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Forum Name |
Santa Zulg 2012 |
Topic subject | Few Requests |
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URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=72&topic_id=56 |
56, Few Requests
Posted by orangepowered on Wed 31-Dec-69 07:00 PM
Ranger - Hunter - Imbue Weapon Allow Imbue Weapon to be done on any fashioned weapon, including bow. This will make terrain choice much more interesting and give Hunter's a reason to use their fashioned bow. If this is already possible, please update the helpfile to reflect it.
Shapeshifter - Add edges to re-roll Tier 2 forms (at a lower cost than the ones to re-roll Tier 1 forms). There have been too many times that I have looked through the potential forms I could get and said any but X and low and behold I get X.
Assassin/Ranger - Add an edge to gain the climb skill. It makes more sense that an assassin or ranger would know how to scale a cliff than a thief.
Thanks
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154, Santa Zulg brings you presents and coal
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>Ranger - Hunter - Imbue Weapon >Allow Imbue Weapon to be done on any fashioned weapon, >including bow. This will make terrain choice much more >interesting and give Hunter's a reason to use their fashioned >bow. If this is already possible, please update the helpfile >to reflect it.
Santa Zulg abides.
>Shapeshifter - Add edges to re-roll Tier 2 forms (at a lower >cost than the ones to re-roll Tier 1 forms). There have been >too many times that I have looked through the potential forms >I could get and said any but X and low and behold I get X.
Santa Zulg brings you coal.
>Assassin/Ranger - Add an edge to gain the climb skill. It >makes more sense that an assassin or ranger would know how to >scale a cliff than a thief.
Santa Zulg brings you coal.
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161, RE: Santa Zulg brings you presents and coal
Posted by orangepowered on Wed 31-Dec-69 07:00 PM
Thanks! You just moved something way up on my idea queue.
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167, Will an imbued bow prog heal/damage or is it just hit/dam? nt
Posted by zsm on Wed 31-Dec-69 07:00 PM
nt
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175, It can prog something (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
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177, Up the rate at which it progs? It's VERY (I can't stress this enough) infrequent. n/t
Posted by A ranger on Wed 31-Dec-69 07:00 PM
nt
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179, Blame me:
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
Zulg's idea was that it goes frequently, but only in a particular set of circumstances.
I suggested it also go infrequently at other times as well.
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182, I updated the prog to combine both ideas (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
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