items, thieves can often deduce much more information about an item than the average person.
--
LEGENDARY AWARENESS 'LEGENDARY AWARENESS' Syntax: legendaryawareness
Through careful observation, certain individuals have taught themselves to recognize the attributes of the most rare and unique items in the lands. With but a simple glance, those possessing the legendary awareness skill will easily grasp the importance of even the most innocuous looking object.
See also: 'OBSERVATION SKILLS'
-- CONSORTIUM The Consortium is a place of research and gathering for all the mages of Thera. There all the known Arts are explored in the search to unlock all their mysteries, and even to discover Arts that were lost or never known. The vast library housed within the Consortium is said to be the largest of its kind, holding a great store of knowledge for those who know how to unlock it. The various laboratories and workshops produces artifacts not to be found anywhere else in Thera, many of which are available to its patrons. For a price. Profits from all sales go towards the upkeep of the Consortium and continued financing of ongoing research projects. Cash donations are also gratefully accepted.
-- 'UNPREDICTABLE' Characters with this edge have an intuitive, free-spirited fighting style which defies easy prediction. Those who intend to fight them by anticipating their moves in battle will find it more difficult to do so.
SEE ALSO: STRIKING THE SHADOW'S FOOTFALL, MARTIAL TRANCE, EDGES
- 'DEFENSIVE WITHDRAWAL' A character with this edge has learned to protect themselves somewhat better as they flee from combat; they are less likely to draw a parting blow in doing so.
SEE ALSO: PARTING BLOW, EDGES
-- HEALTHY TRANSFORMATION This edge grants a shapeshifter increased hit points while in form.
A character may only choose one of these three edges: Potent Transformation, Deft Transformation, or Healthy Transformation.
SEE ALSO: EDGES
--
POTENT TRANSFORMATION This edge grants a shapeshifter increased strength while in form.
A character may only choose one of these three edges: Potent Transformation, Deft Transformation, or Healthy Transformation.
SEE ALSO: EDGES
<1536/1536(100%) 1083(100%) 86% civilized 12 AM> DEFT TRANSFORMATION This edge grants a shapeshifter increased dexterity while in form.
A character may only choose one of these three edges: Potent Transformation, Deft Transformation, or Healthy Transformation.
SEE ALSO: EDGES
<1536/1536(100%) 1083(100%) 86% civilized 12 AM> HEALTHY TRANSFORMATION This edge grants a shapeshifter increased hit points while in form.
A character may only choose one of these three edges: Potent Transformation, Deft Transformation, or Healthy Transformation.
SEE ALSO: EDGES
--
DEDICATE Syntax: dedicate <avenger/defender/monk/champion>
This command allows a paladin to choose their combat focus. A paladin who chooses to be an avenger fights with two-handed weapons and sacrifices their shield, but can land more powerful blows. A paladin defender chooses to fight with a shield for improved defensive capabilities. A monk dedicant focuses on unarmed combat. The champion dedication uses their leadership and knowledge of staff and polearm to their advantage. This choice is made at the 10th level.
See also: 'SHIELD DEDICATION', 'TWO-HANDED DEDICATION', 'MONK DEDICATION', 'CHAMPION DEDICATION'
--
'SHIELD DEDICATION' DEFENDER Paladins who choose to dedicate their fighting style to use their shields more effectively, focusing on defensive stances, and learning to make potent use of their shield as an offensive tool when the opportunity presents.
Skill: Level: Shield Mastery 10 Shield Jab 15 Flank Attack 24 Angel's Wing 32
See also: PALADIN, DEDICATE, TWO-HANDED DEDICATION, HAND DEDICATION, STAFF DEDICATION
--
DEFT AMBUSH For a ranger whose dexterity is currently high, this edge adds increased accuracy to ambushes and partially mitigates the damage penalties associated with disarm, distract, and fade ambushes.
This edge is mutually exclusive with power ambush.
SEE ALSO: EDGES, AMBUSH
<100%hp 100%m 100%mv 7961tnl (3.85%) civilized 5 PM Epic/sober> help 3199 Unable to find what you were looking for. Make sure to check your spelling.
<100%hp 100%m 100%mv 7961tnl (3.85%) civilized 6 PM Epic/sober> help 3180 Unable to find what you were looking for. Make sure to check your spelling.
