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Gameplay | Topic subject | Suggestion: Remove stat rolling | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=37560 |
37560, Suggestion: Remove stat rolling
Posted by Artificial on Wed 31-Dec-69 07:00 PM
I find this process to be incredibly unnecessary, given how small the difference is.
As well, it can also be something that scares away new players if they arent looking to hard at how small the changes are, since they may say "ugh I am gonna roll ####ty stats, f this."
(This actually happened with me when I first started playing, I decided to give it another go later.)
It just seems like an anachronism at this point, and would streamline character creation.
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37576, I actually have to agree here.
Posted by Gaplemo on Wed 31-Dec-69 07:00 PM
Stat rolling is a thing of the past. If you want to gimp your characters stats, take a flaw. Otherwise, its only the new players that get screwed with stat rolling and not understanding the mechanics of it. I would not see the harm in removing that part of the game at this point. All it is going to do is scare or gimp a new player.
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37561, I think this is a decent idea
Posted by Lokain on Wed 31-Dec-69 07:00 PM
I'd even go so far as to give everyone perfect stats when they start their char.
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37563, Consider this
Posted by Valkenar on Wed 31-Dec-69 07:00 PM
>I'd even go so far as to give everyone perfect stats when >they start their char.
This would mean every character has an extra 100 hitpoints or so, if you assume they would otherwise have maxed their stats. Personally, I don't max my stats and save about 8-10 trains for HP by not maxing my stats. I don't actually like doing it, but the min-maxer in me says it's the optimal strategy.
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37564, Actually, even more for some races.
Posted by TMNS on Wed 31-Dec-69 07:00 PM
Part of the reason you don't start with perfect stats off the bat is because some races are inherently more popular than others, even with the exp penalty. Some races won't have perfect stats until ~25 or so, and that's assuming they save a couple practices. While other races will have them perfected ~15 with no practices saved.
I like it.
Seriously, does anyone say no to the original stats you get when you roll a character? I certainly haven't in my last three years.
####, remember when you legitimately had to roll your stats for like an hour because the fluctuations were so wild? I do. That, on the other hand, sucked balls.
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37565, RE: Actually, even more for some races.
Posted by wareagle on Wed 31-Dec-69 07:00 PM
I often take still around 2-3 minutes because I need certain stats for each char.
I remember what it was like back in the day. Sure, it was tedious and the auto-rollers were a Godsend, BUT, when you got those stats, you felt like a King.
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37574, RE: Actually, even more for some races.
Posted by Valkenar on Wed 31-Dec-69 07:00 PM
>Seriously, does anyone say no to the original stats you get >when you roll a character? I certainly haven't in my last >three years.
I always roll until I get
str: max rollable or racial max-1 whichever is lower dex: max rollable con: max rollable
And then I balance int/wis, never allowing wis to be racial max
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