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Forum Name Gameplay
Topic subjectHunted by Empire
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=38966
38966, Hunted by Empire
Posted by Sivyh on Wed 31-Dec-69 07:00 PM
Idea #1: Let the Emperor tag people as "Hunted by Empire". Maybe give other cabal leaders this ability as well. Empire's just easy since there's only one person with ultimate decision making power.

Idea #2: Add a "who hunted" option to display every visible character currently designated as "hunted" by the caller's cabal.

Idea #3: Possibly limit the number of characters who can be designated "hunted" (by a particular cabal) at any given time. Just so it really means something.
38985, re-inventing the wheel
Posted by laxman on Wed 31-Dec-69 07:00 PM
I get and understand the idea of a leader having a personal most wanted list aside from the general cabal enemy archetype.

I don't see a compelling reason for imms to use development time building a tool to do this when note to cabal with a list of names works perfectly well in accomplioshing the desired goal or in more general terms a bounty (or serie of bounties if you want them dead multiple times), or note to all, or tell a lot of people if you want people outside your cabal to follow through.

38981, Seems a bit redundant
Posted by Mek on Wed 31-Dec-69 07:00 PM
...especially for Empire.


Also, seeing hunted titles all over would dilute the whole concept. You'd have to make leaders of enemy cabals hunted on principal. And if you didn't, it would be weird to try and justify it IC'ly.


"Soooo...the new Maran Captain is Hunted, right Emperor?"

"Nope. We're hunting that one Squire who full loots us and won't rank past 35."

"Well...I get why we're doing that, boss. But, it's the CAPTAIN...you know, appointed by the Gods to kill us, and stuff."

"Look, you insolent bastard...I can only make three people HUNTED, and that ####ing griefer is numero uno, followed by that thief who keeps stealing my saddle bags and that gnome shapeshifter whose name I can't pronounce. You know, the tiger/eagle."

"Why the gnome?"

"He's a ####ing gnome, man."

"Good point."




Basically, I'd see this being driven by OOC annoyance more than IC reasons. This is why it's probably a good reason it only happens rarely, and only Imms (who get to see a hell of a lot more info about a character) can do it. Just my .02
38991, Funny enough , I imagined the events playing JUST like this
Posted by Drag0nSt0rm on Wed 31-Dec-69 07:00 PM
Thank you Mek. Made my morning on that one.

He's a ####ing gnome, man.
38975, A different take on this
Posted by Artificial on Wed 31-Dec-69 07:00 PM
I would sort of like to see something like in super rare circumstances a powerful enemy of the cabal that wasnt an imperial can be made anathema.

That pk boss harbinger druid that raids empire constantly is definitely my idea of an anathema to the empire, and should be labeled as such.
38974, Maybe I'm not totally clear on what it means to be an Imperial, but...
Posted by Homard on Wed 31-Dec-69 07:00 PM
I thought that the whole shtick of being an Imperial is that anyone who is not an Imperial or who has not made serious concessions to Imperial domination is "Hunted by Empire."

Maybe evil Tribs get a free pass.
Maybe thieves who keep the Emperor decked get a free pass.

But that's it.

Everyone else should be hunted mercilessly until they take The Oath or breathe their last breath.

Am I missing something?
38976, You're assuming someone wants to be a good imperial.
Posted by TMNS on Wed 31-Dec-69 07:00 PM
Or that they don't have any alternate motives in play.

In principle, yes to your question. But in principle then, all Tribunals would hunt WANTED people and really try not to ever give a bad flag.
38973, I like this idea.
Posted by Igsoeh on Wed 31-Dec-69 07:00 PM
I agree with bobbyp that it could end up a dogpile on newbs, but I generally trust the judgement of characters who are made leaders. Also, I assume it would be quite a simple thing for the imms to keep track of, in the case of abuse. Two additions as well.

1. If they don't get the title, an echo at log-on so a hunted char knows and is reminded that they are hunted.

2. Small, maybe even just cosmetic, bonuses to hunters who kill the hunted, and slightly better but still small bonuses for the hunted char for each hunter they kill.

All in all, cool idea I say.
38972, RE: Hunted by Empire
Posted by Jhyrbian on Wed 31-Dec-69 07:00 PM
As leader, can't you just send a note to the cabal saying JoeBlow is to be hunted? It seems pretty pointless except if you're lazy and don't want to update a note now and then.

