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Forum Name Gameplay
Topic subjectOrc powers buggy?
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=44654
44654, Orc powers buggy?
Posted by Golmuf on Wed 31-Dec-69 07:00 PM
The guy can spam spinebreaker in consecutive rounds and get a ranged lag attack with rush and do another move before the I even get a command in.

He rushes me, then spinebreaks, misses, unlags himself with orc power and spinebreaks the round after and I am still in his rush lag?

wtf
44693, By design.
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
Masochism doesn't clear your lag all that often, but yeah, when it does it's supposed to work exactly like that.
44707, RE: By design.
Posted by Graatch on Wed 31-Dec-69 07:00 PM
>Masochism doesn't clear your lag all that often, but yeah,
>when it does it's supposed to work exactly like that.

Reading these logs makes it look pretty often. Maybe that's what problem, what you call "not all that often" others call "very often". Or perhaps it's more than you think?

There is a LOT of complaining about it on dios, taking up my reading time. ;)
44709, RE: By design.
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
>>Masochism doesn't clear your lag all that often, but yeah,
>>when it does it's supposed to work exactly like that.
>
>Reading these logs makes it look pretty often. Maybe that's
>what problem, what you call "not all that often" others call
>"very often". Or perhaps it's more than you think?

Well, keep in mind that when it does happen it probably can turn a close fight into a kill. Also keep in mind that for it to happen requires the orc to be berserking (not a huge hurdle to clear, but one that does have its dangers and drawbacks) and for you to hit them pretty hard.

It's a good ability -- it's easily among the best arguments for shig-ru over one of the other three adaptations -- but is it better to have in your toolkit than, say, hack or soot ritual or dirty fighting? I'm not sure that it is.
44710, How hard must you be hit?
Posted by sezdral on Wed 31-Dec-69 07:00 PM
Just trying to get some idea on when this skill will kick in. Saw this on Dios. And pretty sure Krunk was rocking some damage redux. I saws him taking MANGLES in the earlier log. But does the skill trigger off pre-dam redux damage? Or does it kick in once you get hit by EVIS(maybe lower) or higher damage?

<113h 228m 490v 22280tnl 9 AM waxing outdoor wilderness raining fighting> fle

Someone dodges your infernal power.
Someone parries your poisonous bite.
Someone dodges your infernal power.
Someone's blast EVISCERATES you!
You sure are BLEEDING!
As your wound opens, the pain jolts you!
Someone dodges your infernal power.
You can't see a thing!
You flee from combat!

<69h 228m 483v 22280tnl 9 AM waxing outdoor wilderness raining standing> west
You can't see a thing!

<69h 228m 476v 22280tnl 9 AM waxing outdoor wilderness raining standing> west
You aren't fighting anyone.

<69h 228m 476v 22280tnl 9 AM waxing outdoor wilderness raining standing>
You can't see a thing!

<69h 228m 469v 22280tnl 9 AM waxing outdoor wilderness raining standing> west

Someone hops to one side, getting out of the way of your savage feeding.
Someone yells 'Help! Krunk just attacked me!'
Someone suddenly tenses up and charges towards you with savage abandon.
The air rushes out of your lungs as you are violently slammed against a thick tree trunk!
Someone's savage blow EVISCERATES you!
You sure are BLEEDING!
As your wound opens, the pain jolts you!
Someone parries your infernal power.
You can't see a thing!
You flee from combat!
You yell 'Help! Someone just charged at me!'
44711, RE: How hard must you be hit?
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
I want to say eviscerates is about the low end of when it will function, but I'm not looking at the code right now.
44712, Thanks n/t
Posted by sezdral on Wed 31-Dec-69 07:00 PM
nt
44823, Sorry to Bump an older post.
Posted by RangerX23 on Wed 31-Dec-69 07:00 PM
I found this working on as low as mutilates, and it fired on 3 out of 4 mutilates that I landed in a fight. I didn't have a lot of logs to compare this to other than unofficals but it sounds fairly high and during my fight, I only landed these 4 attacks that were hard enough to get it to fire. Not always the same echo of clearing lag, sometimes it was the lag against me, sometimes it's riposte-like and so on. His and others logs on Dios show a similar trend. I do have the log but do not wish to post on any forum of actives.

I think this is a great ability and, hugely, a life saving one for the orc but would like to request it be looked at a little. Maybe a slightly higher starting point for it to fire would be nice and still very useful.
44824, RE: Sorry to Bump an older post.
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
There's a specific number of damage that is the minimum threshold, which does not necessarily correlate to a specific damage verb. I am aware of what this number is and am okay with it.

