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Forum Name Gameplay
Topic subjectEnigma of the Thirteen
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=8754
8754, Enigma of the Thirteen
Posted by Narissa on Wed 31-Dec-69 07:00 PM
Shouldn't warriors who pick this legacy be able to use wands effectively from their inventory as they would eating/quaffing pills/potions? What of felar warriors who pick this legacy? Won't they be at a disadvantage? Some tweaks were done for APs, can this be extended for warriors with this legacy too?

Perhaps I'm wrong. Perhaps they already can.

Some thoughts, welcome feedback.
8763, Do you have any idea how many h2h/polearm/enigma warriors there would be?
Posted by Wilhath on Wed 31-Dec-69 07:00 PM
Or whip/polearm/enigma warriors? Imagine if you will, being stunned/choked out. Cursed, slowed, etc, then being cutoff from fleeing whilst getting your ass pummeled. Sounds a lot like no fun to me.
8756, All by design.
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
It's fully intentional that warriors gain only a very limited wand use from this Legacy.

valguarnera@carrionfields.com
8758, RE: All by design.
Posted by NNNick on Wed 31-Dec-69 07:00 PM
>It's fully intentional that warriors gain only a very limited
>wand use from this Legacy.


They cant even zap well. Two thirds of the zaps fizzle.
Would be nice if enigma warriors could improve through wand usage.

But the main advantage of this legacy is actually easy escape (quaff return) in combat.
Though ability to slow opponents in combat should not be discounted either.

In short it is nice to have legacy but very situational.
8755, RE: Enigma of the Thirteen
Posted by GinGa on Wed 31-Dec-69 07:00 PM
Ha! They give warriors wand abilities, and you want them like AP's?!

I think its intended that this does not appeal to any and all warriors. You will need to have a hand free. If it doesn't compliment your spec, and your not happy enough with pills/potions etc, then don't take it.

Go for something cooler.


Yhorian.