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Forum Name History & Lore
Topic subjectHrm, how about a different question....
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=7&topic_id=472&mesg_id=516
516, Hrm, how about a different question....
Posted by Bajula on Wed 31-Dec-69 07:00 PM
I ask this mainly to make people think for a moment.
(If I'm wrong in the assumptions made, oh well.)

Does all this stuff also mean that if a large group of people are
out to help battleragers (or are at least in line with thier aims)
that even without the head that it would make magic weak and them
stronger.. (or at least by weakening magic easier to get the head
back) ???

If that's so then really all it's doing is putting Thera spinning on
another axis. Light/dark, magic/no-magic, I am not sure if law/chaos should be included.. but with the outlanders....

Spinning like that is just dizzying for a while, sure you may vomit a few times, but after you get used to it you'll be fine. Don't like magic? Start rolling battleragers.. don't like the village? start rolling mages.. Don't like cabals but want to effect things? roll whatever you like. Don't like cabals, don't want to get involved, and don't want to be affected by all of this? roll something that is unlikely to be affected. So your preps won't work well if battle is in full swing... neither will the other un-caballed guy's.

Anyway the point is that of the people against the change, it's going to work for you as well as against you.. pretty much just like all the other 'swings' cf goes through. Half of you will log off if it looks bad, the other half (maybe I'm being overly-nice here) will stick it out and force a swing to the other side.

Okay too much background stuff.. derailed my train of thought somewhere back there. I gotta run.