Go back to previous topic
Forum Name Gameplay
Topic subjectSome Comments on Edges
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=17101
17101, Some Comments on Edges
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
A few random points to clear up some confusion I've seen in prayers, newbie channel questions, and the like:

- Completing Quests generally does not earn you edge credit. The only current exceptions to this that I can think of really would be more accurately described as exploration or observation but happen to use our quest infrastructure instead because it's somewhat older. Of course, locations, items, etc. encountered over the course of a quest might earn you exploration or observation experience, and there are some quests that do award commerce experience, so indirectly some quests do earn you edge credit.

- Perfecting skills/spells/powers/supplications/etc. does not earn you edge credit. Most edges do require X% of one or more skills or spells in order to pick them; these are almost always referenced by name in the edge description or helpfile, or are the skill the edge modifies. Most of these are looking for something in the 80s; only a few are looking for a skill or spell to be in the 90s, and most of even these are skills every member of a class will eventually have high. For example, a few bard edges have high Sing requirements.

- I don't think there's much point to spamming skills or spells to pick up extra edge options. If you just plain don't use nerve, I can't see why you'd want to have the option of picking an edge that makes nerve slightly better. Edges that modify skills often aren't available for several levels after you get that skill -- if you use the skill as normal, probably you can buy its edge as soon as it's available.

- We aren't completely stupid when it comes to game balance. (Really.) If an edge seems to beef up an ability that's already very tough or hard to deal with, probably it: A) Doesn't do very much. B) Doesn't impact that ability the way you're assuming. C) Is expensive. or D) All of the above. That's not to say that you shouldn't choose that edge if you genuinely want to beef up that ability, but understand that you may be paying a high opportunity cost for it.

- Conversely, if an edge seems weak, terrible, and/or extremely niche, it's also probably very inexpensive.

- If you think you've really found a bug in an edge, go ahead and post. There's hundreds of these things already and they're not all tested as well as they could be. What I could really do without is reading bug board posts complaining that your edge doesn't do enough or that you feel ripped off in having picked something. First, the bug board isn't your personal whine board. Second, some edges may have advantages that scale with level or other factors. Third, you may well mistake the quality of the pre-edge original ability. This really is only a few players repeatedly being loud about this, and if necessary I'll cheerfully opt them out of the edge system to end their misery.
17208, RE: Some Comments on Edges
Posted by Mekantos on Wed 31-Dec-69 07:00 PM
Are edges points that are gained from PK's based on a system similar to the charge system for unholy weapons? I.e.; More points for stronger opponents?

If that was already posted, sorry, i'm getting old and lazy.
17204, Is it true...
Posted by Torak on Wed 31-Dec-69 07:00 PM
Is it true you have to have at least 1 PK on your record to unlock getting edges (any)?
17205, No (n/t)
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
.
17152, Repost, edges and shifters
Posted by Ujudludul on Wed 31-Dec-69 07:00 PM
There was no reply to this question on ask an immortal, maybe it's an IC issue but I'll ask again...

Do edges like resist magic, resist bard songs, resist kicks and the like work when you're in form? Sorry if it's been asked before, I couldn't find it.

Thanks
17153, RE: Repost, edges and shifters
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
Generally, yes, unless they require stats or other qualities that you don't have while shifted. The helpfiles are generally a good guide here.
17154, When there *IS* a helpfile!
Posted by Odrirg on Wed 31-Dec-69 07:00 PM
hehehehehehhehee



sorry, couldn't resist.
17112, I'll post in the other direction.... txt
Posted by Larcat on Wed 31-Dec-69 07:00 PM
With Hrudgir I took the anti-distort edge and the anti-kotegaeshi edge. Both seem, in retrospect, too reliable to me.

After I took the anti kot edge, I probably got Koted ~10 times and never got crunched. Similarly, after I took the anti distort edge, distort only blocked maybe 1/3rd at most of my abilities.

The anti-specific-skill edges might want to be looked at.
17115, RE: I'll post in the other direction.... txt
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
I think they're both okay and don't do a ton.

