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IshuliWed 01-Mar-23 04:40 PM
Member since 13th Feb 2017
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#24816, "The Eternal Star - Bouncers"


          

So this was 11 different bugposts.

I changed how the bouncers process their checks for jumping into combat.
It was tedious and annoying, but I also ran through 110 difference times it's called on to make sure each individual time was being called on properly.

I *THINK* I got it all.

I did some brief testing, matching the scenarios in the bug-posts, and now it seems to be working properly.

So a few things:
1) Bouncers should no longer murder conjies for familiar fights outside of the Inn.
2) Same is true of nightgaunts and all that stuff.
3) Bouncers shouldn't attack the necro when his wraithform stops a bash.
4) Bouncers shouldn't attack the wrong party most of the time now (there were really a lot of posts).

Does that mean it's perfect now? No. So please keep an eye out and bugpost accordingly - always including a log snippet so I can further adjust it. This should fix the MAJORITY of the issues though, and bouncers should feel a lot more reasonable in how they behave.

  

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