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Gameplay | Topic subject | XP and 'certain factors' | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=60592 |
60592, XP and 'certain factors'
Posted by Dallevian on Wed 31-Dec-69 07:00 PM
- Certain factors that increase XP per mob (e.g., Outlanders killing common Outlander enemies) have increased (again).
Hey Umiron. Your announcement page got me thinking about a few things, namely some clarification and secondly ideas.
Right now I know that an outlander killing nightwalkers gives a bonus to experience. But what are the other scenarios? Ideas posted below if not already in place:
battle killing mage class elf killing dark-elf race dark-elf killing elf race dwarf killing duergar or orc and vice versa outlander killing city guards and guild guards scarab killing priest class
and so forth
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60595, RE: XP and 'certain factors'
Posted by Umiron on Wed 31-Dec-69 07:00 PM
Off the top of my head:
- Good killing evil, evil killing good - Tribunal killing chaotic - Paladin killing particularly evil stuff (necros, APs, etc.) - Outlander killing races Outlander hates, or cityguards - Battle killing strong enough mages - Veil affects Battle/Nexus somehow
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