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Gameplay |
Topic subject | Is the crashing legacy working? |
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URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=70145 |
70145, Is the crashing legacy working?
Posted by Relio on Wed 31-Dec-69 07:00 PM
Heard a rumor it was broken.
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70159, I had it two years ago or so on a non-giant, and it had been toned down
Posted by Quixotic on Wed 31-Dec-69 07:00 PM
to the point I thought it wasn't worth a legacy spot. Maybe it was broke then, too.
Prior to when I had taken it, there was an arial sword spec that was consistently disarming 2+ times per round. That was also around the same time frame that there was a dwarf with Mercy that was stacking enrage effects multiple times from each person in a fight--even his allies--and so was racking up monstrous damroll.
Yeah, some people get to abuse all the bugs before they are fixed. I'm never the lucky one.
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70158, Curious about this one too
Posted by Cointreau on Wed 31-Dec-69 07:00 PM
Anyone had it recently? Don't want to invest too much time in a build that might not work.
Thanks
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70160, I don't think this is worth it with the low player base...
Posted by SPN on Wed 31-Dec-69 07:00 PM
A much higher % of active pkers are leaders and they a have a no disarm weapon. Also there are plenty of other cursed weapons vets tend to keep on hand.
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70161, It might be neat
Posted by TJHuron on Wed 31-Dec-69 07:00 PM
If a person with crashing could get a cursed/no disarm weapon to drop to inventory in a prolonged fight after enough repeated crashing attempts on it.
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70162, Still useful
Posted by Jormyr on Wed 31-Dec-69 07:00 PM
Don't forget that crashing against a cursed or nodisarm weapon creates a pretty handy feint/cross-like effect with the "Victim can't get their weapons up in time to swing."
It makes crashing a bit more of a defensive use in that case, but against anyone melee-heavy, it certainly takes a hefty bite out of their offense.
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70163, Until flurry, drum, etc.
Posted by SPN on Wed 31-Dec-69 07:00 PM
Nt
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