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Gameplay |
Topic subject | New command suggestion. |
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URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=26992 |
26992, New command suggestion.
Posted by Kadsuane on Wed 31-Dec-69 07:00 PM
Command: Recommend
A command available for all cabaled characters that will allow them to recommend another pledged character. I would even suggest to allow for inactive and/or out of time zone leadership and build in a fail safe of three recommends equal induction. Since a voting infrastructre already exists for this in game I would suggest allowing cabaled characters to recommend for leadership as well. Still allow for an imm to oversee/start the process.
Ofcourse cabal leadership and immortal leadership still retain their roles but, I think minimizing the tedium of the induction process in the game might go a ways in retaining that little player base we have left. I agree that starting off at 51 already inducted is not the way we want to go, but we should also adapt the process to reflect an aging and more responsible playerbase.
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27026, I like where this thread is going.
Posted by yamadakoji on Wed 31-Dec-69 07:00 PM
I'm sure the final implementation of this idea would be somewhat different from what you outlined, but I think the basic concept that the mud needs to grind out of the rut it's running in is probably a good one, especially if you examine the shifting time/life constraints of the playerbase. I find myself in a very similar situation to many other aging players of the game. If not this idea, then lets go on to examine others that people suggest to, dare I say, make the game less time intensive to play well or even just play fun?
Either that or give orcs back sip! j/k!! Not really!!!
Nice idea though, P. You've been very thoughtful recently.
B
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27000, recommend
Posted by DurNominator on Wed 31-Dec-69 07:00 PM
So that you could leave a comment of the applicant in the recommendation. Then there would be some kind of command with which the leader could read the recommendations.
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26996, I like the idea
Posted by Dwoggurd on Wed 31-Dec-69 07:00 PM
It's not failproof against OOC buddies, but probably would not hurt either.
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26995, RE: New command suggestion.
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
For various reasons I'm against the idea of a "failsafe", but automating the tracking of cabal recommendations isn't a bad idea.
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27011, Yeah, I agree with that (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
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26993, RE: New command suggestion.
Posted by Artificial on Wed 31-Dec-69 07:00 PM
I like the idea of 3+ recs is an induction, or perhaps leader just rubber stamps it.
However I would absolutely disagree that a playerbase can be called mature, let alone be expected to be mature.
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26994, I HATE that idea. A lot.
Posted by Java on Wed 31-Dec-69 07:00 PM
The leader should have the say in who gets in/doesn't get in. There shouldn't be people getting inducted into the cabal, that the leader has never met.
With a system like that, it would quickly become a situation where the leader just NEVER does inductions.
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26997, RE: I HATE that idea. A lot.
Posted by Kadsuane on Wed 31-Dec-69 07:00 PM
Compared this to the system we have now where most leaders just pass the buck until they have no possible reason to not do the final fluff interview and induct the person.
Whats the big difference except for less run around?
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27002, The big difference..
Posted by Java on Wed 31-Dec-69 07:00 PM
Is that the leader always has the final say, in the current system.
In your system, someone can just avoid the leader indefinately, and get inducted through recs.
Plus, it's been my experience that people will usually hand out recs like candy, even to people that don't deserve it. To a large extent, Leaders are a quality control for the cabal. They can't do that if they never see the app until he's already inducted.
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27008, Yes they can. Induct x none;tell x #### off and delete. nt
Posted by Scrimbul on Wed 31-Dec-69 07:00 PM
.
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27009, He probably read over the part where I said leadership retains its role. n/t
Posted by Kadsuane on Wed 31-Dec-69 07:00 PM
n/t
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27010, Yeah you said that. But then essentially removed their biggest role.
Posted by Java on Wed 31-Dec-69 07:00 PM
Biggest role being having control over who does and doesn't get inducted into the cabal.
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27012, Still that point.
Posted by Kadsuane on Wed 31-Dec-69 07:00 PM
Nothing is stopping a leader from leading or inducting.. or uninducting for that matter. Most of your issues have an ingame fix of a leader just continuing to do his job.
Seems like the bigwigs have pretty much spoken on this topic anyway you can flame me on the next thread.
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26998, RE: New command suggestion.
Posted by Kadsuane on Wed 31-Dec-69 07:00 PM
When I was talking about a maturing and more responsible playerbase. I was mostly referring to our non-cf lives, and over all play times have dropped off for almost all players.
Gone are the days of leaders being on ten hours a day every day for the duration of the character. Our cabal system reflects a play style that no longer applies to most players, with exception of the Bambizlos of cf most of us have become part time players. Maybe its time to change the process to reflect this and to make is more manageable and less frustrating?
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26999, RE: changing playerbase
Posted by Quixotic on Wed 31-Dec-69 07:00 PM
Yes, our pbase doesn't look like it once did.
Case:
Yesterday I was thinking about a new character idea as I was working around the house, and my CF stream of consciousness was interrupted by, "Boy, these gutter screens are pretty slick. I hope they work like they are supposed to."
I'm probably lucky I didn't fall off the roof.
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27003, Haha this made me laugh.
Posted by wareagle on Wed 31-Dec-69 07:00 PM
It's so terribly true.
It doesn't feel like forever ago the choice was skipping class or not.
Now it's uhhh well, I don't have a choice of whether I do it or not. It's a matter of when I'm going to do it.
And it isn't so easy to procrastinate anymore.
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