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Gameplay | Topic subject | Arial mages | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=50975 |
50975, Arial mages
Posted by lurker on Wed 31-Dec-69 07:00 PM
Can they get 23 int/24 dex instead of current setup? Arials were never a popular Mage choice and even less so now
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50983, most mage classes have perks tied in with being an arial
Posted by Iklahn on Wed 31-Dec-69 07:00 PM
shifters: as an air foci you can use wingsweep in form and you get other benefits (not super cool, but a neat perk)
transmuter: 25 dex is huge for malleability and spin while under the effects of all the quickening stuff
invoker: you get bonus affinity in air, which in turn lets you throw around points into other paths without actually losing total points in air. Also, perma fly is handy for an invoker who doesn't have it as a class spell.
necro: you can make zombies that fly with an edge (granted not quite as cool, but still something). Also, perma fly is handy for a necro who doesn't have it as a class spell.
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50978, +1
Posted by Tsunami on Wed 31-Dec-69 07:00 PM
Then you could just make halflings like everyone wants and give them 25 dex. Yes, everyone wants halflings. Every, single, person.
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50981, Halflings will have 17 for all stats
Posted by Swordsosaurus on Wed 31-Dec-69 07:00 PM
Class options Gardner skills - herbs, forage spells - control weather
Host/Hostess skills - mix drink, cook spells - create food
General Store Manager skills - haggle, appraise spells - bother Diana
Trail Guard skills - sword, shield, camo
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50984, Sounds good to me! nt
Posted by Tsunami on Wed 31-Dec-69 07:00 PM
nt
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