Go
back to previous topic |
Forum Name |
Gameplay | Topic subject | Ghouls, mummies and zombies. | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=35&mesg_id=35 |
35, Ghouls, mummies and zombies.
Posted by Maelifarau on Wed 31-Dec-69 07:00 PM
Hello there.
I'm a little confused: mummies causes victim to plague and ghouls - to paralyse. I find plague much much more useful.
Perhaps necromancers shall be able to choose, what to create - ghoul or mummy? Of course, mummies a bit weaker, but still. Or, mummy might be raised instead of zombie.
Also, about raising. To raise an army a lot of time needed. Not many players have a lot of time (yes yes, haven't time - don't play). But perhaps lag between raising may be little tweakened? For example, not 24 hours, but 18 or 16. Raising suitable army would take a time still, but not so much. (I'll understand if this idea will be refused, though).
Regards, Maelifarau.
| |