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Gameplay | Topic subject | Roll the bones & Spin the wheel tweak? | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=56885 |
56885, Roll the bones & Spin the wheel tweak?
Posted by Calion on Wed 31-Dec-69 07:00 PM
I think I might some day try a shifter (though I fear bite;!;!;! or rake;!;!;!;! etc. will get old really fast), and I was just wondering about the limitation on Roll the bones & Spin the wheel edges: why is it necessary that you should never have used the form you are swapping?
Maybe I'm missing something, but I just don't see a reason for that (it makes them seem like edges designed only for serial shifter players, who already know exactly what they want or don't want). The only explanation I can think of is that IC it might be strange that you should somehow unlearn to shift into a form you've used for how ever long. But that could be easily explained by e.g. that final forms are so complex that you can only memorize one of them per focus at a time. Even beyond that not everything has to make perfect sense (nor does) IC.
So what would be the harm in allowing shifters to try out and use their newly learned final form without canceling these edges forever? It seems swapping a form might even bring new life into an old shifter character. Heck, you could even make the edges usable more than one time (their cost of course limiting that option in practice).
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56887, I don't disagree.....
Posted by Vonzamir on Wed 31-Dec-69 07:00 PM
but I can tell from reading this you never got anaconda 5 times in a row.
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