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Forum Name Gameplay
Topic subjectThese invoker edges
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=47111
47111, These invoker edges
Posted by Wijke on Wed 31-Dec-69 07:00 PM
I generally dont rack up many kills/obs exp/explore exp, thats why Im asking here instead of "testing".

Has anyone taken these edges and thought they were worth it?

Scalding Geyser
The freezing geyser one
and Absolute Zero?

On the first two, noticeable difference in total damage?
47171, Can someone explain the wingwall edge
Posted by Free bird on Wed 31-Dec-69 07:00 PM

What does it mean, in practical terms, to have air magic behind your wingsweeps? Simply more damage or is there some added affect or specific usage?
47190, ...Anyone?
Posted by Free bird on Wed 31-Dec-69 07:00 PM
n/t
47192, Dear Pro,
Posted by robdarken_ on Wed 31-Dec-69 07:00 PM
No.
47120, Absolute zero is pretty good. nt
Posted by Artificial on Wed 31-Dec-69 07:00 PM
nt
47117, RE: These invoker edges
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
Re: the geyser edges:

Think of these as extra damage you get if you're geysering someone who isn't protected from fire/ice, as appropriate. It's a significant boost in damage; that being said, it's probably not enough damage to make casting geyser a good idea in a situation where it wouldn't normally be a good idea. It's more on the scale of making casting geyser an even better idea in the situations in which it's already a good idea.
47121, Just to understand a bit better...
Posted by TripHitNdip on Wed 31-Dec-69 07:00 PM
Taking these edges will *never* gimp the original form of the spell?

Let's say I'm an Outlander Invoker and take Scalding Geyser. My Geyer's were previously hitting at 100% efficiency(Let's just assume spellcraft never failed on any cast), I now take Scalding Geyser. Now if I geyser someone that has no protection to fire whatsoever, but is not vuln to it, is it hitting for greater than 100% of the original damage because it has an added fire element of damage they aren't protected against?

If so, now when I hit an unprotected felar is it the original amount of damage + another % + vuln? Say 100+10+10=120% just for the sake of numbers being thrown around to make sense?

Conversely, what if I take Scalding geyser and have to fight a fire giant, and want to use the spell. Will he just be immune to the fire part and I'll be hitting as hard of geysers as if I never took the edge?
47124, RE: Just to understand a bit better...
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
>Taking these edges will *never* gimp the original form of the
>spell?

Correct. At worst they're useless.

>Let's say I'm an Outlander Invoker and take Scalding Geyser.
>My Geyer's were previously hitting at 100% efficiency(Let's
>just assume spellcraft never failed on any cast), I now take
>Scalding Geyser. Now if I geyser someone that has no
>protection to fire whatsoever, but is not vuln to it, is it
>hitting for greater than 100% of the original damage because
>it has an added fire element of damage they aren't protected
>against?

Correct. You get some extra damage.

>If so, now when I hit an unprotected felar is it the original
>amount of damage + another % + vuln? Say 100+10+10=120% just
>for the sake of numbers being thrown around to make sense?

If you're throwing scalding geyser against someone with an uncovered fire vuln, you get extra damage on top of the usual extra damage for the edge. Similar idea with chilling geyser and a cold vuln.

>Conversely, what if I take Scalding geyser and have to fight a
>fire giant, and want to use the spell. Will he just be immune
>to the fire part and I'll be hitting as hard of geysers as if
>I never took the edge?

Exactly. You don't get the bonus "heat" damage but you still do full normal geyser damage.