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Forum Name Gameplay
Topic subjectHP/mana after death
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=8857
8857, HP/mana after death
Posted by DurNominator on Wed 31-Dec-69 07:00 PM
I think it would be nice if a char that has just died would start with 10% or 20% hp and mana. Ghosts cannot affect other players, so I don't see this causing any abusable problems. Ghosts tend to be in a hurry to their corpses, which can cause a char to die to picking up a damaging item from his corpse, or die of other causes just because a newly died ghost is super-fragile. So, by giving them more hp and mana after death the game could alleviate a situation that can be quite frustrating.
8861, RE: HP/mana after death
Posted by Qaledus on Wed 31-Dec-69 07:00 PM
>I think it would be nice if a char that has just died would
>start with 10% or 20% hp and mana. Ghosts cannot affect other
>players, so I don't see this causing any abusable problems.
>Ghosts tend to be in a hurry to their corpses, which can cause
>a char to die to picking up a damaging item from his corpse,
>or die of other causes just because a newly died ghost is
>super-fragile. So, by giving them more hp and mana after death
>the game could alleviate a situation that can be quite
>frustrating.

It's a risk you take for not, at the very least, sleeping for
a tick before doing anything else. My .01.

Edit: I'm not closed off to the idea though. :P