Asthiss | Fri 11-Jan-13 02:57 AM |
Member since 26th Oct 2004
191 posts
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#2776, "You ROCK!"
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I haven't played for 6 months (work load) but I try to keep up with the changes and live of CF.
And I'm so happy that this game exist and that you the code time put so much effort into it.
Thank you and I hope you have a great 2013!
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Overhauling resistance/vulnerability + updated XP penal...
[View all] , Zulghinlour, Sat 05-Jan-13 01:24 PM
Didn't arials have a resist to cold? nt,
incognito,
29-Apr-13 04:18 PM, #56
felar. nt,
Dallevian,
29-Apr-13 06:26 PM, #58
Nope, never did (n/t),
Daevryn,
29-Apr-13 06:10 PM, #59
You ROCK!,
Asthiss,
11-Jan-13 09:21 AM #53
Good stuff.,
Calion,
08-Jan-13 08:48 PM, #48
RE: Good stuff.,
Zulghinlour,
08-Jan-13 08:49 PM, #50
Dropping the half penalty was a good idea.,
DurNominator,
09-Jan-13 12:13 PM, #51
RE: Dropping the half penalty was a good idea.,
orangepowered,
09-Jan-13 03:10 PM, #52
Thanks a lot!,
xrus,
06-Jan-13 08:27 PM, #42
I love these changes!,
Illanthos,
06-Jan-13 11:38 AM, #39
Class XP Penalties,
Daevryn,
06-Jan-13 10:28 AM, #38
RE: Class XP Penalties,
Rade,
06-Jan-13 08:39 PM, #45
RE: Class XP Penalties,
crsweeney,
25-Apr-13 12:52 PM, #54
RE: Class XP Penalties,
Newp2,
29-Apr-13 04:18 PM, #55
RE: Class XP Penalties,
Scarabaeus,
29-Apr-13 04:21 PM, #57
Dude, you rock.,
Zephon,
06-Jan-13 11:38 AM, #37
Awesome. nt,
Marcus_,
06-Jan-13 11:38 AM, #36
Thank you so very much for the huge efforts you guys pu...,
Amberion,
06-Jan-13 03:24 AM, #33
Hit a home run there.,
Bendak (Anonymous),
06-Jan-13 03:24 AM, #32
You are killing me!!,
Dragomir,
05-Jan-13 07:59 PM, #29
Someone was busy.,
TMNS,
05-Jan-13 06:36 PM, #27
RE: Overhauling resistance/vulnerability + updated XP p...,
Graatch,
05-Jan-13 06:09 PM, #22
RE: Overhauling resistance/vulnerability + updated XP p...,
Zulghinlour,
05-Jan-13 06:13 PM, #25
RE: Overhauling resistance/vulnerability + updated XP p...,
Rade,
05-Jan-13 10:44 PM, #30
RE: Overhauling resistance/vulnerability + updated XP p...,
Zulghinlour,
05-Jan-13 10:44 PM, #31
Idea?,
xrus,
06-Jan-13 08:27 PM, #41
One thing with 90% resistance,
Marcus_,
06-Jan-13 08:27 PM, #35
RE: One thing with 90% resistance,
Zulghinlour,
06-Jan-13 08:27 PM, #44
Could you just add a negative % benefit?,
TMNS,
07-Jan-13 01:31 PM, #46
How do material vulns/resist factor into this?,
Kalageadon,
05-Jan-13 04:55 PM, #17
RE: How do material vulns/resist factor into this?,
Zulghinlour,
05-Jan-13 04:57 PM, #19
RE: How do material vulns/resist factor into this?,
DurNominator,
05-Jan-13 06:36 PM, #26
RE: How do material vulns/resist factor into this?,
Zulghinlour,
05-Jan-13 06:37 PM, #28
Vanguard?,
xrus,
06-Jan-13 08:27 PM, #43
Do you mean a vuln to fire? nt,
incognito,
08-Jan-13 08:48 PM, #49
RE: How do material vulns/resist factor into this?,
Graatch,
05-Jan-13 05:00 PM, #21
very cool changes,
Tac,
05-Jan-13 04:44 PM, #13
RE: very cool changes,
Zulghinlour,
05-Jan-13 04:49 PM, #16
RE: Mechanics,
vargal,
06-Jan-13 11:38 AM, #34
RE: Mechanics,
Zulghinlour,
06-Jan-13 11:39 AM, #40
I was thinking more for dam redux that is equal vs. eve...,
Tac,
07-Jan-13 01:31 PM, #47
Rock on, Big Z. Thanks! (nt),
Borkahd,
05-Jan-13 04:39 PM, #11
you're a hoss nt,
Dallevian,
05-Jan-13 04:15 PM, #6
Thank you, thankyou, thank you.,
Aereglen,
05-Jan-13 03:13 PM, #4
RE: Overhauling resistance/vulnerability + updated XP p...,
Isildur,
05-Jan-13 03:07 PM, #2
RE: Overhauling resistance/vulnerability + updated XP p...,
Zulghinlour,
05-Jan-13 03:09 PM, #3
RE: Overhauling resistance/vulnerability + updated XP p...,
Isildur,
05-Jan-13 04:15 PM, #5
RE: Overhauling resistance/vulnerability + updated XP p...,
Zulghinlour,
05-Jan-13 04:20 PM, #9
RE: Overhauling resistance/vulnerability + updated XP p...,
Graatch,
05-Jan-13 04:39 PM, #10
RE: Overhauling resistance/vulnerability + updated XP p...,
Zulghinlour,
05-Jan-13 04:39 PM, #12
So in terms of Goblins/Dwarves and the like.,
Batman (Anonymous),
05-Jan-13 06:09 PM, #23
RE: So in terms of Goblins/Dwarves and the like.,
Zulghinlour,
05-Jan-13 06:11 PM, #24
RE: Overhauling resistance/vulnerability + updated XP p...,
DurNominator,
05-Jan-13 04:15 PM, #7
RE: Overhauling resistance/vulnerability + updated XP p...,
Zulghinlour,
05-Jan-13 04:17 PM, #8
RE: Overhauling resistance/vulnerability + updated XP p...,
Isildur,
05-Jan-13 04:44 PM, #14
RE: Overhauling resistance/vulnerability + updated XP p...,
Zulghinlour,
05-Jan-13 04:47 PM, #15
RE: Overhauling resistance/vulnerability + updated XP p...,
Isildur,
05-Jan-13 04:57 PM, #18
RE: Overhauling resistance/vulnerability + updated XP p...,
Zulghinlour,
05-Jan-13 04:58 PM, #20
Very nice changes,
Cenatar_,
05-Jan-13 02:32 PM, #1
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