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Gameplay | Topic subject | Impossible Race/Class Combos | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=5968 |
5968, Impossible Race/Class Combos
Posted by Domino on Wed 31-Dec-69 07:00 PM
Just a question I wanted to throw out there, but is there anything in the works along the lines of some of those unplayable combos becomming playable? I've been waiting for years to play a Drow Ranger or a wood-elf assassin.
I know we're free to RP it and try, but I wouldn't even know how to go about it. Would I roll a wood-elf ranger and RP him into an assassin, or a drow warrior, and RP him into a ranger?
LoL Also, as a sidenote, I know the odds, but it just seems like I always start chars out with this grand scheme and then by the time I hit 20 it's like forget it, I'm gonna A) See if I can get into this cabal. B) See how many people I can take out C) Something else ridiculously pointless.
Whenever I realize this, I try coming up with roles in my head, but it's always something unplayable, which is why I'm asking.
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5973, RE: Impossible Race/Class Combos
Posted by Nhiala on Wed 31-Dec-69 07:00 PM
This is how I'd go about it:
1. Have a role in mind when you create your character. It should be really good and give a logical reason your character is pursuing a profession typically off-limits to his/her race.
2. Create your character with the correct race. I would imagine class is easier to get changed than race.
3. Choose the class that most closely matches the one you want to eventually play.
4. Role-play like a mofo. This will almost certainly involve sacrifice, and probably dying. Alot. Try to accomplish something that shows you're capable of more than just dying.
5. Don't delete. Don't delete. Don't delete.
6. Don't complain when things don't fall into place according to your timetable. You may never receive exactly what you originally wanted, but complaining about it is a sure way to guarantee you'll receive nothing whatsoever.
Lochzan would seem to be a good role-model for this sort of character "project". Though, I say that from the perspective of a fellow player, not someone who interacted with him from the immortal side.
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5997, I would agree with this...
Posted by Amaranthe on Wed 31-Dec-69 07:00 PM
And add that if you plan on trying, only do so if you honestly think you will still have fun playing the idea even if you get A) zero immteraction or B) end up betrayered and useless for a good long while.
I have been involved in the tweaking of a few unique characters, and I will say those that have interested me enough to spend my effort doing so are those characters that make the best of the shortcomings and sacrifices, and players that are clearly going to have a blast with their character whether there is imm involvement or not.
A character that is expecting or begging for immteraction is like a needy boyfriend/girlfriend that whines at you every time you want to do your own thing. Very unsexy! While on the contrary, a boyfriend/girlfriend that is confident and happy with or without you is a heck of a lot more appealing.
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6005, This always raises a question..
Posted by vargal on Wed 31-Dec-69 07:00 PM
For me atleast.
Should we pray and call attention to our role/roleplay at an early stage and go on about our lives? Or should we just say nothing, write the role, and hope we get noticed?
I think most would opt for the former, but is it the better?
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6006, RE: This always raises a question..
Posted by Amaranthe on Wed 31-Dec-69 07:00 PM
I would say, only pray if you have a reason to pray and interact with a specific deity, and in moderation. (For example if you were roleplaying a highly religious felar that hoped to be a priest of a certain deity, of course it makes sense to pray to that deity.)
For the most part, yeah, I wouldn't pray. Roles are routinely read, and players with phenomenal roleplay get noticed without praying, trust me.
To make it clear, I am not endorsing anyone try such zany characters. For most, it is an exercise in frusteration. I've always said that before anyone tries to do something abnormal, make sure you can pull off something normal first. The imms are equally if not more impressed by players who can stunningly roleplay a "normal" character. Nothing makes me happier than a cloud giant or an arial that makes me feel like I am watching a cloud giant or an arial and not just a floating/flying human.
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5969, RE: Impossible Race/Class Combos
Posted by Nivek1 on Wed 31-Dec-69 07:00 PM
Standard answer is that anything is possible, but you need to be that one-in-a-thousand RPer to pull it off. If you're a person who is has a good time RPing no matter what setbacks are put in front of you, than go for it. You might surprise everyone, including yourself.
Regarding your sidenote, I think you are looking at it backwards. This is what I do:
1. Start your character generation thinking about a potential race/class you'd like to try out.
2. Cabal I look at what powers a cabal offers and say to myself, "Self, an Arial warrior using whips and swords would have a pretty good time with bloodthirst. I'll try a Battlerager." Or, "Self, I've never had an Imperial before. I wonder how much fun I would have with Black Sanctuary as a Fire shaman?"
3. Develop a role that allows you to play what combination you'd like. A role is better than a grand scheme. It's more flexible and doesn't rely on the way others behave or immortal interaction.
4. Enjoy yourself. Goals only pointless if you make them pointless.
Good luck.
Nivek
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