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Forum Name Gameplay
Topic subjectSo a group mate of mine dies, and gets full looted.
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=29355
29355, So a group mate of mine dies, and gets full looted.
Posted by Bummedoutplayer on Wed 31-Dec-69 07:00 PM
I toss a couple lines to the guy who did it to feel him out. Just to see if he's sifting gear or what ever. Here's what happens.

He said he did it because the character had gear he came by conveniently easy.

Well so what? It just so happens I came across the same gear because I know where to look. Some of my gear I beat my team mate to and he and I bartered back and forth on and it was how we formed a partnership.


It really puts a downer on my day to know people like this thrive here.

Further more I think the guy was playing a duergar earlier and was beaten by my team mates. I think he came back with this character for revenge. Verbage and style of talking are the same. Who knows though right?

Anyone else thing this is ####ty or is it just me? And what are opinions on me having no interaction with the character either in battle or by conversation even if I would normally have to? I simply don't want to give this guy what he wants.

I personally don't understand the mentality of wanting to #### over and drive other players away.

Thoughts on this?

29399, You are not entitled to get anything back if you die
Posted by DurNominator on Wed 31-Dec-69 07:00 PM
It's nice and sportsmanlike if they leave your gear be, but the fact is that they get to take whatever they like from your corpse. You would be better off with an attitude where you acknowledge this, accept it, suck it up and regear if it happens.

Thinking that others have obligation to leave your gear be will only make you more angry when you get full looted/sacced. You getting angry over full loot and whining isn't fun for neither yourself nor the other party.

As for looting corpses, take whatever you want, even all of it, but don't be a #### on purpose (full saccing/looting just to spite the other person). You should also take an attitude that the other person isn't taking your stuff to grief you, he's just helping himself to the gear as it is the victor's right to do so. In most cases, this is the best attitude to take as assuming can make an ass out of you.
29410, this thread had absolutly nothing to do with gear.
Posted by bummmedplyer on Wed 31-Dec-69 07:00 PM
Nothing. Try again.
29414, Then why mention how the full loot was disappointment?
Posted by DurNominator on Wed 31-Dec-69 07:00 PM
The loot and it bugging you played a part in your post and I didn't really read the end part.

What comes to your cheating accusations, take it to the Imms, via e-mail or in game, and don't whine about it in the forums.

Anyway, that's my take on things.
29421, uh.... really? n/t
Posted by Bummedplayer on Wed 31-Dec-69 07:00 PM
Fdg
29360, RE: So a group mate of mine dies, and gets full looted.
Posted by duergar on Wed 31-Dec-69 07:00 PM
One, I am not the shaman

two, I never spoke to any of you except the thief, no way to recognize my speech patterns unless you're pasting tells ooc.
29364, I don't really believe you but...
Posted by Bummedplayer on Wed 31-Dec-69 07:00 PM
I can't prove that. You were pretty ####ing weak.
29356, Dont were great gear if it is that big of a deal.
Posted by CrafteD on Wed 31-Dec-69 07:00 PM


Then you should never be really upset.
29357, Stupidest argument. nt
Posted by Splntrd1 on Wed 31-Dec-69 07:00 PM
.
29361, No it's not.
Posted by asylumius on Wed 31-Dec-69 07:00 PM
Equipment is a big part of the game and it's valuable. While having good equipment is going to give you a mechanical advantage in the game, it's going to make you a target because it's a limited resource.

While killing for equipment is rarely the sole motivator in a PK, it can be a big one. Your enemies probably have valid RP reasons to attack you, but having equipment they want might put you at the top of the list.

Crafted's argument is perfectly valid. Not wearing sought-after equipment isn't going to keep you safe from everyone all the time, but it's likely to keep you safer from some people some of the time.

Poor people rarely get mugged.
Your house can't get robbed if you don't have a house.

People can still PK you because you're a flamin' magi or because they just want to grief you, but they can't PK you for better equipment than theirs if your equipment isn't better than theirs. It's your choice whether you want to gain an advantage by having good equipment while at the same time providing another incentive for some people to kill you.
29363, Poor people get mugged more than any other demographic.
Posted by Uhmmm on Wed 31-Dec-69 07:00 PM
You're lagic is flawed.

This persons ooc motivation was grief. Plain and simple. It shouldn't be tolerated. IMHO.
29367, RE: Poor people get mugged more than any other demographic.
Posted by asylumius on Wed 31-Dec-69 07:00 PM
That's your opinion, but until being a meanie is against the rules, your humble opinion means ####. Nobody has to be nice to you or your group mate. Get the #### over it already.

As for my logic, pick on one phrase if you like, but my post is perfectly logical. If you don't have stuff I want, I'm not going to be killing for stuff. I might kill you over ideology, revenge, etc., but not for profit (so to speak). If you don't have shinies, people won't target you FOR shinies. You'll get killed though, and you'll still cry and bitch and need Tylenol for your aching ####.

