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Gameplay |
Topic subject | Improving the life of someone new to the game |
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URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=60217 |
60217, Improving the life of someone new to the game
Posted by Jarmel on Wed 31-Dec-69 07:00 PM
I am wondering what peoples thoughts are on improving the life of those that are relatively new (or old players returning) to the game by making a change in the way some items hidden in rooms repop when they are maxed out.
My suggestion is simple for example let consider a limited talisman.
When on a mob you kill it the illusion breaks you know something is there.
When in a hidden compartment you see nothing. I am wondering if it beneficial to make these "illusionary as well" or perhaps a cheap counterfeit, that when you get it out of the compartment it crumbles to dust. Atleast something is known to be there.
Some of the items I found were by luck. My first aura staff I had given up on that location until someone told me there was one there. I think I went back 4-5 times before I finally got something from it. One I was shown well still to this day the person that showed me could be wetting themselves with laughter because nothing will ever come back in that compartment and I definitely never found anything there. If so well played :)
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60395, RE: Improving the life of someone new to the game
Posted by SideStrider on Wed 31-Dec-69 07:00 PM
Hehehehehe! It's still there. I just gobble them up because there isn't that many to be had in the first place.
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60218, I support this
Posted by incognito on Wed 31-Dec-69 07:00 PM
Z
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