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Forum Name Gameplay
Topic subjectShield Spec (Warriors)...few ideas...
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=55866
55866, Shield Spec (Warriors)...few ideas...
Posted by Moligant on Wed 31-Dec-69 07:00 PM
For the record I've never played a paladin so if I recreate shield ded paladin ideas just let me know. I only know about shield bash.

All of the below ideas are weapon-agnostic.

1. Shield-counter

Chance for free strike with weapon upon each successful shield block. Works off 'shieldset' as well as normal shield blocks. See below.

(like in Dark Souls), slightly lags opponent. Person strikes, their weapon hits your shield, they are open a moment, you hit em.



2. Shieldprotect - Kinda like the battlerager defender skill (doubleblock) only it is automatic and has a small chance of working vs. how doubleblock tends to work every time you use it. Basically its a small chance that you defend a groupmate from an attack with your shield i.e. you extend your shieldblock to groupmmates. Only works when not taking blows directly.

3. Shielded Backhand - Basically a 'backhand' with your shield with a chance of disarming your opponent's offhand weapon/item/etc.


4. Turtleshell - When this skill is used the shield is 'worn' (not really but for the purposes of imagination you'll understand) and prevents skills like backstab and circle from working, any other skills that target the back of a shield spec won't work or are drastically reduced in effectiveness as well. However this means that since the shield isn't being 'actively' used (held in the hand) all the other shield spec skills will not work while this skill is active. Unsure if this couild be done with a shield in your inv (so you could naturally use two weapons while having 'turtleshell' up or if this would be a very niche skill used while 'holding' shield but imagining its on your back. (now you seee the conundrum).

5. Shieldset - Automatic skill that extends 'shieldblock' to bash attempts, when it works the bash is blocked by the shield and halves any damage and lag from the intercepted bash.


Just a thought!
55885, Warriors in general are on the bottom of the pile.
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
Easily my #1 choice for not dedicating project work to right now, given the large number of options they already have.

valguarnera@carrionfields.com
55886, So who is at the top right now?
Posted by Moligant on Wed 31-Dec-69 07:00 PM
Inquiring minds want to know :)
55872, RE: Shield Spec (Warriors)...few ideas...
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
For several reasons, I don't see shield warriors ever being a thing we implement.
55874, Ahhhhhhhhhhhh....Whhhhhhhhyyyyyyyyyy....
Posted by Moligant on Wed 31-Dec-69 07:00 PM
I was really looking forward to my whip/shield spec

*sigh*

Back to the drawing board.

55879, Shield spec would essentially be free balance of the twin sisters
Posted by Swordsosaurus on Wed 31-Dec-69 07:00 PM
Unless wearing a shield took away your other spec OR you were forced to take two handed spec along with shield spec. Wink, wink, nudge, nudge.
55880, OR
Posted by Tsunami on Wed 31-Dec-69 07:00 PM
You give up a whole spec for a slightly better shield block. Below shield mastery. I'd do it.
55881, OR
Posted by Tsunami on Wed 31-Dec-69 07:00 PM
Instead of adding shield spec you add:

sword/shield spec
dagger/shield spec
mace/shield spec
axe/shield spec
whip/shield spec
flail/shield spec
55882, You forgot one.
Posted by Swordsosaurus on Wed 31-Dec-69 07:00 PM
shield/shield spec
55883, DS2 Shield spec.
Posted by Scrimbul on Wed 31-Dec-69 07:00 PM
https://www.youtube.com/watch?v=2CeEM9jkfAw
55869, Defender paladins already have a couple of these
Posted by KaguMaru on Wed 31-Dec-69 07:00 PM
1&5
55873, All mages get invis, so I don't think duplicating skills across classes would be the problem. n/t
Posted by Doof on Wed 31-Dec-69 07:00 PM
,.