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Forum Name Gameplay
Topic subjectExotic weapons suggestion for Imms
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=42845
42845, Exotic weapons suggestion for Imms
Posted by NacMacFeegle on Wed 31-Dec-69 07:00 PM
How about the exotics that do 'non-magical' skills such as wallop, lunge, rip and batter ALL being flagged as non-magical and the others being flagged as magic.

Kastellyn, I think, some time ago did a purge of unnecessary magic flags and I feel that some of the exotics don't really need to have them flagged as magical.

42847, RE: Exotic weapons suggestion for Imms
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
Sometimes a sword is magic. A random heavy thing you can clock someone upside the head with can be, too. It isn't inherently nonmagical just because it's good for head-clocking instead of discharging.
42874, We are saying the same thing, in reverse it seems.
Posted by NMF on Wed 31-Dec-69 07:00 PM
I just don't 'see' why some are flagged magical and I think, as a result, that ragers get the short end of the exotic-stick if they were considering an HPM legacy user.

on a side note because I was told that the Dark-elves use dark magic when extracting it; are ALL adamantite weapons and armors magic flagged then?

42878, You know what he means.
Posted by Voralian on Wed 31-Dec-69 07:00 PM
It can be argued either way I guess.