<100%hp 100%m 100%mv 7961tnl (3.85%) civilized 6 PM Epic/sober> help 3150 AVOID Syntax: avoid
Combining long hours of martial training with flashes of divine precognition, a monk is able to avoid many attacks, including some that could not be dodged by simple agility. The monk's hands must be free to use this ability.
The divine insight necessary to avoid attacks is a constant drain upon a monk's mind; a monk whose mind is completely exhausted cannot perform this feat.
Although avoid in some ways resembles dodge and benefits or suffers from many of the same conditions that aid or penalize dodging, the monk's wisdom is the primary factor in its success or failure.
Avoid essentially works like an automatic skill that may be toggled on or off by typing avoid.
--
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CF Lives.
[View all] , Twist, Tue 12-Jan-10 09:51 AM
RE: CF Lives.,
Eskelian,
20-Apr-10 10:27 AM, #126
I'm curious, how much of the old website was saved? NT,
Batman (Anonymous),
18-Apr-10 10:37 AM, #124
Somewhere between none and very little (n/t),
Zulghinlour,
18-Apr-10 10:38 AM, #125
With that being said -,
Batman (Anonymous),
08-May-10 06:09 PM, #127
RE: With that being said -,
HammerSong,
08-May-10 11:16 PM, #128
Wow.... :(,
Rodriguez,
13-Jan-10 09:42 AM, #88
RE: CF Lives.,
Pendragon_Surtr,
12-Jan-10 07:25 PM, #83
Less important, but the website?,
asylumius,
12-Jan-10 06:44 PM, #67
RE: Less important, but the website?,
Daevryn,
12-Jan-10 08:10 PM, #85
An opportunity!,
Valkenar,
13-Jan-10 12:45 PM, #89
Re: Helpfiles,
Zulghinlour,
12-Jan-10 04:26 PM, #57
On that note...,
Daevryn,
12-Jan-10 05:31 PM, #60
Check the diku wiki.,
Dallevian,
12-Jan-10 06:44 PM, #64
Also note,
Dallevian,
12-Jan-10 06:44 PM, #66
edge helpfiles 1,
Fjarn,
12-Jan-10 06:44 PM, #69
added these (n/t),
Daevryn,
13-Jan-10 10:13 PM, #91
edge helpfiles 2,
Fjarn,
12-Jan-10 06:44 PM, #70
added,
Daevryn,
13-Jan-10 10:18 PM, #92
edge helpfiles 3 - bards,
Fjarn,
12-Jan-10 06:44 PM, #71
Added These,
Kastellyn,
13-Jan-10 10:01 PM, #90
edge helpfiles 4 - berserkers,
Fjarn,
12-Jan-10 07:06 PM, #72
Added these (nt),
Twist,
14-Jan-10 10:56 AM, #93
edge helpfiles 5 - conjurers,
Fjarn,
12-Jan-10 07:06 PM, #73
Added these (nt),
Twist,
14-Jan-10 09:39 PM, #96
another conjurer edge,
Fjarn,
16-Jan-10 05:40 PM, #103
Added n/t,
Adeglicfh,
19-Jan-10 12:43 PM, #123
edge helpfiles 6 - druid,
Fjarn,
12-Jan-10 07:06 PM, #74
Added these, but missing Oak's Wisdom,
Twist,
15-Jan-10 10:12 AM, #98
edge helpfiles 7 - healer,
Fjarn,
12-Jan-10 07:06 PM, #75
Added these, missing Shield of the Vulnerable n/t,
Twist,
16-Jan-10 09:38 PM, #106
edge helpfiles 8 - invoker,
Fjarn,
12-Jan-10 07:06 PM, #76
Added These n/t,
Adeglicfh,
18-Jan-10 01:01 AM, #113
edge helpfiles 9 - ranger,
Fjarn,
12-Jan-10 07:06 PM, #77
another ranger edge,
Fjarn,
16-Jan-10 05:40 PM, #101
This and Above Ranger Helpfiles Added n/t,
