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Gameplay |
Topic subject | Been wondering about the new request code. |
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URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=6268 |
6268, Been wondering about the new request code.
Posted by Cerunnir on Wed 31-Dec-69 07:00 PM
Do it include things the mob holds on to. Like keys and potions?
It would make sense, atleast for keys.
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6271, RE: Been wondering about the new request code.
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
The delay is long enough that I don't think it's a big factor.
It does make such items more available, but that's intentional. We don't want item availability to be controlled by an OOC factor like code stability.
valguarnera@carrionfields.com
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6269, Then the question becomes does it unbalance request?
Posted by Theerkla on Wed 31-Dec-69 07:00 PM
I've been thinking about this since the new code went in. A couple of the better preps are limitted and only obtainable by goods via request. Whenever the mud crashed, it was usually a race to get them. Does making the repop at some random time, make request less or more balanced? Could be either since the items are in more often, but for that very reason should max out faster.
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6270, I see your point.
Posted by Cerunnir on Wed 31-Dec-69 07:00 PM
But for keys? I can think of one special place where this would be immensly usefull.
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