Go
back to previous topic |
Forum Name |
Gameplay |
Topic subject | Necro ideas for imm consideration |
Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=58905 |
58905, Necro ideas for imm consideration
Posted by incognito on Wed 31-Dec-69 07:00 PM
Zombie summon only for in range enemies.
Attacks on a pcs zombies in town count as a crime.
In return, Necro can only raise mob 9 levels above themselves.
Increase success rate for raising zombies where all a necros zombies were killed by him alone. Reduce success rate where any of them were partially killed by another PC.
|
58907, RE: Necro ideas for imm consideration
Posted by Umiron on Wed 31-Dec-69 07:00 PM
> >Zombie summon only for in range enemies.
My statement from February stands.
>Attacks on a pcs zombies in town count as a crime.
No, sorry.
>In return, Necro can only raise mob 9 levels above >themselves.
I have no idea what the cap is, if one exists, or how impactful 9 levels is vs. more or less.
>Increase success rate for raising zombies where all a necros >zombies were killed by him alone. Reduce success rate where >any of them were partially killed by another PC.
I don't believe this would be possible to implement in a way that I'd be happy with in as much time as I'd be willing to spend on it.
I would be willing to consider some scenarios in which the success rate and/or re-use timer are more lenient. Though I imagine what I'd come up with would be helpful to less experienced or more lazy necromancer players, but ultimately scoffed at by your typical necromancer player.
|
58911, Love how you assume...
Posted by Torak on Wed 31-Dec-69 07:00 PM
.... that we remember what you said in February. Unless this is a reply to the same person, I've got no clue what you said in Feb about necros. There's a legitimate problem about the necro class that folks would like to discuss - being so "my answer stands!" isn't really allowing for a conversation.
|
58912, I held no such assumption when I wrote my reply. (nt)
Posted by Umiron on Wed 31-Dec-69 07:00 PM
nt
|
58913, this is an advantage to mummy over lich
Posted by laxman on Wed 31-Dec-69 07:00 PM
Mummies have a way to work around folks trying summoning away their undead, unless of course there happens to be high level duergar AP's that want to mess with them, but that is pretty stinking rare.
I would totally be on board for halving the raise dead timer if the corpse is your level or lower. Still takes forever to raise undead unicorns but if you just want a meat army for exploring or rapid PK you can do that in half the time.
Still would also love to see PC corpses being the most valuable kind of corpse to raise through some mechanic.
|
58906, These seem like great ideas to me and would love to hear what the immortals think. nt
Posted by Aereglen on Wed 31-Dec-69 07:00 PM
nt
|