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Gameplay | Topic subject | Not a bug, but... | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=22819 |
22819, Not a bug, but...
Posted by Splntrd on Wed 31-Dec-69 07:00 PM
inherent forgecraft spear You fail to invoke your inherent ability.
<756/100%hp 374/96%m 334/42%m 5003tnl (67.51%) 1 PM> inherent forgecraft spear You cannot use your forgecraft ability for another 168 hours.
The success and fail timers on forgecraft are both fairly long. I can totally understand it for success, but that seems somewhat excessive for a failure. Why is it so long, and can we reduce the timer to something a little more reasonable? 60-100? Or maybe reduce the failure rate?
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22820, By design (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
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22821, Well, sure but...
Posted by Splntrd on Wed 31-Dec-69 07:00 PM
you can't even give me the logic of that design? Because I don't see any reason why it can't be shorter, and it would make failing a whole lot less unfun.
I'm not talking about the successes here, massively massive timers for the success is fine. Just the failure.
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22823, The design
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
The way I made inherents, the timer is the same regardless of success or failure, and I'm happy with that. You're getting a free attempt at a hit/dam boost to a weapon every 7 days, not a free hit/dam boost every 7 days.
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22824, Alright, fair enough. nt
Posted by Splntrd on Wed 31-Dec-69 07:00 PM
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