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Forum Name Gameplay
Topic subjectEnlarge and berserk questions
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=40844
40844, Enlarge and berserk questions
Posted by Explosion on Wed 31-Dec-69 07:00 PM
Does enlarge makes you to parry and dodge worse?
Does enlarge makes you to better to resist drive/pull?

Does berserk makes you to parry and dodge worse?

Didn't see it in helpfiles, but herd rumors.
Thanks.
40867, RE: Enlarge and berserk questions
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
Enlarge has the stat effects you see in score. Generally, being larger than your opponent is an advantage in parrying and being smaller than your opponent is an advantage in dodging. If you're dealing with two characters that both have both parry and dodge, changing size in this respect is usually roughly a wash because you get better at one and worse at the other by doing so and vice versa.

Berserk affects your skills as seen in your practice screen. If that modifies your dodge or parry skill it will have that affect accordingly.
40882, RE: Enlarge and berserk questions
Posted by Explosion on Wed 31-Dec-69 07:00 PM
Got it. And one more question: I found and item that grants enlarge, but when wearing, it gives -10% to parry. But when i'm enlarged, i parry better against opponents who are smaller? Does that mean that when I'm wearing that item, -10% to parry is being compensated by giant size?

In other words, does +1 size gives +10% to parry, but -10% to parry on that item negates that bonus?
40883, RE: Enlarge and berserk questions
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
It's just a drawback to that specific item. You shouldn't draw any broader conclusions about parry math from it.

Well, and a kind of similar Silent Tower item, if that's ever relevant again.
40884, Please let it be relevant again. Never got to see it :( nt
Posted by RandomThinker on Wed 31-Dec-69 07:00 PM
nt
40886, It actually gives -10% to all skills, even perfected ones.
Posted by TMNS on Wed 31-Dec-69 07:00 PM
That item is a god send if you want to perfect warrior skills though. Between that and berserk, I mastered entwine with an int of 17 in a 2hr ranking session.
40889, Are you sure?
Posted by Explosion on Wed 31-Dec-69 07:00 PM
Are you sure that if you get -10% to skills from the item will increase your practicing speed?

I've tried to figure it out on the giant and didn't see the difference at all.
40890, depends on the skill
Posted by laxman on Wed 31-Dec-69 07:00 PM
if you can learn from mistakes it speeds it up because it gives you a higher chance of learning from mistakes which can be 1-3 percent instead of 1.
40856, RE: Enlarge and berserk questions
Posted by Tsunami on Wed 31-Dec-69 07:00 PM
1. I'm told enlarge improves parry and I'd assume it reduces dodge. I do not know if either is true.

2. No idea

3. Berserk only makes you worse at parry and dodge if parry and dodge aren't at 100%. When you berserk, any skill not at 100% gets effectively reduce 10% (as reflected by the % shown in the skills list ). You will see at such? parry: 98% (88%).
40857, Berserk
Posted by Valkenar on Wed 31-Dec-69 07:00 PM
>3. Berserk only makes you worse at parry and dodge if parry
>and dodge aren't at 100%. When you berserk, any skill not at
>100% gets effectively reduce 10% (as reflected by the % shown
>in the skills list ). You will see at such? parry: 98% (88%).

This is a bad mechanic, because it's one of the things that makes warriors so practice intensive.
40858, Technically
Posted by Onewingedangel on Wed 31-Dec-69 07:00 PM
Berserk will make you parry and dodge a little bit worse even then, since it also lowers AC.
40859, AC has no effect on parry/dodge that I am aware of. (n/t)
Posted by Twist on Wed 31-Dec-69 07:00 PM
.
40866, Can we have a detailed answer from the imms please?
Posted by Explosion on Wed 31-Dec-69 07:00 PM
I've been told that enlarge DECREASES parry fo 10%. Here someone says it INCREASES parry (which is weird).

I'd think that it should decrease parry due to bigger size (and thus - lower dex). BUT! Your arms are bcoming longer, and you can keep distance with your opponents better?

So, does enlarge decrease parry for daggers, swords and axes but increases it for spears, polearms, whips?

And drive - does it size-dependant? Or only weight of the driver? Or weight of his target?

Same with the pull?

Hope to get the answer, looks like i'm not only one who have no idea how it works. Did a search, btw, didn't find answers this time.
40874, its been answered but here it is again
Posted by laxman on Wed 31-Dec-69 07:00 PM
Being bigger then the person you fight gives you an advantage in parry.

Being small then the person you fight gives you an advantage in dodge.

Per nep's post it seems that these bonus/penalties seem to be of the same magnitude so if we use the totally fictional number of 5% per size difference if you were one size smalled then a warrior you are fighting you get +5% dodge and -5% parry so its somewhat of a wash.

The one special case would be polearm because distance is size based in the sense that being bigger than the person you fight grants you a bonus.
40875, I used to think size played into parry too but....
Posted by Alston on Wed 31-Dec-69 07:00 PM
Recently on the newbie channel an Imm was explicit in saying size had no berring with parry.
40877, That imm was wrong.
Posted by Tsunami on Wed 31-Dec-69 07:00 PM
Read Daevryn's post above.

Also, to the OP, parry is based on str not dex.
40879, could be fair to say it plays such a minor role as to be meaningless nt
Posted by laxman on Wed 31-Dec-69 07:00 PM
nt
40885, RE: AC has no effect on parry/dodge that I am aware of. (n/t)
Posted by Onewingedangel on Wed 31-Dec-69 07:00 PM
Really? Hrm...then, if I may ask, what's the point of AC then? I always thought the better AC you had, the more likely you were to parry/dodge that type of attack.

And, so defensive skills are only decided by the skill, weapon skill of enemy, and dex? I believe? I'd like to know now, cause I thought wrong for Years!
40887, RE: AC has no effect on parry/dodge that I am aware of. (n/t)
Posted by Twist on Wed 31-Dec-69 07:00 PM
>Really? Hrm...then, if I may ask, what's the point of AC
>then? I always thought the better AC you had, the more likely
>you were to parry/dodge that type of attack.

A high enough AC can make your enemy "miss". You see this a *lot* at low levels. Once you're up higher it's rare to non-existant.

AC also helps with Gates of the Forge of course.

AC also helps with the armor use skills I believe, in that a piece of armor that has better AC is more likely to absorb a blow.

All in all I never worry about AC unless I'm a Gates warrior, and even then only marginally.

>And, so defensive skills are only decided by the skill, weapon
>skill of enemy, and dex? I believe? I'd like to know now,
>cause I thought wrong for Years!

Defensive skills rely on several factors. For instance as discussed in this thread, parry and dodge are based on size, parry on strength, weapon type, weapon you are defending against, knowledge of both weapons, and so on. Dodge is similar but based on dex.
40888, Thanks alot!
Posted by Onewingedangel on Wed 31-Dec-69 07:00 PM
Wow, this is gonna completely change my style of gearing, maybe I'll do much with my warriors at higher level! :P
40861, RE: Technically
Posted by the-me on Wed 31-Dec-69 07:00 PM
You may have less chance to be missed while berserking even with 100% across the board.
40868, RE: Technically
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
AC is not relevant to parry or dodge specifically.