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Topic subject | Was the alligator intended to be this strong? |
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URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=22202 |
22202, Was the alligator intended to be this strong?
Posted by RobDarken on Wed 31-Dec-69 07:00 PM
Here a couple snippets from Gulkra logs:
<702hp 462m 728mv 20861tnl (-19.21%)> cb How goin' Drillmistress? Gulkra: How goin' Drillmistress?
<740hp 462m 799mv 20861tnl (-19.21%)> Inger: Had bit of headache. Better now You yell 'Help! I am being attacked by a massive alligator!' A massive alligator's bite >>> ANNIHILATES <<< you! That really did HURT! A massive alligator's bite === OBLITERATES === you! That really did HURT! A massive alligator's bite === OBLITERATES === you! You sure are BLEEDING! A massive alligator's bite *** DEVASTATES *** you! You have been KILLED!!
Another one. <812hp 345m 823mv 20861tnl (-19.21%)> You yell 'Help! I am being attacked by a massive alligator!' A massive alligator's bite MANGLES you! A massive alligator's bite MANGLES you! A massive alligator's bite bounces harmlessly off of your stony hide. A massive alligator's bite MANGLES you! A massive alligator's bite MANGLES you! A massive alligator's bite MANGLES you! Your crushing force mauls a massive alligator. A massive alligator has some small but disgusting cuts.
I assume that is that is through resist and stoneskin. And look at the damage it takes. Mauls? Whoever coded this thinking it was balanced is on crack.
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22211, It is not stupidly strong and has no lagging on land so doesn't often get the deathblow~
Posted by Abernyte on Wed 31-Dec-69 07:00 PM
~
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22212, Because being a slow-moving wall of damage is soooo balanced.
Posted by Scrimbul on Wed 31-Dec-69 07:00 PM
Well actually it probably isn't during raids but it is during normal pk. Alligator isn't exactly going to be in on every gang even with air forms.
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22277, All I know is that with my fire ranger I easily
Posted by Abernyte on Wed 31-Dec-69 07:00 PM
and I mean easily bested an a/b/s alligator. Gulkra was just a bad match-up for said form. Like lions were for my thief.
-----Abernyte
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22210, No offense to Gulkra...but the form is not overpowered. n/t
Posted by Lightmage on Wed 31-Dec-69 07:00 PM
n/t
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22203, Well, it'll sure kick villager ass
Posted by Vortex Magus on Wed 31-Dec-69 07:00 PM
On the other hand...
hold barrier; zap self
c sleep alli;flee; c sleep alli
Once its slept, its game over.
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22204, The same could be said for ANY shifter, ever.
Posted by Java on Wed 31-Dec-69 07:00 PM
That doesn't mean there has never been an overpowered form. Obviously, there has. And they have been toned down in the past.
The Alligator is a beast. Retarded damage, great dam redux, and even regen.
What's it's weakness? Sleep/forget? Yawn. I'm not saying it's unbeatable in a 1 on 1 fight, but it's pretty close to it.
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22205, In fact...
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
Alligator has no damage reduction.
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22206, In that case.. ABS is overpowered.
Posted by Java on Wed 31-Dec-69 07:00 PM
Not really.. but still. Damn.
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22207, Reminds me of a land-based manta ray
Posted by Torak on Wed 31-Dec-69 07:00 PM
and not the new one, which apparently is pretty bad (I haven't played a neo shifter, couldn't tell you).
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22208, Well, I'll qualify that:
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
It has no generalized damage reduction, but it does resist a couple types (and is vulnerable to a third).
So situationally that could make it seem like it has better DR.
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22209, Sort of a footnote here
Posted by Drag0nSt0rm on Wed 31-Dec-69 07:00 PM
Why not simply add a basic sort of helpfile template for damage reduxes/vulns for shifters.
Sort of Generally, reptilian shapes are resistant to heat and slash But take alot of damage from cold.
Nothing really specific, just a little shove in the right direction of thinking when dealing with shapeforms. I have known for a while certain forms have certain vulns etc etc, just not common knowledge at ALL.
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