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Forum Name Gameplay
Topic subjectNot a bug, but...
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=22819
22819, Not a bug, but...
Posted by Splntrd on Wed 31-Dec-69 07:00 PM
inherent forgecraft spear
You fail to invoke your inherent ability.

<756/100%hp 374/96%m 334/42%m 5003tnl (67.51%) 1 PM> inherent forgecraft spear
You cannot use your forgecraft ability for another 168 hours.



The success and fail timers on forgecraft are both fairly long. I can totally understand it for success, but that seems somewhat excessive for a failure. Why is it so long, and can we reduce the timer to something a little more reasonable? 60-100? Or maybe reduce the failure rate?
22820, By design (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
22821, Well, sure but...
Posted by Splntrd on Wed 31-Dec-69 07:00 PM
you can't even give me the logic of that design? Because I don't see any reason why it can't be shorter, and it would make failing a whole lot less unfun.

I'm not talking about the successes here, massively massive timers for the success is fine. Just the failure.
22823, The design
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
The way I made inherents, the timer is the same regardless of success or failure, and I'm happy with that. You're getting a free attempt at a hit/dam boost to a weapon every 7 days, not a free hit/dam boost every 7 days.
22824, Alright, fair enough. nt
Posted by Splntrd on Wed 31-Dec-69 07:00 PM
.