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Forum Name Gameplay
Topic subjectScarab immortal induction - how feasible?
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=71974
71974, Scarab immortal induction - how feasible?
Posted by Captain Culty on Wed 31-Dec-69 07:00 PM
Kinda thinking of playing a Cultist. Been in and outta this MUD since '96, so I know Scarab sets a high bar and requires patience. I'm cool with that, but I'm a working stiff with two kids and a serious guitar problem now. If I try to get in am I going to go like a hundred hours uncaballed?

Thanks.

EDIT: Also, assume I know all my catechism and am working on the heptads from the moment I start.
71992, Feasible
Posted by Scarabaeus on Wed 31-Dec-69 07:00 PM
And um, "a serious guitar problem"?

https://www.youtube.com/watch?v=aUQzXQhAgvw


71993, Haha!
Posted by Captain Culty on Wed 31-Dec-69 07:00 PM
Yeah, I've seen that video before. It's wild stuff what these kids are doing with an 'ol 6 string these days.

I'll stick to my 90s covers, thanks. After all, she does talk to angels...
71976, RE: Scarab immortal induction - how feasible?
Posted by Ishuli on Wed 31-Dec-69 07:00 PM
Hard to say. I'm hesitant to touch the cabal since it isn't mine, and I know Scar is a busy dude, so I'll try to hit him up and see what's going on.

Also, I edited your post so it would show me as editing it, instead of your real handle (just so you/others don't think I censored something).

Once I hear back from him I'll respond again.

-Ish
71979, Thanks, Ish. I heart you. nt
Posted by Captain Culty on Wed 31-Dec-69 07:00 PM
nt