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Forum Name |
Gameplay |
Topic subject | Item repop |
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URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=30659 |
30659, Item repop
Posted by Melememelem on Wed 31-Dec-69 07:00 PM
Thinking this is design not bug so here and not there. I get not wanting items to immediately repop on a mob if the item's destroyed by tahren or put in the vault. Ok. But what's the thinking on making it as long as it is? Has it been considered recently? Might want to shorten that timer at least a little.
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30664, RE: Item repop
Posted by Kraenesk on Wed 31-Dec-69 07:00 PM
If the Item is destroyed by Tahren, or in the vault you have to wait for NCR. It's always been that way. The items are literally taken out of the game.
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30660, RE: Item repop
Posted by Splntrd on Wed 31-Dec-69 07:00 PM
CFERONAIM: Hey dood, I just capped this 1337 gear at Tahren, you should log on your voker and go camp that #### lololol.
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30661, RE: Item repop
Posted by Melememelem on Wed 31-Dec-69 07:00 PM
I'm going to assume you're not saying I'm cheating, but instead that someone could. The question though is why is that different from any weapon that is broken, any item that is sac'd, any armor that crumbles, or anything else? There's no difference, and all those come back right away when you kill the mob. Why the difference here? I'm sure there's a reason and it's cool but maybe it's too long?
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30662, That way you won't have some dude repoping for example orbs in elemental tower and shift veil every few minutes nt
Posted by Alex on Wed 31-Dec-69 07:00 PM
nt
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30663, because they are still affecting the veil
Posted by quas on Wed 31-Dec-69 07:00 PM
I suspect that they sit in there and are treated kind of like another character being logged in.
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30668, RE: Item repop
Posted by Splntrd on Wed 31-Dec-69 07:00 PM
Yeah, I wasn't accusing YOU.
It's to slow down shifts in the veil and to make it less susceptible to farming.
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