There might be some other factors at work there.
17117, Also...
Posted by Cyradia on Wed 31-Dec-69 07:00 PM
I'm kind of glad you found they worked well (although you should really notice Daev's other factors might be involved point) given you have to blow points on an edge which will only help you when you fight a specific class. If your class doesn't have a bunch of class-specific edges yet, these might have been your only options. In a completed edge world you're opportunity cost for that is an edge that could help you in 100% of your fights. I think Valg and Daev have both made this point more eloquently, but to paraphrase Daev...if suddenly assassins are all the rage then some anti-assassin-skill edge could be a total bargain, but if you pick it and then never fight an assassin it wasn't a deal.

17111, RE: Some Comments on Edges
Posted by Isildur on Wed 31-Dec-69 07:00 PM
>- I don't think there's much point to spamming skills or
>spells to pick up extra edge options.

I have to disagree here, even though I agree in spirit. There are some skills that are notoriously slow to improve. My current character spammed up both of them to the point where he/she could choose the relevant edges. I don't feel like it was a waste of time.

>- If you think you've really found a bug in an edge, go ahead
>and post.

I submitted one edge-related post not long ago and haven't seen it dequeued yet. One of those things where it isn't an "obvious" bug, but the behavior seemed odd enough that it "might" be. Guess it's still being discussed? If it was "working as designed" I'd have thought it would have been dequeued by now.
17145, RE: Some Comments on Edges
Posted by Eskelian on Wed 31-Dec-69 07:00 PM
This is particularly true for shamans and conjurers.

I can't think of any way I'd naturally have rot at say, 85%, or for that matter conjure archon (by the time I'd want to take the skill), given you only cast it at most once every half hour or so of playing once you reach the level you can cast it.

Barring level gain improvements and such there's a lot of skills that just don't go up very quickly.
17103, Dissapearing and reappearing edges
Posted by Drag0nSt0rm on Wed 31-Dec-69 07:00 PM
At this time, I have a character who seems to be losing and gaining edges with some fair occurence,
A few days ago I went up and discussed, got no xp but got a huge edge list, after not having any edges availible like 2 hours before?
Shortly later, I have no edges avalible after getting more observe and such XP. Now recently I got edges to show up again, and just today I can't get any to list yet again.
Am I losing my mind? Or are you guys still tweaking the edge costs?

***Edit***
I've also been one of those "nuisance prayers" I merely wish a response, are you guys messing around still? is this a bug? Is someone messing with me specificly as a punishment? What the hell be goin on?
Thank you for an answer.
17107, Reasons
Posted by Baerinika on Wed 31-Dec-69 07:00 PM
I can think of a few reasons for this:

An edge requires a certain stat to take. You put on some - stat gear, and you don't qualify anymore.

Anything that lowers your skill in something below the percentage required for that edge, ie berserk.

I will point out that if you take an edge and use up your edge points on it, you'll only be able to then see what edges are available to you with the current amount of points you have.
17116, It is none of the above reasons
Posted by Drag0nSt0rm on Wed 31-Dec-69 07:00 PM
I'm quite aware of the requirements of the edges
However my race hasn't ever changed, so I should have access to my human racial edges, like I did yesterday, today I don't have access to those edges I didn't pick anything, my stats haven't changed.
Something is going on.

Edit
I suppose I should mention I am a hero and I have 6 edges already.
17122, Re-pricing edges? I'd go with her reasons first. nt
Posted by GinGa on Wed 31-Dec-69 07:00 PM
nt
17124, Some costs and things are still being tweaked, yes. (n/t)
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
.
17131, I thought that was the case, thank you for the answer n/t
Posted by Drag0nSt0rm on Wed 31-Dec-69 07:00 PM
asdf
17102, Quick question
Posted by Torak on Wed 31-Dec-69 07:00 PM
Can we ask questions about specific edges here? Either because we're just curious about it or if there's no helpfile...
17108, RE: Quick question
Posted by Cyradia on Wed 31-Dec-69 07:00 PM
If there's no helpfile, you can at least post it here (assuming it's not a cabal edge, which you can't chose yourself so we don't have helpfiles on them.) I *thought* I got all the helpfiles up to date this week. However, running behind team 'badass edge coders' is a bit challenging. It's quite possible I missed one and I'd like to know about it.
17120, RE: Quick question
Posted by Torak on Wed 31-Dec-69 07:00 PM
One I know about off the bat (but already asked an imm), is there's no helpfile for Strong Bloodlines (letting half-elves where elf-only gear I think).

