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Forum Name Santa Zulg 2011
Topic subjectPorcupine Upgrade
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=71&topic_id=433
433, Porcupine Upgrade
Posted by Solec of WillowWood on Wed 31-Dec-69 07:00 PM
Having had Porcupine for over 350 hours, here are some upgrades that wouldn't make it overpowered.

1) Slight Incarnadine Effect to quill damage
2) Include quill damage for Kick, Bash and other abilities that bring the body into contact with the Porcupine
3) Edge: Elongated Quills (Remove the Negate Effect of 2-handed swords, maces and axes.)
4) Increase natural damage reduction
5) (MOST INPORTANT) Remove the variant damage. Porcupine is the only thing in game thats possible of doing a maul and a DEVESTATE in the same round to the same mob.

An aside request. Lower the damage reduction on the Destructor. It seems every time I try to raid, the damage reduction is increased.
445, Santa Zulg partially abides
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>Having had Porcupine for over 350 hours, here are some
>upgrades that wouldn't make it overpowered.
>
>1) Slight Incarnadine Effect to quill damage

Coal.

>2) Include quill damage for Kick, Bash and other abilities
>that bring the body into contact with the Porcupine

Abides.

>3) Edge: Elongated Quills (Remove the Negate Effect of
>2-handed swords, maces and axes.)

Coal.

>4) Increase natural damage reduction

Coal. It's basically tortoise...it doesn't need more damage reduction.

>5) (MOST INPORTANT) Remove the variant damage. Porcupine is
>the only thing in game thats possible of doing a maul and a
>DEVESTATE in the same round to the same mob.

Abides. Caveat - average damage stays the same (bottom end pulled up, upper end pulled down)

>An aside request. Lower the damage reduction on the
>Destructor. It seems every time I try to raid, the damage
>reduction is increased.

Uhm...I can't lower his damage reduction below zero, which is what it currently is.
449, About that destructor dmg redux
Posted by Puhguly on Wed 31-Dec-69 07:00 PM
Does he have giant resist or something? I swear that physical does less dmg then elemental on him. But I could also be crazy.
450, RE: About that destructor dmg redux
Posted by Donderston on Wed 31-Dec-69 07:00 PM
In some situations he definitely has ~50% reduction, no bard anthem or anything. I can't tell if it's affected by the veil, but even in the last log I posted on dios (http://www.qhcf.net/phorum/read.php?3,913558,913558#msg-913558) you'll see me doing consistently more damage to the ragers with resist up than I'm doing to the destructor. Frankly, it often feels like he has giant resist + rager resist. What would normally be MANGLES are getting turned into lowercase damage there.
455, He has battlerager resistance (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
461, No innate physical resistance? He really seems like it... -nt-
Posted by fist-law on Wed 31-Dec-69 07:00 PM
asf