Nobody but the guy who killed the other guy knows for sure why what happened did, but nobody has posted anything at all to suggest that it was anything but a normal, routine, run of the mill, totally acceptable lowbie PK.
29373, It's not an opinion. It's a fact.
Posted by Uhmm on Wed 31-Dec-69 07:00 PM
Opinion and Fact are not synonyms.
29376, You're missing the point entirely and obsessing on one pretty unimportant comment.
Posted by asylumius on Wed 31-Dec-69 07:00 PM
I don't give a flying #### about what demographic of people gets robbed the most in real life. The point stands: Nobody is likely to kill you for your possessions in CF if your possessions are less valuable than theirs. You're a ####. You're a soft, whiny bitch, and you're rambling about one tiny flaw in a post I wrote in 30 seconds because you yourself don't actually have anything to say (through your tears) besides some #### about how you don't like the way you and your pals were treated.

Tough ####.

29365, Don't get me wrong...
Posted by Splntrd1 on Wed 31-Dec-69 07:00 PM
I totally understand the concept of wearing crappy equipment to avoid getting PK'ed.

But this guy was talking about being griefed. What CraftedD just suggested was to wear crappy equipment to avoid being griefed.

Except... the griefer's motivations have nothing to do with equipment. He's going to do what he does regardless of what equipment you're wearing. What CraftedD just suggested is the equivalent of "She shouldn't have led him on" in a rape case.
29369, At least you didnt waste a lot of time getting good eq. Spend that time finding a plan to outwit him. ntnt
Posted by CraftedD on Wed 31-Dec-69 07:00 PM
ntnt
29371, So sayeth the Chronic shifter player who only needs...
Posted by Bummedplayer on Wed 31-Dec-69 07:00 PM
group mates.

The point of the post isn't about gear at all. The point of the post is the motivation of the guy who did this to my group mate.

I think we could do without and be better for it.
29370, RE: Don't get me wrong...
Posted by asylumius on Wed 31-Dec-69 07:00 PM
If the guy died to someone who was just out to terrorize his lowbie PK range, fine, he got griefed and no, wearing fine leather won't make it any less likely to happen (though it will make it funnier).

> "He said he did it because the character had gear he came by conveniently easy."

To me that reads like the killer though the guy came by a nice suit of limited gear through some unscrupulous means and felt like dispensing a little vigilante justice. Who knows though.

Either way, if you don't put a lot of effort into your equipment, you won't have lost as much time/energy when it's taken from you.
29372, Do you see where the griefer's actions could negativly affect us all?
Posted by Bummedplayer on Wed 31-Dec-69 07:00 PM
I shouldn't even say "could" as "Do" is a better word.
29374, Yes, but...
Posted by Splntrd1 on Wed 31-Dec-69 07:00 PM
There are griefers in every game like this. Get thicker skin.
29375, RE: Do you see where the griefer's actions could negativly affect us all?
Posted by asylumius on Wed 31-Dec-69 07:00 PM
I certainly do see where the griefer's actions could negatively affect us all?

I'm not just naive enough to think that it's ever going to change so I adjust my expectations and play style to account for the fact that you simply cannot ban everyone who lets their anger, frustration, or douche-baggery bleed through their character at some point.

Unless you move to single player games, you are going to have to deal with people whose approach to the game doesn't jive with yours. Until the rules change, your options are to suck it up and deal or leave, and I'm more than a little bit cynical about how things would go if the Immortals tried to directly address "griefing" (as it exists in CF today) through policy.


Them's the breaks.
29380, This isn't very useful advice
Posted by Daurwyn2 on Wed 31-Dec-69 07:00 PM
Sure, you won't die as much to people who are out killing for gear.

But you will die more to people who are killing for ideology.

Overall, you'll probably be worse off if you aim to have bad gear.
29362, Well.
Posted by Forsakenz on Wed 31-Dec-69 07:00 PM
I'm less inclined to kill a lowbie/midbie in my range if I know they have junk for gear (and I don't need to for rp reasons).
29381, Me too, but
Posted by Daurwyn2 on Wed 31-Dec-69 07:00 PM
Some others will see them as an easier target and attack them more.
29422, RE: Me too, but
Posted by Isildur on Wed 31-Dec-69 07:00 PM
Two things:

1. Newbies get killed more often because they make themselves available to be killed more often, and they are inherently easier to kill in any given encounter. So even if I'm not especially targeting newbies, I usually end up with more kills on players who "aren't that good" vs. the number of kills I get on players who are "good". I'd argue that's probably the case for any vet.

2. Sometimes I'll avoid characters who are so powerful that I know I have very little chance against them and they're decently likely to kill me in any encounter. Example: Dupmasione. If I were to get a fortress group snared, and Dupmasione was one of them, he's probably not the guy I'm going to attack for the simple reason that he's the least likely to actually die. So, sometimes non-vet players get targeted simply because the other option is just not very productive.