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Gameplay |
Topic subject | Art of Game Design - A Book of Lenses |
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URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=67187 |
67187, Art of Game Design - A Book of Lenses
Posted by Tac on Wed 31-Dec-69 07:00 PM
Has anyone out there checked out this book? I've started reading it and I find the stuff so far pretty fascinating.
Lens #1: The Lens of Essential Experience To use this lens, you stop thinking about your game and start thinking about the experience of the player. Ask yourself these questions: â— What experience do I want the player to have? â— What is essential to that experience? â— How can my game capture that essence? If there is a big difference between the experience you want to create and the one you are actually creating, your game needs to change: You need to clearly state the essential experience you desire, and find as many ways as possible to instill this essence into your game.
Seems like a very good place t start for CF. My question is, what do you feel is the experience the player is supposed to have?
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67300, RE: My take
Posted by Tac on Wed 31-Dec-69 07:00 PM
I think the core experience that is CF is the agony of defeat and the thrill of vicotry.
Essential to that experience is a world that presents non-trivial challenges to overcome.
PK, Certain kinds of PvE, and even to some extent certain kinds of Immteraction can bring both the agony of defeat and the thrill of victory.
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67296, I read the first 100 pages or so at work.
Posted by Marcus_ on Wed 31-Dec-69 07:00 PM
I think the desired experience is being their role.
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67299, Thank you for taking the time.
Posted by Tac on Wed 31-Dec-69 07:00 PM
I think that could totally be it. This thing where you mine the character backstory for ideas and the world shapes to them definitely works in a DnD world. I'm not sure it is totally doable in a CF world, but it could definitely be closer.
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67203, Never read it but....
Posted by Athioles on Wed 31-Dec-69 07:00 PM
I recently bought "Why? #### you that's why." by Umiron on Amazon.
It was a brief read but very enlightening.
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67205, I'm pretty sure you've made it up
Posted by Kstatida on Wed 31-Dec-69 07:00 PM
He'd never bother to add "that's why" in the end.
JK
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67202, I want to whack people
Posted by Kstatida on Wed 31-Dec-69 07:00 PM
Thank you.
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