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Forum Name Gameplay
Topic subjectSo when are we going to put some guidelines in place for cabals with high numbers?
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=22831
22831, So when are we going to put some guidelines in place for cabals with high numbers?
Posted by Rukao on Wed 31-Dec-69 07:00 PM
I mean in all seriousness.. there is like high 30s villagers running around and like low teens nexuns. Now already villagers have obscene powers.. can we either give nexuns better powers or at least put a cap on the number of villagers there are?
22873, Suck it up and...
Posted by Moridin on Wed 31-Dec-69 07:00 PM
be happy when you run into a villager who one rounds you and leaves all your stuff.

be sure to return the favor if you have the balls to stick it out til you can turn the tables on him.

Also, from what I can tell Nexus has had a nice jump in activity of late:

Members Influence
FORTRESS 28 95 %
OUTLANDER 23 96 %
BATTLE 39 100%
EMPIRE 25 76 %
SCION 12 62 %
NEXUS 25 80 %
TRIBUNAL 19 97 %

Last I checked, that Nexus number was 18, now its 25.

Remember, the good old days are what we make of them folks.

Moridin, Summoner of the Evangion, Servant of the Black Sun
22863, My POV
Posted by Lyristeon on Wed 31-Dec-69 07:00 PM
There have only been a couple of times that Outlander has been light in numbers. Usually, it's a fairly busy cabal. Because of this, I cull the weak when it has decent numbers. And thats been a fairly steady practice of mine for the last two years. If you don't show up enough, I will just get rid of you to make room for others who want to play. Because of this, it rarely gets big enough to be the powerhouse, but, remains competitive, as a cabal. overall.
22861, One thing you really need to consider
Posted by Baerinika on Wed 31-Dec-69 07:00 PM
Is the pendulum. It's just the way CF works. Things are never balanced out perfectly, there's always one side (or a couple of cabals) that are "winning" and a few that are on a downswing. It'll always swing back. Generally, when a cabal is in the dumps, some of our top notch players will take it as a challenge to be the underdog, and generally people will gravitate to those characters because they want to be around those people who RP and (or) PK exceptionally well.
22862, I should add
Posted by Baerinika on Wed 31-Dec-69 07:00 PM
that I don't think I've closed either of the cabals I've run since I 'inherited' them. I will generally encourage leaders to bring people in early and discourage them from inducting hero levels unless the RP is staggeringly great. I don't know, it just irritates me when people decide they want to join after they've enjoyed the benefit of leveling without having to worry about raiding. (This does not include those people who put in an app note at early levels and attempt to get inducted and just have bad luck.)
22867, The most common delay in my case is the trouble involved in writing the note. nt
Posted by DurNominator on Wed 31-Dec-69 07:00 PM
nt
22853, For what it's worth, there aren't as many Nexus applicants out there...
Posted by TheProphet on Wed 31-Dec-69 07:00 PM
I play a Nexus char and I don't see many notes to Nexus with characters seeking an interview... and just about everyone who HAS posted a note is now in the cabal.

FWIW.
22850, Having had a 3 month fort applicant..
Posted by DurNominator on Wed 31-Dec-69 07:00 PM
..and having had Fort doors closed, with people saying that the halls were full. That was one extra month in the waiting, just because Imms decided to close up. The result was that there was a period during which the Cabal had few if any lowbies and it really sucked for those of us who didn't manage to get a interview (or have the two required Pkills to be inducted as squire) in time.
22852, From an IC perspective, that concept just seems stupid
Posted by Java on Wed 31-Dec-69 07:00 PM
And I'd feel like I was breaking role if I had to tell someone "no more room".

I'd compare it to the US military right now. The Air Force currently has more people than they want or need. But they didn't just close the recruiters doors and tell people to go away.
They just made the requirements harder to get in. It's still possible, but they're only going to take the cream of the crop, so to speak. So a crappy, barely qualified applicant might be sent next door to the Marines, but the top of the line dude will still get in.

