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Forum Name Gameplay
Topic subjectWell what a bitch. Why was Knute Randomly stepping out of shadows?
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=46801
46801, Well what a bitch. Why was Knute Randomly stepping out of shadows?
Posted by Knute on Wed 31-Dec-69 07:00 PM
And not just a little, but a lot.

Thief with perfected Hide and sneak. I just don't get it.

I deleted now before I wasted more time with something that seems broken.

Is it a gnome thing? Would an Elf or Drow thief also step out?
46839, None of this stuff matters to me except: There was a character named Knute??? Wow, did they take out that name requirement at char creation?
Posted by Graatch on Wed 31-Dec-69 07:00 PM
x
46844, I was going to call him Knutsinyamouth. n/t
Posted by Alston on Wed 31-Dec-69 07:00 PM
fdbwerw
46820, HOW TO THEIF?!?~
Posted by blackbird on Wed 31-Dec-69 07:00 PM
.
46808, RE: Well what a bitch. Why was Knute Randomly stepping out of shadows?
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
If you're hidden, sneaking, gnome-sized, and step out of the shadows when moving you're either entering a room with non-your-hiding-friendly terrain or you're doing something really, really wrong.

Edit: And if you're stepping out at other times, you're probably doing commands that don't let you stay hidden while doing them.
46809, RE: Well what a bitch. Why was Knute Randomly stepping out of shadows?
Posted by Alston on Wed 31-Dec-69 07:00 PM


Curca is here.
A bright-eyed commoner is here, running his daily errands.
A bright-eyed commoner is here, running his daily errands.

<84%hp 100%m 51%mv 4985tnl PROTECTED civilized clear> West Fortitude Gate


A mercenary bodyguard in unusually rich regalia keeps an eye on the crowd.
A mercenary bodyguard in unusually rich regalia keeps an eye on the crowd.
A fat, jovial merchant is here, garbed in ridiculously rich attire.

<84%hp 100%m 50%mv 4985tnl PROTECTED civilized clear> Square of the Clarion


A huge marble statue of a righteous storm giant stands on a broad pedestal.

<84%hp 100%m 49%mv 4985tnl PROTECTED civilized clear> Tranquility Promenade,
Entrance to the Voralian City Gardens


An old, salty captain stands here, waiting for dockmen to load his ship.

<84%hp 100%m 49%mv 4985tnl PROTECTED civilized clear> You step out of the
shadows.
The Voralian City Gardens



<84%hp 100%m 48%mv 4985tnl PROTECTED civilized clear> Alas, you cannot go that
way.
46816, You realize this is exactly what he just said right? You walked into the woods. n/t
Posted by Lhydia on Wed 31-Dec-69 07:00 PM
gr
46821, RE: You realize this is exactly what he just said right? You walked into the woods. n/t
Posted by GrahamC on Wed 31-Dec-69 07:00 PM
" PROTECTED civilized"

are you sure about that?
46823, RE: You realize this is exactly what he just said right? You walked into the woods. n/t
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>" PROTECTED civilized"
>
>are you sure about that?

Yes. Because even the "wilderness" rooms in a city show up as civilized. And yes, walking hidden into the gardens in Voralian will pull you out of the shadows.
46824, RE: You realize this is exactly what he just said right? You walked into the woods. n/t
Posted by wareagle on Wed 31-Dec-69 07:00 PM
I was playing a thief a long time ago and ran into this problem. It only happened with that one thief out of like six I've played. Hide/sneak mastered and I'd be walking throughout Eastern Road and randomly oome out.

I attributed it to some sort of bug because it hadn't happened with any other thief I've played or I hadn't even heard of someone complaining about this until this post.

Kind of like the rolled up a character and only had the sword skill.

I just deleted and made something else.

46825, I always just figured that even with perfected sneak/hide there was a .0002% chance you'll step out sometimes. Its happened to all of my hiders at one point or another, much worse with assassins who a
Posted by Lhydia on Wed 31-Dec-69 07:00 PM
gr
46826, Might be just my impression, but
Posted by Murphy on Wed 31-Dec-69 07:00 PM
I stumbled out of hiding on eastern with my thief while wearing several humming items. I removed them and the problem was gone.
46827, I had no humming items. And I would sometimes step out on eastern as well. Sometimes 2 or three times on one trip. n/t
Posted by Alston on Wed 31-Dec-69 07:00 PM
g dgh gh
46828, Glowing perhaps? n/t
Posted by Alston on Wed 31-Dec-69 07:00 PM
werw
46829, Likely side affect of room affecting abilities
Posted by laxman on Wed 31-Dec-69 07:00 PM
Things like plant growth, a fire, ashes left from a fire, congalaciation, and other room level affects will change the room to no-hide without neccesarily altering its "civilized" status.


Then you also have awkward terrain types due to overlapping/non obvious terrain types(Gardens in voralia, park in galadon, outskirts of hamsah for bedouins).

To my knowledge being giant sized is the only non terrain/trap/affect thing that will cause you to randomly step out while moving.
46830, RE: Likely side affect of room affecting abilities
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
I believe this answer to be correct.

Edit: the other thing I've occasionally seen when people have prayed about this kind of issue in the past is, I snoop the guy and he turns out to be doing something as part of a trigger/gag setup that's unhiding him that he's not realizing he's doing.
46831, Definitly not the case here. Only trigger I had active was for Detect hidden. n/t
Posted by Alston on Wed 31-Dec-69 07:00 PM
dbb
46837, I can't believe you use triggers
Posted by laxman on Wed 31-Dec-69 07:00 PM
especially considering how you crucify certain other people for using them.

All triggers that put commands into CF are bad in my book, even disarm triggers (but not bad enough for the imms to justify spending time trying to police this mostly inconsequential stuff)
46843, I critisise chase triggers/entrance triggers etc.
Posted by Alston on Wed 31-Dec-69 07:00 PM
dbbw
46845, Those are just as cheattastic as disarm/eat/hide triggers
Posted by laxman on Wed 31-Dec-69 07:00 PM
Having the computer play for you is having the computer play for you. The complexity of the task is irrevelant.
46840, Power Gamer nt.
Posted by Tsunami on Wed 31-Dec-69 07:00 PM
nt
46923, Were you enlarged? This can make you step out every 10 walks or so I experienced (n/t)
Posted by Kraken71 on Wed 31-Dec-69 07:00 PM
n/t
46924, 10 walks
Posted by Kraken71 on Wed 31-Dec-69 07:00 PM
Hmm, ignore this, edited the one above. Cannot delete this one I think.
46841, He entered a no-hide, civlized room.
Posted by Voralian on Wed 31-Dec-69 07:00 PM
Just like galadons park which you cannot camo or hide in and is also
protected civilized.

Boatboatboat
46804, Probably good you deleted.
Posted by TMNS on Wed 31-Dec-69 07:00 PM
Since it's obvious who played Knute by this post.
46806, Is hypnotize affected by charisma? !?!
Posted by lurker on Wed 31-Dec-69 07:00 PM
Better if he just stops playing
46803, I think log + bug board is the way to go with something like this. n/t
Posted by Homard on Wed 31-Dec-69 07:00 PM
n/t