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Forum Name Gameplay
Topic subjectmetabolic stopping spell for transmuters
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=402
402, metabolic stopping spell for transmuters
Posted by AvoidCXT on Wed 31-Dec-69 07:00 PM
I think that there should be a new skill for transmuters, metabollic
stopping. This spell would cause the victim's metabolism to slow
almost to a complete stop, making them fall unconscious.

Of course, giving a sleep spell to transumeturs, who allready have
the ability would to sneak up on anyone, would make them quite a bit
overpowered, so a few measures must be taken to keep it from being
too powerful.

First of all, it would have to be a high-level spell, and maybe even
require perfected metabolic slowing. Secondly, the benefits of
metabolic slowing would have to be increased for this spell, maybe
completely stopping bleeding/poison damage, and having 1.5-2.5
times the regeneration boost of metabolic slowing. Lastly, it would
would not work unless the victim was allready affected by metabolic
slowing(which would mean you would need to be able to cast it in
combat, otherwise it would be too difficult to use).

All of this would make metabolic stopping a unique spell that
requires a good bit of skill to use affectively, and it would make
the transmuter class a lot more fun to play.
403, RE: metabolic stopping spell for transmuters
Posted by Karithia on Wed 31-Dec-69 07:00 PM
There is a spell that already does something similar to this for Transmuters. It even works more often then most people realize.

Karithia