For, what, ten years no one thought this skill was overpowered? God forbid there's finally a tough orc.
44825, RE: Sorry to Bump an older post.
Posted by RangerX23 on Wed 31-Dec-69 07:00 PM
I didn't want to sound like just another person complaining but I guess that was the case anyway. FWIW I didn't know it had been around that long and was just thinking it was very similar to Snapback from one of the shifters I played except it seems to fire much more often because of the lower damage threshold. I'll keep quiet now.
44827, Nazguaga, Chuntog, Gnashgaar, Kubilak, and several others...
Posted by TMNS on Wed 31-Dec-69 07:00 PM
...would like to say, "What the #### dude?".

For the record :)
44843, lefty did put up some solid ratios
Posted by laxman on Wed 31-Dec-69 07:00 PM
Would be interesting to see how he could do with all the newer changes.
44831, Masochism has been around 10 years?
Posted by Oldril on Wed 31-Dec-69 07:00 PM
lolmath
44832, Technically 6+ years
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
From HELP NEWS 2005

2005/12/14 Berserkers may now adapt one of several new methods of delivering
gruesome carnage. See help ADAPT and associated helpfiles.
44833, just giving nep a hard time :p
Posted by Oldril on Wed 31-Dec-69 07:00 PM
:)
44714, RE: By design.
Posted by Straklaw on Wed 31-Dec-69 07:00 PM
>It's a good ability -- it's easily among the best arguments
>for shig-ru over one of the other three adaptations -- but is
>it better to have in your toolkit than, say, hack or soot
>ritual or dirty fighting? I'm not sure that it is.

Or, if you're Krunk, you get it AND dirty fighting :P
44681, I don't know if you log
Posted by KrunkTheOrc on Wed 31-Dec-69 07:00 PM
But I do (obviously). If you do, you might want to review that last fight between Krunk and Golmuf again now that you've had a chance to gain some perspective. I just reviewed it myself, and nothing like this: "He rushes me, then spinebreaks, misses, unlags himself with orc power and spinebreaks the round after and I am still in his rush lag" happened.

The closest thing I could find was, Golmuf attmepts to impale, fails, round of combat, Krunk attempts to spinebreak, fails, round of combat where masochism fires, Krunk successfully spinebreaks. This is also the only time that thing happened in the whole fight, just as an FYI.
44682, so that aint buggy?
Posted by Golmuf on Wed 31-Dec-69 07:00 PM
spinebreakering two rounds in a row?

thats one buggy thing and the rush me and I get no commands in seems buggy too but I have no clue of orc powers

char deleted

you rush me and get a 2nd command in before I get even one out of rush lag

sorry they werent in the same 2 commands just the same fight two buggy things or crappy balance
44683, Eh, before you complain about orcs
Posted by Gaplemo on Wed 31-Dec-69 07:00 PM
Keep in mind, 95% of orcs are the easiest things in CF to kick their ass. Maybe one in 2 dozen orcs steps it up and makes a name for himself.

Sure, every now and then you get an EXTREMELY skilled PKer that can make an orc shine. Yeah, Krunk is doing it now. But keep in mind, they had to give him a WHOLE OTHER ADAPTION and now he is kicking ass. Is anyone generally scared of orcs? Really? They are FAR from overpowered, they just match up well in some fights, and they are fodder in others.

If anything, I am all for the small boosts Daev has been adding in to orcs over the years. I think orcs need MORE love, not nerfing. Bring on the orc shamans baby!
44689, Just for the record
Posted by Straklaw on Wed 31-Dec-69 07:00 PM
I'm about 99.9% sure they didn't give him a 2nd adaptation. Just dirty fighting (which, admittedly, is the highest level skrugga skill and badass of it's own right).
44692, yeah I went from invincible as an orc in mid ranks, to losing 3 con in one session at hero
Posted by laxman on Wed 31-Dec-69 07:00 PM
they get really really fragile all of a sudden after 40.
44694, Agreed
Posted by sezdral on Wed 31-Dec-69 07:00 PM
Krunk is played by a badass player. No kidding. He knows when to prep, how much to prep so he doesn't scare you off into not fighting, and he knows his skillset pretty damned well. Like he said, most of the playerbase doesn't. Don't really think its overpowered. You just got to know how to fight this guy.
44695, Absolutely. NT
Posted by Batman on Wed 31-Dec-69 07:00 PM
Easily preventable, just don't entwine.


