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Gameplay |
Topic subject | Antihero edge |
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URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=47545 |
47545, Antihero edge
Posted by Scrimbul on Wed 31-Dec-69 07:00 PM
Imm-granted only edge?
Is it expensive?
What's the minimum level for it? Is it universal across all classes?
Is there a threshold of good/neutral-aligned mobs you have to avoid killing as an evil in order to get the edge?
Is it possible that someone who is typically used to being a loner as a good-align would find even more RP freedom with this edge?
What are the realistic chances of a sub-50 hour character obtaining and having any fun with this edge and a role revolving around it without relying on role contests?
Selecting the edge implies that you prefer to kill other evils but does not restrict you from killing good PC's. However being evil by definition means never having to say you're sorry. While it's obvious that you aren't exactly going to specifically avoid killing good characters in self-defense when they attack you, was the edge intended to be more strict than that?
If you are an enemy of Empire/Scion/primarily Ragers, spending the effort to be an anti-hero would have a moderately useful effect of making protection potions replace or augment stone skin.
Seems to me that for people with the patience to solo rank (without being very buddy-buddy with Nexus and going evil-neutral align, taking this edge is clearly a bumpy ride) and can avoid getting spotted by and wrathed down by paladins, this edge would be most entertaining between the 27 and 35 levels, particularly as a thief, assassin, conjurer with certain familiars (once you stop being afraid of your own demons turning on you, you find they are far less picky than good aligned servitors) necromancers and several Outlander reavers who would remain all but unknown to the Fortress due to their preference for evils.
Bard Repertoire Clarifications: http://forums.carrionfields.com/dc/dcboard.php?az=show_mesg&forum=6&topic_id=23735&mesg_id=23735&page=
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47558, RE: Antihero edge
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
>Imm-granted only edge?
Nope.
>Is it expensive?
It's very, very cheap.
>What's the minimum level for it? Is it universal across all >classes?
I think 25 or 30.
>Is there a threshold of good/neutral-aligned mobs you have to >avoid killing as an evil in order to get the edge?
Yes, although I think it's pretty generous and any character with a role that makes sense for this edge will easily hit it.
>Selecting the edge implies that you prefer to kill other evils >but does not restrict you from killing good PC's. However >being evil by definition means never having to say you're >sorry. While it's obvious that you aren't exactly going to >specifically avoid killing good characters in self-defense >when they attack you, was the edge intended to be more strict >than that?
Your kills do need to skew evil rather than good.
Here I'd be careful about deploying the "evil means never having to say you're sorry" idea, although I'm a big fan of it in general. Conceptually, at least, I feel like this is more of an edge for the kind of character that actually is evil but probably doesn't think of themselves as such.
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47546, I took it as Fjodir at lvl 25-27 or so, at around 30 hours played or so.
Posted by Amberion on Wed 31-Dec-69 07:00 PM
Here is what I found out:
1: It is NOT imm-only-given. 2: It's super cheap. It was cheaper than the human_only edges with terrains. 3: It requires a certain number of EVIL kills. (Like 10 or 15 I think.)
And that's that. I'm not sure if killing goodies will prevent you from taking it, at the time Fjodir had killed 0 goodie mobs and 0 good players. 0 neutral players as well even, perhaps even 0 neutral mobs.
The edge helped me A LOT as an evil that refused to kill goodies for the most part of his life. Ranking got alot easier once I got the edge.
Any more specific questions about it?
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47547, Killing goodies doesn't stop you taking it
Posted by incognito on Wed 31-Dec-69 07:00 PM
Basically the drawback is that you won't have protection vs goodies.
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47549, It isn't anti-paladin only edge?
Posted by Tac on Wed 31-Dec-69 07:00 PM
For some reason I thought it was...
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47564, It is, far as I know
Posted by incognito on Wed 31-Dec-69 07:00 PM
but that's kind of tangential to the point in question, I think?
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47566, This is all total misinfo
Posted by Rayihn on Wed 31-Dec-69 07:00 PM
This is an edge that evens out your xp bonus if you're RP'ing an evil character that doesn't attack goods and flips your protection bonus.
Any class can take this edge.
It does have some PK restrictions/requirements. If you think about the meaning of the edge, they shouldn't be too hard to figure out. You do need some immxp to take this edge but it isn't any more than a basically decently written role will net you.
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47567, Total misinfo is a bit strong
Posted by incognito on Wed 31-Dec-69 07:00 PM
Since I've been able to take this option on a number of ap's I've played, and whilst I like killing other evils (no protection spell involved), I've also killed a lot of good and neutrals. So any restriction would appear not to be a major one. It is certainly not true to say that you need to be rp'ing an evil character that doesn't attack goods.
I would also note that I qualified the second bit about ap's by saying "as far as I know". This is because I don't recall having the option on my non-aps.
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47573, It is the correct term.
Posted by Artificial on Wed 31-Dec-69 07:00 PM
"as far as I know" does not mean that the information isn't completely wrong, and therefore misinfo. How the term makes you feel is irrelevant.
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47575, RE: It is the correct term.
Posted by incognito on Wed 31-Dec-69 07:00 PM
If you think this is about how I feel then you've clearly placed undue focus on the title. Rayihn states that this is ALL total misinfo and goes onto say that the edge is for people that don't hunt good chars. My experience is that you can kill a lot of good chats and still take this edge.
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