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Santa Zulg 2011 | Topic subject | Incentive to Offline Characters | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=71&topic_id=121 |
121, Incentive to Offline Characters
Posted by RealShea on Wed 31-Dec-69 07:00 PM
There are some spell effects that last a really really long time, raise dead, some inherants, plague, etc.
While in the scope of a single session, those timers make sense because it prevents powergameyness, when I've logged off for a day or two and come back, it really sucks to have to wait an additional 10 minutes to conjure a demon, or raise a corpse or use a stoneskin inherant or class enabled shield spell. It'd be more fun to jump in right away.
So: I would propose that affected skills/spells get wiped out if your character has been logged off for 12 hours or more.
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279, Long-Term: Incentive to Offline Characters
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
Since you've posted this three times now, always wondering if you remembered I figure I'll unqueue it so you can stop.
>There are some spell effects that last a really really long >time, raise dead, some inherants, plague, etc. > >While in the scope of a single session, those timers make >sense because it prevents powergameyness, when I've logged off >for a day or two and come back, it really sucks to have to >wait an additional 10 minutes to conjure a demon, or raise a >corpse or use a stoneskin inherant or class enabled shield >spell. It'd be more fun to jump in right away. > >So: I would propose that affected skills/spells get wiped out >if your character has been logged off for 12 hours or more.
While I think there some possibilities here, making something like plauge or thornheart go away because you logged out isn't going to happen. Otherwise the moment I get plagued, I'll just run somewhere and quit and go play my other guy until tomorrow.
The timers for things like animate dead and conjurations is a possibility, so you can just get back into it when you log in next.
All that said, I'm moving it to long-term to think about a bit more before doing anything with it.
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