Cheers,
Jhyrb
38967, Neat idea, but doesn't the bounty system already cover that?
Posted by Tsunami on Wed 31-Dec-69 07:00 PM
I still it would be cool though. Maybe make it an cabal-only bounty list.
38968, RE: Neat idea, but doesn't the bounty system already cover that?
Posted by Sivyh on Wed 31-Dec-69 07:00 PM
Not really. Some thoughts:

* If the bounty gets collected then there's no longer a bounty on the guy I want dead. If I want him to be killed "over and over again forever" then the bounty system makes that unnecessarily time consuming.

* I shouldn't have to put cash on the line (repeatedly) in order to instruct my cabal members to kill someone.

* Looking at the list of characters with bounties on their head doesn't tell a prospective killer who wants them dead and why. So if I put a bounty on someone I'd still need to send a note to the cabal saying "Hey, I placed a bounty on this guy. Kill him instead of all those other guys with bounties."

Basically I'm looking for "anathema light". A way to mark someone for destruction without actually giving Empire characters any sort of mechanical advantage against him.
38969, RE: Neat idea, but doesn't the bounty system already cover that?
Posted by Sivyh on Wed 31-Dec-69 07:00 PM
Oh: I'd be totally okay with the list of hunted individuals only being visible to current cabal members instead of publicly displayed in the hunted character's title.
38970, Ah, I see what you're saying.
Posted by Tsunami on Wed 31-Dec-69 07:00 PM
For some reason I thought bounties listed the person who placed the bounty. Also, I didn't think about the need to refresh it every time.

I do like your idea. I'd also take back what I said about making it an in-cabal bounty list. Since adding a reward to something like that to refresh automatically would encourage multi-killing.

The note systems (SUBJECT: Kill this mofo), would work for what you want, but admittedly its a poor system since notes become old and forgotten pretty quick in my experience.

I'm definitely in favor of something like this and think it would be cool. However, I'm just a mindless wave. Hopefully the imms will bite.
38971, RE: Neat idea, but doesn't the bounty system already cover that?
Posted by bobbyp on Wed 31-Dec-69 07:00 PM
"* If the bounty gets collected then there's no longer a bounty on the guy I want dead. If I want him to be killed "over and over again forever" then the bounty system makes that unnecessarily time consuming."


That comes off as sanctioned griefing. Maybe it'd work out ok, but there's potential for abuse and driving off newbs. You also have to question if leaders would end up labeling high profile tough targets, or creating dog piles on little guys.
38977, RE: Neat idea, but doesn't the bounty system already cover that?
Posted by Sivyh on Wed 31-Dec-69 07:00 PM
>That comes off as sanctioned griefing.

Thing is, I can already do it via notes. Just like any other cabal leader can. It's just more work and more of a pain in the butt for cabal members to figure out who their leader wants them to kill.
38984, And in fairness to the emperor position.
Posted by Allysia on Wed 31-Dec-69 07:00 PM
He's the damn emperor, which is unlike most other leaders. His will is supposed to be followed without question. Yeah, the commander, chancellor are kind of similar, but you have a problem in the village, you do the circle. Scions, well, scions are all evil and do whatever.

Most cabal leaders do not kick you out for questioning them. The emperor can and should. If emperor Sivyh tells my lowbie shadow to kill some other guy, I am expected to do it, not to say why are we doing this emperor? Or tell him I'm busy ranking? Or whatever.
He says jump, you jump. Then you ask if it was high enough. Or you talk back, and get anathemaed. He marks someone for death, great, except I may join after he has and not have a clue about it. The internal bounty system for a cabal I sort of like as a means to fix this.

I don't like the idea of making people marked publicly for this like anathema are though, but I do like the idea of a system in place. I would have used it as rhyme for certain people that F***ed over nexuns repeatedly and that weren't battle. I get the point that empire kills everyone, but I like the idea that you set priority targets with this system.

Not a bad idea, would just need some flushing out in implementation.
38986, That is how an imm would cop-out
Posted by wikataw on Wed 31-Dec-69 07:00 PM
They are really busy you know. =(