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Topic subject | idea: hide and sneak |
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URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=17403 |
17403, idea: hide and sneak
Posted by Isildur on Wed 31-Dec-69 07:00 PM
For classes that learn hide *and* sneak, have the "hide" command (atomically) include "sneak" command after the hide. I can't think of any situation where such a character would want to hide but *not* also sneak. I'm guessing most players of non-elf/drow assassins and thieves have a "hide and sneak" alias they define. If everybody has that alias, might make sense to roll it into the command. Certainly doesn't seem overpowered, and it's not like it severely diminishes the utilty of autosneak for elf/drow thieves and assassins.
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17404, This Sounds Good to Me
Posted by Kastellyn on Wed 31-Dec-69 07:00 PM
Off the cuff, I like it. Only issue I think might come up is what if you fail the hide? Do you also fail the sneak? If you are successful with the hide, can you fail the sneak?
Granted, most people spam the #### out of those two skills until they're 100%, in which case it's moot.
Hell, since they're so easy to spam practice, maybe those skills should just start at 100% out the gate.
Kastellyn the Devourer of Magic, Lord of Legends
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17405, RE: This Sounds Good to Me
Posted by valrow22 on Wed 31-Dec-69 07:00 PM
YES! Roll them into 1 skill and start at 100% Save me $50 a year on keyboards. :P
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17406, RE: This Sounds Good to Me
Posted by Isildur on Wed 31-Dec-69 07:00 PM
I hesitate to even suggest this...but the alternative is to increase the learning rates significantly, decrease the failure rates significantly (when not perfected) and add a negligible mana cost in order to prevent automated spamming.
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17408, RE: This Sounds Good to Me
Posted by dalneko on Wed 31-Dec-69 07:00 PM
I actually prefer them being two seperate skills. Just because you know how to hide should not necessarily mean you know how to sneak and vice versa. Bards are an example of this as they can learn sneak but not hide. For example, bards learn sneak. If sneak and hide are combined into one skill then how will bards sneak? With a sneak skill? Which would then defeat the purpose of rolling the two skills into one right?
Starting them off at 100% is kinda meh to me as well. I mean wasn't that one of the benefits of playing an elf/dark-elf thief or assassin (in the case of dark-elves)? You didn't have to spend a prac on sneak because it was already 100%.
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17410, RE: This Sounds Good to Me
Posted by Isildur on Wed 31-Dec-69 07:00 PM
>I actually prefer them being two seperate skills.
The system I envision would have three skills. "Hide" would just hide. "Sneak" would just sneak. "Stealth" would be a simultaneous hide and sneak. Orcs would only get "hide". Bards would only get "sneak". Assassins and thieves would get both "stealth" and "sneak", for those times where they want to be sneaking but still visible.
>Starting them off at 100% is kinda meh to me as well. I mean >wasn't that one of the benefits of playing an elf/dark-elf >thief or assassin (in the case of dark-elves)? You didn't have >to spend a prac on sneak because it was already 100%.
That's not a very big advantage, and it's way way down on the list as far as advantages of autosneak. There are two main advantages, as I see them. First and most important is that your opponents don't see what direction you flee in when you flee from combat. Second is that you don't have to define a "hide;sneak" alias. Non-elf/drow thieves and assassins really only had to spend a single practice on sneak, then bot it up to 100%.
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