crsweeney | Wed 24-Apr-13 10:11 AM |
Member since 17th Apr 2013
202 posts
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#2802, "RE: Class XP Penalties"
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Curious if the wrath and shield changes are being evaluated or considered to be good as is?
As a level 25 paladin I can't see wrath being a viable option for damage as compared to weapon skills given it's reduced damage...small sample size so far but getting a decimates level of damage with wrath at this level seems a bit off to me.
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Overhauling resistance/vulnerability + updated XP penal...
[View all] , Zulghinlour, Sat 05-Jan-13 01:24 PM
Didn't arials have a resist to cold? nt,
incognito,
29-Apr-13 04:18 PM, #56
felar. nt,
Dallevian,
29-Apr-13 06:26 PM, #58
Nope, never did (n/t),
Daevryn,
29-Apr-13 06:10 PM, #59
You ROCK!,
Asthiss,
11-Jan-13 09:21 AM, #53
Good stuff.,
Calion,
08-Jan-13 08:48 PM, #48
RE: Good stuff.,
Zulghinlour,
08-Jan-13 08:49 PM, #50
Dropping the half penalty was a good idea.,
DurNominator,
09-Jan-13 12:13 PM, #51
RE: Dropping the half penalty was a good idea.,
orangepowered,
09-Jan-13 03:10 PM, #52
Thanks a lot!,
xrus,
06-Jan-13 08:27 PM, #42
I love these changes!,
Illanthos,
06-Jan-13 11:38 AM, #39
Class XP Penalties,
Daevryn,
06-Jan-13 10:28 AM, #38
RE: Class XP Penalties,
Rade,
06-Jan-13 08:39 PM, #45
RE: Class XP Penalties,
crsweeney,
25-Apr-13 12:52 PM #54
RE: Class XP Penalties,
Newp2,
29-Apr-13 04:18 PM, #55
RE: Class XP Penalties,
Scarabaeus,
29-Apr-13 04:21 PM, #57
Dude, you rock.,
Zephon,
06-Jan-13 11:38 AM, #37
Awesome. nt,
Marcus_,
06-Jan-13 11:38 AM, #36
Thank you so very much for the huge efforts you guys pu...,
Amberion,
06-Jan-13 03:24 AM, #33
Hit a home run there.,
Bendak (Anonymous),
06-Jan-13 03:24 AM, #32
You are killing me!!,
Dragomir,
05-Jan-13 07:59 PM, #29
Someone was busy.,
TMNS,
05-Jan-13 06:36 PM, #27
RE: Overhauling resistance/vulnerability + updated XP p...,
Graatch,
05-Jan-13 06:09 PM, #22
RE: Overhauling resistance/vulnerability + updated XP p...,
Zulghinlour,
05-Jan-13 06:13 PM, #25
RE: Overhauling resistance/vulnerability + updated XP p...,
Rade,
05-Jan-13 10:44 PM, #30
RE: Overhauling resistance/vulnerability + updated XP p...,
Zulghinlour,
05-Jan-13 10:44 PM, #31
Idea?,
xrus,
06-Jan-13 08:27 PM, #41
One thing with 90% resistance,
Marcus_,
06-Jan-13 08:27 PM, #35
RE: One thing with 90% resistance,
Zulghinlour,
06-Jan-13 08:27 PM, #44
Could you just add a negative % benefit?,
TMNS,
07-Jan-13 01:31 PM, #46
How do material vulns/resist factor into this?,
Kalageadon,
05-Jan-13 04:55 PM, #17
RE: How do material vulns/resist factor into this?,
Zulghinlour,
05-Jan-13 04:57 PM, #19
RE: How do material vulns/resist factor into this?,
DurNominator,
05-Jan-13 06:36 PM, #26
RE: How do material vulns/resist factor into this?,
Zulghinlour,
05-Jan-13 06:37 PM, #28
Vanguard?,
xrus,
06-Jan-13 08:27 PM, #43
Do you mean a vuln to fire? nt,
incognito,
08-Jan-13 08:48 PM, #49
RE: How do material vulns/resist factor into this?,
Graatch,
05-Jan-13 05:00 PM, #21
very cool changes,
Tac,
05-Jan-13 04:44 PM, #13
RE: very cool changes,
Zulghinlour,
05-Jan-13 04:49 PM, #16
RE: Mechanics,
vargal,
06-Jan-13 11:38 AM, #34
RE: Mechanics,
Zulghinlour,
06-Jan-13 11:39 AM, #40
I was thinking more for dam redux that is equal vs. eve...,
Tac,
07-Jan-13 01:31 PM, #47
Rock on, Big Z. Thanks! (nt),
Borkahd,
05-Jan-13 04:39 PM, #11
you're a hoss nt,
Dallevian,
05-Jan-13 04:15 PM, #6
Thank you, thankyou, thank you.,
Aereglen,
05-Jan-13 03:13 PM, #4
RE: Overhauling resistance/vulnerability + updated XP p...,
Isildur,
05-Jan-13 03:07 PM, #2
RE: Overhauling resistance/vulnerability + updated XP p...,
Zulghinlour,
05-Jan-13 03:09 PM, #3
RE: Overhauling resistance/vulnerability + updated XP p...,
Isildur,
05-Jan-13 04:15 PM, #5
RE: Overhauling resistance/vulnerability + updated XP p...,
Zulghinlour,
05-Jan-13 04:20 PM, #9
RE: Overhauling resistance/vulnerability + updated XP p...,
Graatch,
05-Jan-13 04:39 PM, #10
RE: Overhauling resistance/vulnerability + updated XP p...,
Zulghinlour,
05-Jan-13 04:39 PM, #12
So in terms of Goblins/Dwarves and the like.,
Batman (Anonymous),
05-Jan-13 06:09 PM, #23
RE: So in terms of Goblins/Dwarves and the like.,
Zulghinlour,
05-Jan-13 06:11 PM, #24
RE: Overhauling resistance/vulnerability + updated XP p...,
DurNominator,
05-Jan-13 04:15 PM, #7
RE: Overhauling resistance/vulnerability + updated XP p...,
Zulghinlour,
05-Jan-13 04:17 PM, #8
RE: Overhauling resistance/vulnerability + updated XP p...,
Isildur,
05-Jan-13 04:44 PM, #14
RE: Overhauling resistance/vulnerability + updated XP p...,
Zulghinlour,
05-Jan-13 04:47 PM, #15
RE: Overhauling resistance/vulnerability + updated XP p...,
Isildur,
05-Jan-13 04:57 PM, #18
RE: Overhauling resistance/vulnerability + updated XP p...,
Zulghinlour,
05-Jan-13 04:58 PM, #20
Very nice changes,
Cenatar_,
05-Jan-13 02:32 PM, #1
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