The same type of policy should be enforced when any cabal starts getting overpopulated. Maybe up the requirements a little bit, but don't ever simply tell people no.

I mean.. why would the Captain of the Maran tell good strong people that he didn't want their help? Aren't they trying to win the thing? Seems like it'd be a good thing, from an IC perspective, to see a couple dozen Forties hanging around, and no Imperials/Scions (boring OOC, but IC.. yay).
22832, That's up to the imms running the cabal. Their call.
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
Frankly it's not their fault that neither of the Nexus leaders logged on for about two weeks straight.
22833, RE: That's up to the imms running the cabal. Their call.
Posted by Rukao on Wed 31-Dec-69 07:00 PM
Well, having a Nexus.. I feel kind of like I am being punished. Every five seconds there is someone in my pk range a villager attacking me on after another. Bond is good when it can actually be used.. But there has to be someway.. we can mold nexuns to do better against villagers on a solo base. I don't want to sound like complaining.. but when you are around and one or two others and it is like four time your numbers in the opposite cabal around. It discouregeous you.
22834, RE: That's up to the imms running the cabal. Their call.
Posted by Rukao on Wed 31-Dec-69 07:00 PM
Not complaining for no reason.. I am sure the few that also are around when I am agree. I appreciate all the work that has been put into Nexus. Just want to enjoy it, thats all. Not wanting to stop logging in because I know I am going to be ganged raped.
22835, RE: That's up to the imms running the cabal. Their call.
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
>But there has to be someway.. we can
>mold nexuns to do better against villagers on a solo base.

Vanguard handles this pretty well, in my experience.
22836, I was about to say the same
Posted by incognito on Wed 31-Dec-69 07:00 PM
Vanguard was a nice power. I almost never bonded as my new-nexan, and I was happy just having vanguard.
22839, I'll agree with this.
Posted by GinGa on Wed 31-Dec-69 07:00 PM
Bond powers were too hard to hold against villagers who'd just drive you around, or for pairs who couldn't do something like rescue, to stop another fleeing (which brings instant loss of bond). Vanguard is light, easy and doesn't rely on the fortress' biggest weakness - eejits you're caballed with!
22840, RE: I'll agree with this.
Posted by Xanthrailles on Wed 31-Dec-69 07:00 PM
Bond is one of those things that is neat in concept, but sucks in reality. The only real use I found for it was exploring.
22860, RE: I'll agree with this.
Posted by The_Shark on Wed 31-Dec-69 07:00 PM
Experienced the bond as one of the "eejits"(the invoker Faerdin anyone?) I can say its sweet when it works, which is not much of the time really considering it "fails" so easy and the amazing amounts of mistakes I did forcing me to flee and what not.

When out exploring with just one other player, its my favourite power but when it comes to pk, I rather just rely on vanguard, and not risk messing up the fight for both myself and another of my cabal. For vets, it might be a completely different story.


Heh, still remember relying on bond killed me a couple of times when fighting together with Nanorab.
22848, RE: That's up to the imms running the cabal. Their call.
Posted by Dark Priest on Wed 31-Dec-69 07:00 PM
The battle leader does seem to be on fairly often and from what I have seen, a lot of villagers are simply inactive as well with only two or three heros including the leader.

Is there an automatic script that boots people after not logging in fer X ammount of time? If not, that might be cool to give to leaders.
Something like...

cabalroster
Joe 1 day ago
Sam 2 weeks, 3 days
Jen 3 weeks
etc, etc

And the ability to 'induct none' while the person is offline.
22865, Serious question for you Nepenthe. (text)
Posted by Lightmage on Wed 31-Dec-69 07:00 PM
Do you think Nexus has been a success? Do you think we have the numbers to have this cabal around?

