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Forum Name Twist the Season to Be Jolly
Topic subjectDecember 23: More Nostalgia
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=73&topic_id=128&mesg_id=128
128, December 23: More Nostalgia
Posted by Twist on Wed 31-Dec-69 07:00 PM
Worldwide summon. Man, I used to be able to gate to mobs, then summon my groupmates. That was the life. Of course, it made me have no idea how to get from point A to point B, even at high levels.

Of course, worldwide summon got abused all to hell. Back then, you could summon someone to a noexit room. You could also charm them, and order them to remove all and then order them to recall.

There was no anti-gank code. That gang of 6 guys that came after your sadass group of 3 while you tried to level was going to eat you. Probably in a round.

Of course, finding you probably wasn't hard, since if they were Masters they had tesseract. If they were Shadow they had eyes of intrigue. If they were a mixed group of Shadow and Master, they'd eyes you, then tess to you.

But then, if you were a rager, things weren't all bad. After all, your spellbane did ANNIHILATES, and there was no such thing as protective shield, so bash could make most anyone dead, dead, dead.

Speaking of ragers, they really took it in the pants during the time period when we removed free recall above 10th level but didn't yet have Truesight stop them from entering noexit rooms. At least by then, you couldn't summon to a noexit.

Master cabal was down from the Great Tree, which was 13 steps west of Midgaard. Battle cabal was right near Dwarven Daycare, and the Destructor was at the entrance and attacked anyone non-battle. Many low-levelers died, thinking they were going east to Dwarven Daycare but were one step too far north. Shadow cabal I don't think I knew of, at least not the original location. Justice cabal was in Midgaard IIRC, but I could very well be wrong about that. I don't know if I ever knew where Entropy was either.

Harpies! Up a chain from South Midgaard was Dylan's Area, which was full of aggro harpies and hidden air elementals. And a knight of the rose, a level 30 good aligned mob with armor that seemed really awesome to me at the time, but later I realized it was pretty much crap.

No corpseguard. No level limit for looters. A level 1 could, with enough patience, get a full suit of awesome gear if he just hung around high level chars waiting for one to die.

Of course, the high level chars could just summon mobs like the hurricane and attack it, causing it to area attack and likely kill the lowbie. Or summon an aggro mob. Or lead an aggro mob into town.

When Arboria first went in, GhostRider took Saher and me through it, killing most everything. Saher died fighting the Onyx Demon (or Dragon, I forget).

Lancelot, Saher and I (and others such as Cador, Xina, Toranku, Nighthawk at times) leveled up on Wights and Liches in the Silver Tower of Arboria. They wandered and would repop in huge groups. Lancelot once scanned down and saw 8 of them and suggested we needed a grenade of some sort.