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Gameplay | Topic subject | Felar Idea | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=7283 |
7283, Felar Idea
Posted by Thramslug on Wed 31-Dec-69 07:00 PM
Hello,
I'm just building off of Panir's idea on the Ask an Immortal Forum. What would people think if we removed felar's inherent pack sense ability and replaced it with a retractable claws command? I'm thinking this would be something felars could do at will with no lag, timer, or mana cost.
With claws extended felars would be just as they are now.
With claws retracted felars would: -Not make dual claw attacks when wielding two handed weapons -(Still not be able to dual wield 2 weapons) -Gain the ability of quiet movement.
Perhaps an emote like ability could be added to the end for a roleplay twist.
Ex: Inherent Clawextend grins evilly at you as he extends his claws and crouches.
Would show: Thramslug grins evilly at you as he extends his claws and crouches.
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7284, As they are now...
Posted by Laearrist on Wed 31-Dec-69 07:00 PM
I beleive the helpfile states that felar's claws aren't retractable... so it would be some sort of weird evolution for that to spontaneously gain that ability.
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