And it's a ####ing orc.

Just kill him already.
44697, Orcs are a lot tougher than you give them credit for.
Posted by TMNS on Wed 31-Dec-69 07:00 PM
It's just people played them warriors and that really isn't the way to play them.

I will agree that for instance a Retribution/Temperance paladin is going to own each and every orc in the face. But to say they are underpowered? Not even close.
44706, RE: Eh, before you complain about orcs
Posted by Scarabaeus on Wed 31-Dec-69 07:00 PM
Bring on the orc shamans baby!

Pssst... it's Witch Doctors!
44715, Oh how your posts make me smile. nt
Posted by Gaplemo on Wed 31-Dec-69 07:00 PM
nt
44688, RE: so that aint buggy?
Posted by KrunkTheOrc on Wed 31-Dec-69 07:00 PM
Your problem is outlined in your own post: "I have no clue of orc powers"

Thankfully, for Krunk, neither does 90% or more of the playerbase.

If you don't know what your enemy is capable of, well... the Clan always needs new whelps.
44705, well
Posted by Golmuf on Wed 31-Dec-69 07:00 PM
I have no clue of orc powers because you have RC contest rewards and sapper powers as well as orcs have recently gotten tons of changes

My dude fought orcs plenty and had good fights

Im just tired of everyone I die to being joe who got hooked up by the imms

not saying you dont deserve it its just $%#$ tiring
44708, RE: well
Posted by sezdral on Wed 31-Dec-69 07:00 PM
Sure he got hooked up, but he sure as hell got punked by his fair share of people(There are his deaths on dios). Its not impossible to take him down. I'm not saying you're bad at PK, just suggesting that you should try stick it out and see what works and what doesn't. The best way to learn to win is to try a few times and see what works against this dude and what doesn't. Sure, him being hooked up by the imms helps in killing you, but I'm pretty sure he'll do fine without it, in the case you described. The skill he got isn't the one that removed the lag, its his class skill.
44717, further
Posted by laxman on Wed 31-Dec-69 07:00 PM
while he has gotten some nifty stuff 95% of the time it doesn't change the outcome of a fight where you die to him. Some of it gives him a bit more survivability but if you want to mess with him roll up pretty much anything with bash protection and watch how much less scary he is (note he will still be scary but you aren't likely to get perma lagged... often)

Shifters, Muters, Shaman, invokers, paladins all can make a hero level orc look like a stain on the road.

Warriors/thieves/assassins/rangers... better be able to win with only 1,2 commands per fight.
44741, His rewards aren't the reason you are getting owned by him.
Posted by Vortex Magus on Wed 31-Dec-69 07:00 PM
Seriously, going by the log I saw you'd have been killed by him even if he had no rewards at all.

I hate this retarded player mentality where they assume imms have been automatically hooking up all their enemies. Even when its true, it usually has very little to do with the absolute success of the character.
44744, What log be that?
Posted by Golmuf on Wed 31-Dec-69 07:00 PM
since aint a damned one on the logboard but the one Gorbu posted

you must be sharin logs with active players you know ooc


so whos the retarded player then
44745, Since they would be coming from me I can say with certainty...
Posted by KrunkTheOrc on Wed 31-Dec-69 07:00 PM
That isn't happening. Why would I share logs with people OOC when I am posting so many to the Log Board already? That makes no sense. The only reason your logs haven't been posted is they are more work than most (they last longer and require editting) and there has been a large influx of logs already.
44747, My bad. Got his name confused with another guy.
Posted by Vortex Magus on Wed 31-Dec-69 07:00 PM
I haven't seen the log of Golmuf personally, as Krunk had not posted it, but still, I think my point still stands~
44749, Please stop posting
Posted by Valkenar on Wed 31-Dec-69 07:00 PM
Neither of you have said anything all that bad yet, but I'd personally rather not see you arguing about this on the forums in character. Both good characters, just leave it in the game. Nothing you say as your character in this thread is going to improve the game for you, so it's best left alone.
44757, Logs are up now if interested.
Posted by KrunkTheOrc on Wed 31-Dec-69 07:00 PM
And I'm done with this. Take my comments as you will, they are included for your benefit.
44758, To answer a point or two
Posted by Golmuf on Wed 31-Dec-69 07:00 PM
Its a failed flee, to respond to your comments about a missed command at the end.

Yes your rush lags enough that you can rush + bash or rush + spinebreak before I get a command in.

Staff says by design so not point to even talk about.