Adeglicfh,
18-Jan-10 09:59 PM, #121
edge helpfiles 10 - shaman,
Fjarn,
12-Jan-10 07:06 PM, #78
All Shaman Edges Added n/t,
Adeglicfh,
18-Jan-10 01:01 AM, #114
edge helpfiles 11 - transmuter,
Fjarn,
12-Jan-10 07:06 PM, #79
Added these n/t,
Adeglicfh,
17-Jan-10 11:20 AM, #108
edge helpfiles 12 - racial,
Fjarn,
12-Jan-10 07:06 PM, #81
that's it from me for tonight,
Fjarn,
12-Jan-10 07:25 PM, #82
Helpfiles - Necro Edges,
Adeglicfh,
15-Jan-10 09:14 AM, #94
Still Looking for Following helpfiles,
Adeglicfh,
17-Jan-10 11:20 AM, #107
Dunno if these are proper helpfiles, but DIKU-Wiki has ...,
DurNominator,
18-Jan-10 11:42 AM, #112
That are player comments I think. /nt,
Rodriguez,
18-Jan-10 09:59 PM, #116
Or just go here...,
incognito,
18-Jan-10 09:59 PM, #120
By fairly up to date we mean updated 06/10/07.,
DurNominator,
19-Jan-10 02:05 AM, #122
Found and Added n/t,
Adeglicfh,
18-Jan-10 01:01 AM, #115
HelpFiles Healer Edges,
Adeglicfh,
15-Jan-10 09:14 AM, #95
Healer Edge Helpfiles Added n/t,
Adeglicfh,
18-Jan-10 09:59 PM, #117
edge helpfiles - warrior,
Fjarn,
15-Jan-10 01:23 PM, #97
Added These n/t,
Adeglicfh,
17-Jan-10 11:20 AM, #109
edge helpfiles - antipaladin,
Fjarn,
15-Jan-10 01:23 PM, #99
Added These n/t,
Adeglicfh,
17-Jan-10 04:09 PM, #110
edge helpfiles - paladin,
Fjarn,
15-Jan-10 01:23 PM, #100
Added These n/t,
Adeglicfh,
17-Jan-10 04:09 PM, #111
Random more recent edges,
Fjarn,
16-Jan-10 05:40 PM, #102
Added These n/t,
Adeglicfh,
18-Jan-10 09:59 PM, #118
help age,
Rodriguez,
16-Jan-10 05:40 PM, #104
added (nt),
Twist,
16-Jan-10 09:15 PM, #105
RE: Re: Helpfiles,
asylumius,
12-Jan-10 06:44 PM #68
Added These n/t,
Adeglicfh,
18-Jan-10 09:59 PM, #119
CF Wikipedia,
Straklaw,
12-Jan-10 04:23 PM, #56
Re: Port 4444,
Zulghinlour,
12-Jan-10 04:23 PM, #55
RE: CF Lives.,
Susubienko,
12-Jan-10 04:14 PM, #54
Good job guys!,
Beer,
12-Jan-10 03:59 PM, #52
RE: CF Lives.,
Thalongrim,
12-Jan-10 03:59 PM, #51
RE: CF Lives.,
Rayihn,
12-Jan-10 04:00 PM, #53
So don't roll Fortress, right?,
Dallevian,
12-Jan-10 05:31 PM, #58
RE: So don't roll Fortress, right?,
Daevryn,
12-Jan-10 05:34 PM, #61
Well.,
Dallevian,
12-Jan-10 06:44 PM, #65
For Fort,
Rayihn,
12-Jan-10 08:04 PM, #84
For Battle & Yean -,
Yean,
13-Jan-10 12:47 AM, #87
I feel like someone has punched me in the stomach when ...,
Abernyte,
12-Jan-10 03:09 PM, #49
RE: I feel like someone has punched me in the stomach w...,
Daevryn,
12-Jan-10 03:22 PM, #50
Yeah Man, I understand, I am not bitching, moaning or w...,
Abernyte,
12-Jan-10 05:31 PM, #59
I will cover the bitching...F...U...C...K...!!!!!!!!,
Zulghinlour,
12-Jan-10 05:35 PM, #62
Kudos to you and all the imms.,
Dallevian,
12-Jan-10 06:44 PM, #63
Thanks for all the work you do Zulg N/T,
Yean,
12-Jan-10 10:40 PM, #86
IF...,
incognito,
12-Jan-10 02:53 PM, #47
Might be...,
Twist,
12-Jan-10 02:55 PM, #48
Couple of cabal things.,
bobbyp,
12-Jan-10 02:38 PM, #44
