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Forum Name Gameplay
Topic subjectXP and 'certain factors'
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=60592
60592, XP and 'certain factors'
Posted by Dallevian on Wed 31-Dec-69 07:00 PM
- Certain factors that increase XP per mob (e.g., Outlanders killing common Outlander enemies) have increased (again).

Hey Umiron. Your announcement page got me thinking about a few things, namely some clarification and secondly ideas.

Right now I know that an outlander killing nightwalkers gives a bonus to experience. But what are the other scenarios? Ideas posted below if not already in place:

battle killing mage class
elf killing dark-elf race
dark-elf killing elf race
dwarf killing duergar or orc and vice versa
outlander killing city guards and guild guards
scarab killing priest class

and so forth
60595, RE: XP and 'certain factors'
Posted by Umiron on Wed 31-Dec-69 07:00 PM
Off the top of my head:

- Good killing evil, evil killing good
- Tribunal killing chaotic
- Paladin killing particularly evil stuff (necros, APs, etc.)
- Outlander killing races Outlander hates, or cityguards
- Battle killing strong enough mages
- Veil affects Battle/Nexus somehow