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Forum Name Santa Zulg 2012
Topic subjectFew Requests
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=72&topic_id=56
56, Few Requests
Posted by orangepowered on Wed 31-Dec-69 07:00 PM
Ranger - Hunter - Imbue Weapon
Allow Imbue Weapon to be done on any fashioned weapon, including bow. This will make terrain choice much more interesting and give Hunter's a reason to use their fashioned bow. If this is already possible, please update the helpfile to reflect it.

Shapeshifter - Add edges to re-roll Tier 2 forms (at a lower cost than the ones to re-roll Tier 1 forms). There have been too many times that I have looked through the potential forms I could get and said any but X and low and behold I get X.

Assassin/Ranger - Add an edge to gain the climb skill. It makes more sense that an assassin or ranger would know how to scale a cliff than a thief.

Thanks
154, Santa Zulg brings you presents and coal
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>Ranger - Hunter - Imbue Weapon
>Allow Imbue Weapon to be done on any fashioned weapon,
>including bow. This will make terrain choice much more
>interesting and give Hunter's a reason to use their fashioned
>bow. If this is already possible, please update the helpfile
>to reflect it.

Santa Zulg abides.

>Shapeshifter - Add edges to re-roll Tier 2 forms (at a lower
>cost than the ones to re-roll Tier 1 forms). There have been
>too many times that I have looked through the potential forms
>I could get and said any but X and low and behold I get X.

Santa Zulg brings you coal.

>Assassin/Ranger - Add an edge to gain the climb skill. It
>makes more sense that an assassin or ranger would know how to
>scale a cliff than a thief.

Santa Zulg brings you coal.
161, RE: Santa Zulg brings you presents and coal
Posted by orangepowered on Wed 31-Dec-69 07:00 PM
Thanks! You just moved something way up on my idea queue.
167, Will an imbued bow prog heal/damage or is it just hit/dam? nt
Posted by zsm on Wed 31-Dec-69 07:00 PM
nt
175, It can prog something (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
177, Up the rate at which it progs? It's VERY (I can't stress this enough) infrequent. n/t
Posted by A ranger on Wed 31-Dec-69 07:00 PM
nt
179, Blame me:
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
Zulg's idea was that it goes frequently, but only in a particular set of circumstances.

I suggested it also go infrequently at other times as well.
182, I updated the prog to combine both ideas (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t