Depends on the Imm,
Rayihn,
12-Jan-10 02:40 PM, #45
Damn it,
incognito,
12-Jan-10 02:38 PM, #43
So are you saying...,
Guilo,
12-Jan-10 01:47 PM, #41
We are unlikely to have this hard drive wiped.,
Twist,
12-Jan-10 01:49 PM, #42
RE: CF Lives.,
asylumius,
12-Jan-10 12:54 PM, #30
RE: CF Lives.,
Daevryn,
12-Jan-10 12:55 PM, #31
Also...,
asylumius,
12-Jan-10 01:11 PM, #32
RE: Also...,
Daevryn,
12-Jan-10 01:11 PM, #36
Assumed since they only refresh on reboot they were.,
asylumius,
12-Jan-10 01:47 PM, #40
Made my wife happy.,
Dallevian,
12-Jan-10 12:54 PM, #29
Which you broke by committing unspeakable acts on.,
Bell,
12-Jan-10 01:47 PM, #38
<3 I LERV U MAYN. ALLAH YUU NT,
Batman (Anonymous),
12-Jan-10 12:38 PM, #27
RE: CF Lives.,
Isildur,
12-Jan-10 10:59 AM, #13
On the side-question,
Twist,
12-Jan-10 11:07 AM, #18
Oh! There a general guidline for that?,
Habbs,
12-Jan-10 11:27 AM, #20
It is generally requested that you not do that...,
Twist,
12-Jan-10 11:28 AM, #22
It's not like I'm going to play anyway :P ~,
Ahtieli,
12-Jan-10 11:39 AM, #24
Good point,
incognito,
12-Jan-10 02:45 PM, #46
Damn, I guess Elphania bites the dust for good,
Habbs,
12-Jan-10 12:38 PM, #25
RE: Damn, I guess Elphania bites the dust for good,
Adekar,
12-Jan-10 07:06 PM, #80
RE: On the side-question,
Isildur,
12-Jan-10 01:11 PM, #33
RE: On the side-question,
thendrell,
12-Jan-10 01:47 PM, #39
RE: CF Lives.,
Mort,
12-Jan-10 10:44 AM, #9
There were backups...,
Twist,
12-Jan-10 10:46 AM, #12
Doh, who keeps backup at server,
Ahtieli,
12-Jan-10 10:59 AM, #14
RE: There were backups...,
Mort,
12-Jan-10 11:05 AM, #16
Keep in mind...,
Twist,
12-Jan-10 11:06 AM, #17
RE: Keep in mind...,
Isildur,
12-Jan-10 01:11 PM, #35
RE: Keep in mind...,
Daevryn,
12-Jan-10 01:12 PM, #37
Again, $#$%# providers,
Amortis,
12-Jan-10 11:30 AM, #23
#$%#$ providers.,
Amortis,
12-Jan-10 10:40 AM, #7
Is it working now?,
TJHuron,
12-Jan-10 10:40 AM, #6
I had issues at my home, also...,
Twist,
12-Jan-10 10:41 AM, #8
How did you solve it? Or didn't you? Thanks! nt,
TJHuron,
12-Jan-10 10:44 AM, #10
I haven't, yet...,
Twist,
12-Jan-10 10:45 AM, #11
It is the ISP...,
TJHuron,
12-Jan-10 11:25 AM, #19
Mine too...,
Twist,
12-Jan-10 11:26 AM, #21
Hopefully one I can get to from work!!!!,
Habbs,
12-Jan-10 12:38 PM, #26
Please do...,
Verbatim9,
12-Jan-10 12:54 PM, #28
Good Info. nt,
TJHuron,
12-Jan-10 01:11 PM, #34
Somebody hero and beat graatch to the hummingbird penda...,
Marcus_,
12-Jan-10 10:26 AM, #2
HAHAHAHA,
Ahtieli,
12-Jan-10 10:24 AM, #1
I know...,
Twist,
12-Jan-10 10:26 AM, #3
Holy ####, I just realized the implications of what you...,
TheLastMohican,
12-Jan-10 10:33 AM, #4
Old copies of Imm Pfiles were on the development box...,
Twist,
12-Jan-10 10:34 AM, #5
RE: Old copies of Imm Pfiles were on the development bo...,
Isildur,
12-Jan-10 10:59 AM, #15
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