But my question was about Proficient Vocalist - can I assume that it improves acapella but still not as well as an instrument?
17123, RE: Quick question
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
>One I know about off the bat (but already asked an imm), is
>there's no helpfile for Strong Bloodlines (letting half-elves
>where elf-only gear I think).

That's because that edge doesn't actually exist. :)

It was an idea that never (yet?) made it past the idea stage.

>But my question was about Proficient Vocalist - can I assume
>that it improves acapella but still not as well as an
>instrument?

That's probably a safe assumption.
17127, RE: Quick question
Posted by Torak on Wed 31-Dec-69 07:00 PM
>That's probably a safe assumption.

I knew this was probably true, but any reason why? If you're taking this, you're already sacrificing the ability to get the instrument edges and use some cool instruments....be nice to be able to have vocal ability comparable to an instrument, even if the edge needs to be expensive.
17129, Yikes.
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
If you're taking this, you're already sacrificing the ability to get the instrument edges and use some cool instruments....be nice to be able to have vocal ability comparable to an instrument, even if the edge needs to be expensive.

The ability to swap a shield in for an instrument without penalty would be incredibly powerful, and likely beyond the scope of any Edge. The existing Edge makes the tradeoff slightly less painful, which is still plenty good, but keeps a strategic choice in play.

valguarnera@carrionfields.com
17133, RE: Yikes.
Posted by Torak on Wed 31-Dec-69 07:00 PM
>If you're taking this, you're already sacrificing the
>ability to get the instrument edges and use some cool
>instruments....be nice to be able to have vocal ability
>comparable to an instrument, even if the edge needs to be
>expensive.

>
>The ability to swap a shield in for an instrument without
>penalty would be incredibly powerful, and likely beyond the
>scope of any Edge. The existing Edge makes the tradeoff
>slightly less painful, which is still plenty good, but keeps a
>strategic choice in play.
>
>valguarnera@carrionfields.com

You still have a lose from not using tune and the instrument edges.
17134, RE: Yikes.
Posted by v_vega on Wed 31-Dec-69 07:00 PM
"You still have a lose from not using tune and the instrument edges."

Yes if your bard is going to go up against one oponent which weapon you know, you might want to go weapon+instrument, but say you are defending your cabal against three characters and they might wield weapons you don't know, then I'd be a very happy man if I could use weapon+shield, cause that'd up my chances of surviving/singing requiem over three dead raiders corpses a whole lot.
17136, RE: Yikes.
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
Nonetheless, I remain confident that there are strong and interesting options/tactics for bards both with and without instruments.
17144, Yup
Posted by Drag0nSt0rm on Wed 31-Dec-69 07:00 PM
I plan on rolling something to this scope sooner or later!
17130, RE: Quick question
Posted by Straklaw on Wed 31-Dec-69 07:00 PM
>>One I know about off the bat (but already asked an imm), is
>>there's no helpfile for Strong Bloodlines (letting
>half-elves
>>where elf-only gear I think).
>
>That's because that edge doesn't actually exist. :)
>
>It was an idea that never (yet?) made it past the idea stage.

It's actually listed as an edge in the Racial Edge List helpfile, which confused me as well. It's just a conspiracy to annoy me, isn't it!?!??? Where's that frickin' help why helpfile.
17149, Here you go
Posted by DurNominator on Wed 31-Dec-69 07:00 PM
http://www.carrionfields.org/display.html?hid=2151&osea=why
17177, Fixed!
Posted by Cyradia on Wed 31-Dec-69 07:00 PM
That it made it to Racial Edge List was my fault. Well, my fault AND a conspiracy just to annoy you. Anyway, fixed now!
17206, RE: Fixed!
Posted by Jynx on Wed 31-Dec-69 07:00 PM
I, for one, think the link now leads to a much better destination. :P