My take is that we have a small group of hardcore players. These are the type of players that hold grudges or extract revenge. Evils that get attacked by Nexuns...that usually seals it for the remainder of their lives. Goodies, for the most part treat them the same way. We have an outcast cabal that noone can really trust or interact with. (There have been maybe 3 or 4 good Nexuns that I have witnessed since the cabal started up again.)

I am biased I know. I hate everything about Nexus.

But seriously, what is your take on this cabal?

I had high hopes you would do better for a village opposition.

Did I mention I hate Nexus?

Hehe.
22868, its really just not that hard honestly
Posted by laxman on Wed 31-Dec-69 07:00 PM
I have played a handful of nexuns that never had this problem of people forming life long grudges and I killed plenty of people one day and grouped with them the next.

Having to be enemies one day and allies the next is a unique situation for nexus and you can't just spam kill enemies with impunity or any care for how you go about it. PLayers understand nexus can go both ways and as long as they are not worried about you backstabbing them in the middle of a ranking session you should be able to be frenemies just fine.
22869, RE: Serious question for you Nepenthe. (text)
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
>Do you think Nexus has been a success?

Yes and no. Not everything has worked out according to plan, but I wouldn't say it's gone badly either.

If you want to play a character who will almost always have someone to fight, who can be very effective without spending a lot of time gathering preps, yet who also can still use things like teleport potions, Nexus is pretty great for that.

In a lot of ways I feel like it fills a smaller niche like a Scarab cabal, catering to certain kinds of players and occupying an odd position in the cabal wars.

>Do you think we have
>the numbers to have this cabal around?

Sure. If sometimes it's small, it's small.

>My take is that we have a small group of hardcore players.
>These are the type of players that hold grudges or extract
>revenge. Evils that get attacked by Nexuns...that usually
>seals it for the remainder of their lives. Goodies, for the
>most part treat them the same way. We have an outcast cabal
>that noone can really trust or interact with.

This hasn't really been anywhere near as much of an issue as you make it out to be, as far as I've seen. Some of this comes down to how the Nexun plays it. Occasionally you get the rare guy who wants to murder you constantly even when working with you would be to their advantage, but in my experience those guys are people who would want to murder you constantly no matter who or what you were.

Further, if you want to play a Nexun who doesn't make a lot of enemies and doesn't fight the good/evil/chaos/order wars unless the balance becomes extreme (which it usually doesn't) you certainly can.

All that being said,

>I had high hopes you would do better for a village
>opposition.

I'm not saying the game will never have something like a Master cabal again, but I will state that I am 100% disinterested in working on, running, coding for, or playing one.
22870, You need to add a caveat to this thought...
Posted by TheLastMohican on Wed 31-Dec-69 07:00 PM
>This hasn't really been anywhere near as much of an issue as you make it out to be, as far as I've seen. Some of this comes down to how the Nexun plays it. Occasionally you get the rare guy who wants to murder you constantly even when working with you would be to their advantage, but in my experience those guys are people who would want to murder you constantly no matter who or what you were.

Further, if you want to play a Nexun who doesn't make a lot of enemies and doesn't fight the good/evil/chaos/order wars unless the balance becomes extreme (which it usually doesn't) you certainly can.<

This only really works if you are a leader in the cabal.

I know I tried to play a type of Nexus char you describe and I got #### on repeatedly, so much so that I really don't ever want to play Nexus again.

For all the good the character Yrillbink did, of lot of her/his? decisions ending up ####ing me in the ass.

Then again, you had Batman leading the cabal for most of the time I was in it, so..................
22872, RE: You need to add a caveat to this thought...
Posted by Daevryn on Wed 31-Dec-69 07:00 PM

>This only really works if you are a leader in the cabal.

On the bright side, Nexus is a democracy. If you don't like a leader, replacing them (possibly with yourself) is typically pretty easy within a month. I've rarely seen someone really campaign for Rhyme or Meter and be unable to take it.

It's not a perfect solution, but it's pretty good as cabals go. It's a lot harder to depose a leader you don't like in every other cabal.