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Forum Name Gameplay
Topic subjectHuman, half-elf and half-drow anti-paladin customizing.
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=8278
8278, Human, half-elf and half-drow anti-paladin customizing.
Posted by Gaenlin on Wed 31-Dec-69 07:00 PM
For certain AP skills and abilities, it's clearly strongly influenced or even on an ability score for that skill's success. To make anti-paladins even more customizable and fun, I propose that you allow humans, half-elves and half-drow anti-paladins to choose their prime stat.

Currently, most of the anti-paladins played do not fall into one of these three races and this would give more of an incentive for players to choose these races. I don't think it's too imbalancing to ask for this amount of flexibility given that these three races aren't at all popular right now for the anti-paladin class.

What do you think?
8283, RE: Human, half-elf and half-drow anti-paladin customizing.
Posted by SPN on Wed 31-Dec-69 07:00 PM
I know this is already available to human warriors. I thought that as soon as they did this for warriors that this should be available to all human/half-elf/half-drow classes. I can see how this would create a large influx of these races, but isn't human suppose to be the most prevalent race in CF (I thought it was at least)?

I mean I would not care if a thief is running around with 23 str, a paladin with 23 dex (other than elf), ap with 23 int. I think while yes this does make humans potentially more powerful, but I do not think it would really tip things to far game balance wise.
8503, This seems like a good idea. IMM feedback perhaps? nt
Posted by Solmoz on Wed 31-Dec-69 07:00 PM
fsfs
8506, Meh?
Posted by Qaledus on Wed 31-Dec-69 07:00 PM
It didn't really excite me and I don't think just because it's
done for warriors it should be all over the place. Half-breeds
are already a pretty nice choice over full breed elves in enough
circumstances, and should really be less common than both full
bred parents, that I wile away a few minutes here and there
trying to think of ways to make their lives more miserable as
it is.

Qaledus
8510, RE: This seems like a good idea. IMM feedback perhaps? nt
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
In general, you can interpret no responses as disinterest.

valguarnera@carrionfields.com